Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FaKuu44
He Bo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,500 Elo+
Solo
Scylla
Scylla
Maxo09
Scylla
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,385 Elo+
Solo
Nike
Nike
TetanicTunic969
Nike
Level 108
God Stats
2W - 1L
1,285 SR
Queue Stats
49W - 37L
1,636 Elo+
Solo
Xbalanque
Xbalanque
melavanamaskr
Xbalanque
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,404 Elo+
Solo
Team Averages
Level 104
1,457 SR
1,485 Elo+

VS

Team Averages
Level 53
1,497 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
Guidonstiko
Morgan Le Fay
Level 47
God Stats
1W - 3L
1,390 SR
Queue Stats
8W - 22L
1,399 Elo+
Party 1
Geb
Geb
RuLeD_bY_Gabriel
Geb
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,269 Elo+
Party 1
Ra
Ra
eduluiz1999
Ra
Level 14
God Stats
1W - 2L
1,824 SR
Queue Stats
6W - 13L
1,734 Elo+
Solo
Kukulkan
Kukulkan
luizhenry516
Kukulkan
Level 7
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 10L
1,323 Elo+
Party 1
Mercury
Mercury
xXFenixFireXx
Mercury
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
8 / 1 / 14
10,122
844
11,598
8,453
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

He Bo
FaKuu44
He Bo
18
6 / 3 / 18
10,291
858
14,099
7,487
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Maxo09
Scylla
19
10 / 0 / 9
10,949
912
9,690
4,075
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 2 / 14
9,647
804
9,419
9,961
5,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
melavanamaskr
Xbalanque
17
6 / 1 / 14
9,996
833
10,141
7,518
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Guidonstiko
Morgan Le Fay
16
3 / 9 / 2
8,580
715
4,984
14,779
5,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 4
7,933
661
6,601
12,982
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 3
7,852
654
4,670
9,683
3,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
luizhenry516
Kukulkan
13
1 / 10 / 2
7,761
647
4,404
10,806
3,405
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
15
2 / 7 / 2
8,651
721
6,847
12,763
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
20
34
Kills
7
7
Deaths
34
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
14
15
W
He Bo
FaKuu44
He Bo
6
3
18
5
L
Morgan Le Fay
Guidonstiko
Morgan Le Fay
3
9
2
0.44
W
Scylla
Maxo09
Scylla
10
0
9
14.5
L
0
2
4
1
W
4
2
14
5.5
L
1
6
3
0.42
L
Kukulkan
luizhenry516
Kukulkan
1
10
2
0.2
W
Xbalanque
melavanamaskr
Xbalanque
6
1
14
13
L
Mercury
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,947
Damage
27,506
37,494
Taken
61,013
16,931
Mitigated
28,288
14,634
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,598
3,490
0
3,004
8,453
4,080
612
4,436
4,017
28,634
3,040
W
He Bo
FaKuu44
He Bo
14,099
1,035
0
1,424
7,487
2,890
866
3,607
3,880
42,168
0
L
Morgan Le Fay
Guidonstiko
Morgan Le Fay
4,984
464
320
1,371
14,779
5,824
0
9,617
4,947
25,449
0
W
Scylla
Maxo09
Scylla
9,690
845
0
2,666
4,075
1,524
0
1,524
2,551
47,363
0
L
6,601
258
0
560
12,982
11,440
0
6,778
5,931
17,827
0
W
9,419
1,357
0
3,957
9,961
5,425
891
5,834
4,127
0
32,257
L
4,670
195
610
1,053
9,683
3,734
0
5,412
4,189
25,706
0
L
Kukulkan
luizhenry516
Kukulkan
4,404
370
0
52
10,806
3,405
0
7,247
3,438
9,636
0
W
Xbalanque
melavanamaskr
Xbalanque
10,141
6,844
0
3,583
7,518
3,012
3,908
5,258
2,260
0
33,576
L
Mercury
6,847
2,542
0
601
12,763
3,885
0
5,350
7,199
0
31,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,005
Gold Earned
40,777
273
Minions Killed
176
0
Camps Cleared
0
1,258,662
Distance Traveled
1,016,353
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,122
844
31
3
0
249,447
5
W
He Bo
10,291
858
60
5
0
243,195
1
L
Morgan Le Fay
8,580
715
39
3
0
180,981
3
W
Scylla
10,949
912
78
7
0
260,299
2
L
Geb
7,933
661
16
1
0
218,062
3
W
Nike
9,647
804
50
4
0
268,314
2
L
Ra
7,852
654
47
4
0
208,608
0
L
Kukulkan
7,761
647
20
2
0
164,843
0
W
Xbalanque
9,996
833
54
5
0
237,407
0
L
Mercury
8,651
721
54
5
0
243,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role