Player Matchup

Nox
Nox
DeathHorseman60
Nox
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Medusa
Medusa
Erenbry
Medusa
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 58L
1,448 Elo+
Party 1
Sol
Sol
SashaLi8026
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
XyrasTTV
Bacchus
Level 66
God Stats
1W - 2L
1,207 SR
Queue Stats
4W - 3L
1,850 Elo+
Solo
Chaac
Chaac
johnnyshot87
Chaac
Level 159
God Stats
4W - 11L
1,692 SR
Queue Stats
60W - 67L
1,448 Elo+
Party 1
Team Averages
Level 84
1,480 SR
1,549 Elo+

VS

Team Averages
Level 93
1,577 SR
1,499 Elo+
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Calithise
Raijin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,710 Elo+
Solo
Set
Set
Dark Infeno 99
Set
Level 13
God Stats
2W - 1L
1,492 SR
Queue Stats
4W - 7L
1,230 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ryuowa
Morgan Le Fay
Level 141
God Stats
7W - 3L
1,502 SR
Queue Stats
41W - 47L
1,467 Elo+
Solo
Sylvanus
Sylvanus
itsfrickintyler
Sylvanus
Level 109
God Stats
78W - 68L
1,889 SR
Queue Stats
249W - 250L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 9
7,594
759
4,661
9,542
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Erenbry
Medusa
15
2 / 2 / 8
8,083
808
9,167
9,864
3,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 0
6,106
611
2,084
7,796
2,106
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
XyrasTTV
Bacchus
13
1 / 3 / 8
7,352
735
4,386
10,737
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
10 / 2 / 5
8,992
899
11,276
12,220
10,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 1 / 7
8,920
892
11,792
9,056
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Calithise
Raijin
14
2 / 5 / 11
7,772
777
6,671
9,882
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 8
7,627
763
4,270
8,450
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Ryuowa
Morgan Le Fay
16
8 / 2 / 6
9,107
911
13,791
7,539
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
15
5 / 2 / 10
9,391
939
10,108
10,780
7,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
64
15
Kills
22
22
Deaths
15
30
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
7
9.5
W
Raijin
Calithise
Raijin
2
5
11
1.5
W
1
5
8
1
L
2
7
9
0.93
L
Medusa
Erenbry
Medusa
2
2
8
3
W
Morgan Le Fay
Ryuowa
Morgan Le Fay
8
2
6
5.5
L
0
8
0
0
L
Bacchus
XyrasTTV
Bacchus
1
3
8
1.67
W
Sylvanus
5
2
10
5
L
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,574
Damage
46,632
50,159
Taken
45,707
28,312
Mitigated
23,130
6,536
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,792
8,126
0
1,842
9,056
4,537
3,529
1,270
7,552
0
33,817
W
Raijin
Calithise
Raijin
6,671
903
439
1,367
9,882
3,799
450
2,477
7,096
15,036
0
W
4,270
1,982
0
864
8,450
4,194
596
1,994
6,083
0
16,552
L
4,661
754
0
90
9,542
3,328
0
5,911
3,469
14,516
0
L
Medusa
Erenbry
Medusa
9,167
3,935
0
884
9,864
3,217
441
6,709
2,975
0
31,098
W
Morgan Le Fay
Ryuowa
Morgan Le Fay
13,791
1,662
0
762
7,539
3,025
197
1,204
6,083
35,549
0
L
2,084
308
0
459
7,796
2,106
0
3,846
3,812
2,326
0
L
Bacchus
XyrasTTV
Bacchus
4,386
283
0
912
10,737
8,799
0
7,722
2,923
6,152
0
W
Sylvanus
10,108
2,552
4,927
4,402
10,780
7,575
591
3,788
6,826
20,737
0
L
11,276
1,939
0
4,191
12,220
10,862
292
5,640
6,410
0
21,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
42,817
121
Minions Killed
174
0
Camps Cleared
0
946,705
Distance Traveled
1,000,571
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,920
892
58
6
0
192,629
1
W
Raijin
7,772
777
16
2
0
174,751
4
W
Set
7,627
763
34
3
0
226,886
1
L
Nox
7,594
759
30
3
0
181,345
0
L
Medusa
8,083
808
55
6
0
210,527
1
W
Morgan Le Fay
9,107
911
45
5
0
227,204
1
L
Sol
6,106
611
2
0
0
136,239
1
L
Bacchus
7,352
735
5
1
0
212,344
0
W
Sylvanus
9,391
939
21
2
0
179,101
2
L
Chaac
8,992
899
29
3
0
206,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role