Player Matchup

Cerberus
Cerberus
MrMahiMahi
Cerberus
Level 85
God Stats
1W - 3L
1,121 SR
Queue Stats
32W - 37L
1,426 Elo+
Party 1
Neith
Neith
SadChub
Neith
Level 129
God Stats
4W - 5L
1,129 SR
Queue Stats
56W - 67L
1,459 Elo+
Party 1
Bakasura
Bakasura
Sirmanpig1
Bakasura
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,374 Elo+
Party 1
Hercules
Hercules
VikingCentral
Hercules
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 47L
1,462 Elo+
Party 1
Zeus
Zeus
akxvhs
Zeus
Level 108
God Stats
16W - 14L
1,748 SR
Queue Stats
131W - 151L
1,428 Elo+
Solo
Team Averages
Level 110
1,400 SR
1,430 Elo+

VS

Team Averages
Level 84
1,498 SR
1,599 Elo+
Discordia
Discordia
JadeFalcon414
Discordia
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 39L
1,652 Elo+
Solo
Amaterasu
Amaterasu
KingRoy22
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,542 Elo+
Party 2
Ares
Ares
PopSwiggy
Ares
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,615 Elo+
Party 3
Bakasura
Bakasura
Tridind
Bakasura
Level 156
God Stats
0W - 2L
1,274 SR
Queue Stats
222W - 195L
1,625 Elo+
Party 3
Anhur
Anhur
thetruthherts
Anhur
Level 87
God Stats
2W - 2L
1,715 SR
Queue Stats
150W - 150L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrMahiMahi
Cerberus
20
7 / 3 / 20
14,721
866
17,179
24,835
24,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
SadChub
Neith
20
7 / 4 / 14
13,680
805
19,804
18,741
6,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Sirmanpig1
Bakasura
19
2 / 5 / 10
12,926
760
9,900
16,642
6,189
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
VikingCentral
Hercules
20
2 / 3 / 14
13,271
781
8,080
32,158
34,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
akxvhs
Zeus
20
14 / 4 / 11
14,715
866
27,308
15,851
10,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JadeFalcon414
Discordia
20
7 / 8 / 6
14,151
832
31,700
18,023
5,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
KingRoy22
Amaterasu
16
0 / 7 / 6
10,876
640
2,541
19,520
11,732
Cudgel

Cudgel

+10
Physical Power
+50
Health

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
17
3 / 8 / 6
11,250
662
13,572
27,595
32,108
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Tridind
Bakasura
19
5 / 3 / 5
13,166
774
8,714
14,044
5,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 6 / 6
11,941
702
16,320
19,379
7,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
48
32
Kills
19
19
Deaths
32
69
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
JadeFalcon414
Discordia
7
8
6
1.25
L
Amaterasu
KingRoy22
Amaterasu
0
7
6
0.43
W
Cerberus
MrMahiMahi
Cerberus
7
3
20
5.67
L
Ares
3
8
6
0.75
W
Neith
SadChub
Neith
7
4
14
3.5
W
Bakasura
Sirmanpig1
Bakasura
2
5
10
1.4
L
Bakasura
Tridind
Bakasura
5
3
5
2.5
W
Hercules
VikingCentral
Hercules
2
3
14
3
W
Zeus
akxvhs
Zeus
14
4
11
4.88
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,271
Damage
72,847
108,227
Taken
98,561
82,759
Mitigated
62,443
45,095
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
JadeFalcon414
Discordia
31,700
1,878
0
478
18,023
5,841
260
9,379
8,160
80,864
0
L
Amaterasu
KingRoy22
Amaterasu
2,541
1,301
1,660
3,135
19,520
11,732
45
8,170
10,516
0
12,097
W
Cerberus
MrMahiMahi
Cerberus
17,179
814
725
9,481
24,835
24,962
878
9,073
14,815
35,936
0
L
Ares
13,572
1,616
0
478
27,595
32,108
67
11,476
14,844
26,805
0
W
Neith
SadChub
Neith
19,804
5,716
0
6,826
18,741
6,898
4,008
11,092
7,406
0
52,200
W
Bakasura
Sirmanpig1
Bakasura
9,900
7,295
51
4,861
16,642
6,189
1,232
5,908
10,121
0
56,465
L
Bakasura
Tridind
Bakasura
8,714
6,121
1,888
2,957
14,044
5,339
164
6,711
6,385
0
24,679
W
Hercules
VikingCentral
Hercules
8,080
1,850
527
16,324
32,158
34,242
3,800
11,048
20,600
15,361
37,456
W
Zeus
akxvhs
Zeus
27,308
2,605
0
6,300
15,851
10,468
1,606
6,673
8,874
76,377
0
L
16,320
6,479
0
1,787
19,379
7,423
554
8,951
9,963
0
48,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,313
Gold Earned
61,384
381
Minions Killed
254
0
Camps Cleared
0
1,810,972
Distance Traveled
1,453,834
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,151
832
101
6
0
303,980
0
L
Amaterasu
10,876
640
17
1
0
220,588
0
W
Cerberus
14,721
866
54
3
0
387,922
1
L
Ares
11,250
662
18
1
0
316,426
0
W
Neith
13,680
805
78
5
0
330,000
0
W
Bakasura
12,926
760
88
5
0
406,417
0
L
Bakasura
13,166
774
57
3
0
326,590
1
W
Hercules
13,271
781
80
5
0
360,297
3
W
Zeus
14,715
866
81
5
0
326,336
1
L
Anhur
11,941
702
61
4
0
286,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role