Player Matchup

Cliodhna
Cliodhna
Platinum IV
Lorwis
Cliodhna
Platinum IV
Level 160
God Stats
2W - 1L
1,798 SR
Queue Stats
131W - 104L
2,073 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
PHOЗNIX
Gilgamesh
Platinum IV
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 49L
1,923 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Zyxman
Heimdallr
Gold IV
Level 160
God Stats
5W - 10L
1,301 SR
Queue Stats
273W - 244L
1,770 MMR
Party 1
Sol
Sol
Platinum IV
adfurie
Sol
Platinum IV
Level 160
God Stats
38W - 28L
1,962 SR
Queue Stats
188W - 171L
2,002 MMR
Solo
Cthulhu
Cthulhu
Gold I
minizamorak
Cthulhu
Gold I
Level 149
God Stats
6W - 7L
1,500 SR
Queue Stats
119W - 107L
1,897 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,655 SR
1,933 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,638 SR
1,845 MMR
Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum IV
Bananen1
Anubis
Platinum IV
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 40L
1,954 MMR
Solo
Nemesis
Nemesis
Platinum I
Evermolt
Nemesis
Platinum I
Level 156
God Stats
16W - 12L
1,736 SR
Queue Stats
147W - 87L
1,974 MMR
Solo
Osiris
Osiris
Platinum III
RyYBaCK
Osiris
Platinum III
Level 160
God Stats
26W - 23L
1,659 SR
Queue Stats
464W - 485L
1,892 MMR
Solo
Ares
Ares
Platinum IV
TheAllahGuy
Ares
Platinum IV
Level 160
God Stats
44W - 45L
1,794 SR
Queue Stats
676W - 667L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lorwis
Cliodhna
17
4 / 7 / 3
11,809
562
11,217
19,947
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PHOЗNIX
Gilgamesh
15
3 / 7 / 6
10,395
495
10,567
23,939
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
Zyxman
Heimdallr
19
1 / 2 / 7
12,460
593
15,817
19,093
7,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
19
5 / 4 / 5
13,085
623
18,964
16,556
6,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
minizamorak
Cthulhu
16
0 / 3 / 1
10,849
517
10,154
16,738
16,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
IzanamiHou YiAh Muzen CabGeb

VS

Bans
ThothCamazotzBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
3 / 3 / 7
13,333
635
13,893
20,383
8,061
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Bananen1
Anubis
19
9 / 7 / 10
12,720
606
16,290
12,681
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Evermolt
Nemesis
20
6 / 1 / 7
13,584
647
13,204
16,132
9,450
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
RyYBaCK
Osiris
19
2 / 0 / 11
12,073
575
12,254
20,794
31,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 12
11,100
529
14,440
23,743
27,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
13
Kills
23
23
Deaths
13
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
7
2.17
W
Anubis
Bananen1
Anubis
9
7
10
2
W
Nemesis
Evermolt
Nemesis
6
1
7
9.5
L
Cliodhna
Lorwis
Cliodhna
4
7
3
0.79
L
Gilgamesh
PHOЗNIX
Gilgamesh
3
7
6
0.86
W
Osiris
RyYBaCK
Osiris
2
0
11
7.5
W
3
2
12
4.5
L
Heimdallr
Zyxman
Heimdallr
1
2
7
2.25
L
Sol
5
4
5
1.88
L
Cthulhu
minizamorak
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,719
Damage
70,081
96,273
Taken
93,733
48,236
Mitigated
81,672
34,775
Healing
28,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,893
9,732
0
8,535
20,383
8,061
7,234
1,664
18,670
0
122,567
W
Anubis
Bananen1
Anubis
16,290
203
0
4,497
12,681
5,711
1,460
5,119
7,439
70,329
0
W
Nemesis
Evermolt
Nemesis
13,204
7,953
0
3,160
16,132
9,450
1,350
6,214
9,581
0
142,356
L
Cliodhna
Lorwis
Cliodhna
11,217
1,356
0
6,171
19,947
5,960
0
4,564
15,245
0
81,898
L
Gilgamesh
PHOЗNIX
Gilgamesh
10,567
2,980
804
4,899
23,939
12,161
239
6,973
16,671
0
45,145
W
Osiris
RyYBaCK
Osiris
12,254
1,434
0
6,399
20,794
31,447
366
6,793
13,258
0
73,295
W
14,440
549
1,265
4,672
23,743
27,003
155
8,035
14,695
28,082
5,737
L
Heimdallr
Zyxman
Heimdallr
15,817
8,965
0
8,185
19,093
7,129
2,414
4,583
14,366
0
117,887
L
Sol
18,964
9,253
0
9,337
16,556
6,113
3,675
7,188
9,317
115,956
0
L
Cthulhu
minizamorak
Cthulhu
10,154
222
647
4,732
16,738
16,873
34
6,286
9,638
63,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,598
Gold Earned
62,810
704
Minions Killed
703
0
Camps Cleared
0
2,128,889
Distance Traveled
2,262,740
38
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,333
635
216
10
0
443,714
3
W
Anubis
12,720
606
133
6
0
370,072
7
W
Nemesis
13,584
647
179
9
0
500,143
3
L
Cliodhna
11,809
562
128
6
0
445,677
8
L
Gilgamesh
10,395
495
48
2
0
418,941
12
W
Osiris
12,073
575
141
7
0
446,812
10
W
Ares
11,100
529
34
2
0
501,999
7
L
Heimdallr
12,460
593
205
10
0
410,874
6
L
Sol
13,085
623
184
9
0
402,789
5
L
Cthulhu
10,849
517
139
7
0
450,608
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role