Player Matchup

Gilgamesh
Gilgamesh
CallMeEnvy
Gilgamesh
Level 66
God Stats
8W - 12L
1,166 SR
Queue Stats
273W - 346L
1,491 Elo+
Party 3
Rama
Rama
Enga_pal_lobby
Rama
Level 56
God Stats
1W - 2L
1,512 SR
Queue Stats
26W - 22L
1,659 Elo+
Party 2
Camazotz
Camazotz
FastArow007
Camazotz
Level 42
God Stats
3W - 8L
1,500 SR
Queue Stats
35W - 37L
1,502 Elo+
Solo
Agni
Agni
dracopmaya111
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,866 Elo+
Party 2
Cthulhu
Cthulhu
iaelmo
Cthulhu
Level 44
God Stats
3W - 2L
1,797 SR
Queue Stats
136W - 174L
1,625 Elo+
Party 3
Team Averages
Level 47
1,495 SR
1,629 Elo+

VS

Team Averages
Level 49
1,404 SR
1,470 Elo+
Loki
Loki
Freezitaa
Loki
Level 47
God Stats
6W - 5L
1,515 SR
Queue Stats
44W - 51L
1,404 Elo+
Solo
Ah Puch
Ah Puch
Kreezymeister
Ah Puch
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,601 Elo+
Party 1
Ymir
Ymir
Leanuca
Ymir
Level 43
God Stats
1W - 1L
1,419 SR
Queue Stats
141W - 132L
1,404 Elo+
Solo
Hades
Hades
LordCocaz
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,601 Elo+
Party 1
Rama
Rama
skyygras
Rama
Level 44
God Stats
5W - 6L
1,087 SR
Queue Stats
194W - 190L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallMeEnvy
Gilgamesh
16
3 / 5 / 0
9,595
533
9,813
16,671
12,325
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 5 / 4
9,435
524
9,234
13,381
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
FastArow007
Camazotz
13
0 / 3 / 5
7,916
440
8,150
14,426
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 4 / 2
8,922
496
9,184
11,831
4,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
iaelmo
Cthulhu
12
1 / 5 / 0
8,150
453
4,111
16,629
11,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 2 / 7
10,282
571
11,863
10,755
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
17
7 / 1 / 4
10,212
567
11,644
11,631
5,033
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Leanuca
Ymir
14
3 / 1 / 9
8,986
499
6,543
16,408
12,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
LordCocaz
Hades
16
2 / 2 / 5
9,110
506
6,710
13,164
9,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
17
5 / 2 / 3
10,602
589
12,131
12,716
4,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
22
22
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CallMeEnvy
Gilgamesh
3
5
0
0.6
L
2
5
4
0.8
L
Camazotz
FastArow007
Camazotz
0
3
5
0.83
W
Loki
5
2
7
4.25
W
Ah Puch
7
1
4
9
W
Ymir
Leanuca
Ymir
3
1
9
7.5
W
Hades
LordCocaz
Hades
2
2
5
2.25
L
1
4
2
0.5
L
Cthulhu
iaelmo
Cthulhu
1
5
0
0.2
W
Rama
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,492
Damage
48,891
72,938
Taken
64,674
36,853
Mitigated
34,774
19,261
Healing
28,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CallMeEnvy
Gilgamesh
9,813
2,377
0
1,400
16,671
12,325
421
4,960
11,711
0
61,261
L
9,234
7,248
0
4,129
13,381
4,013
0
4,669
8,712
0
60,040
L
Camazotz
FastArow007
Camazotz
8,150
2,475
0
5,775
14,426
5,145
0
3,435
10,991
0
46,054
W
Loki
11,863
3,195
0
805
10,755
4,058
0
1,380
9,375
0
73,620
W
Ah Puch
11,644
698
968
6,774
11,631
5,033
578
3,902
7,729
73,318
0
W
Ymir
Leanuca
Ymir
6,543
1,448
647
3,950
16,408
12,131
300
5,213
11,195
29,095
0
W
Hades
LordCocaz
Hades
6,710
801
450
7,425
13,164
9,137
0
1,440
11,724
49,686
0
L
9,184
496
0
4,096
11,831
4,332
0
7,397
4,434
54,967
0
L
Cthulhu
iaelmo
Cthulhu
4,111
574
996
2,865
16,629
11,038
294
4,436
11,693
34,873
0
W
Rama
12,131
10,857
0
7,071
12,716
4,415
3,362
1,360
11,356
0
81,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,018
Gold Earned
49,192
505
Minions Killed
564
0
Camps Cleared
0
1,621,680
Distance Traveled
1,777,529
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,595
533
125
7
0
335,770
3
L
Rama
9,435
524
125
7
0
306,789
4
L
Camazotz
7,916
440
81
5
0
384,582
0
W
Loki
10,282
571
119
7
0
411,944
3
W
Ah Puch
10,212
567
139
8
0
355,963
3
W
Ymir
8,986
499
34
2
0
340,904
5
W
Hades
9,110
506
115
6
0
335,588
2
L
Agni
8,922
496
128
7
0
319,680
1
L
Cthulhu
8,150
453
46
3
0
274,859
1
W
Rama
10,602
589
157
9
0
333,130
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role