Player Matchup

Loki
Loki
DevilStiletto
Loki
Level 160
God Stats
1W - 3L
1,727 SR
Queue Stats
36W - 41L
1,500 Elo+
Party 1
Janus
Janus
Dumblespodora
Janus
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 32L
1,500 Elo+
Party 1
Nike
Nike
FlamingMolestres
Nike
Level 114
God Stats
4W - 5L
1,277 SR
Queue Stats
40W - 50L
1,500 Elo+
Party 1
Medusa
Medusa
PunProphet
Medusa
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
yorui41
Kumbhakarna
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 250L
1,425 Elo+
Solo
Team Averages
Level 150
1,501 SR
1,485 Elo+

VS

Team Averages
Level 145
1,500 SR
1,617 Elo+
Loki
Loki
Alexir11
Loki
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
210W - 174L
1,746 Elo+
Party 2
Kali
Kali
ArisRTK
Kali
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 142L
1,673 Elo+
Party 2
Yemoja
Yemoja
Reikeon
Yemoja
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 85L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
TeufelFox
Sun Wukong
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
illMaverick 32
Charybdis
Level 153
God Stats
18W - 14L
1,500 SR
Queue Stats
315W - 281L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
10,548
555
12,885
13,637
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 3
10,009
527
6,660
8,942
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 2
8,283
436
8,068
14,495
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Medusa
PunProphet
Medusa
17
2 / 2 / 1
10,587
557
9,008
9,770
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
yorui41
Kumbhakarna
14
2 / 2 / 4
9,344
492
3,472
19,535
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
6 / 4 / 3
10,683
562
11,096
12,152
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
ArisRTK
Kali
17
6 / 4 / 5
10,849
571
12,618
18,157
7,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Reikeon
Yemoja
14
2 / 1 / 3
9,123
480
7,619
12,923
12,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
TeufelFox
Sun Wukong
13
0 / 2 / 6
8,500
447
7,512
10,137
9,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
illMaverick 32
Charybdis
17
3 / 2 / 1
10,561
556
9,151
13,560
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
13
Kills
17
17
Deaths
13
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
6
4
3
1.88
W
Kali
ArisRTK
Kali
6
4
5
2.13
L
6
3
3
2.5
L
3
5
3
0.9
L
0
5
2
0.2
L
Medusa
PunProphet
Medusa
2
2
1
1.25
W
Yemoja
Reikeon
Yemoja
2
1
3
3.5
W
Sun Wukong
TeufelFox
Sun Wukong
0
2
6
1.5
W
Charybdis
illMaverick 32
Charybdis
3
2
1
1.75
L
Kumbhakarna
yorui41
Kumbhakarna
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,093
Damage
47,996
66,379
Taken
66,929
41,771
Mitigated
38,681
12,947
Healing
22,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,096
4,106
0
2,020
12,152
5,355
185
2,719
9,129
0
79,274
W
Kali
ArisRTK
Kali
12,618
7,258
0
7,021
18,157
7,820
888
6,638
11,220
0
81,107
L
12,885
3,365
0
3,919
13,637
5,257
0
1,512
11,941
0
67,761
L
6,660
305
0
429
8,942
2,852
0
1,244
7,658
67,218
1,101
L
8,068
1,099
0
3,222
14,495
12,140
0
526
13,352
5,443
37,790
L
Medusa
PunProphet
Medusa
9,008
3,490
0
3,155
9,770
2,477
1,839
1,036
8,734
0
81,631
W
Yemoja
Reikeon
Yemoja
7,619
1,213
1,351
3,291
12,923
12,363
0
2,682
9,533
25,477
0
W
Sun Wukong
TeufelFox
Sun Wukong
7,512
1,899
0
3,054
10,137
9,061
251
1,613
7,750
0
44,778
W
Charybdis
illMaverick 32
Charybdis
9,151
3,859
4
5,954
13,560
4,082
0
373
12,678
0
99,710
L
Kumbhakarna
yorui41
Kumbhakarna
3,472
244
0
2,222
19,535
19,045
0
3,301
16,074
33,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,771
Gold Earned
49,716
569
Minions Killed
548
0
Camps Cleared
0
1,754,224
Distance Traveled
1,761,037
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,683
562
122
6
0
384,849
3
W
Kali
10,849
571
120
6
0
419,211
1
L
Loki
10,548
555
112
6
0
394,995
4
L
Janus
10,009
527
153
8
0
322,103
4
L
Nike
8,283
436
82
4
0
294,449
5
L
Medusa
10,587
557
177
9
0
368,011
3
W
Yemoja
9,123
480
39
2
0
350,032
7
W
Sun Wukong
8,500
447
91
5
0
274,272
6
W
Charybdis
10,561
556
176
9
0
332,673
7
L
Kumbhakarna
9,344
492
45
2
0
374,666
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role