Player Matchup

Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Conicalbus
Thor
Level 84
God Stats
2W - 1L
1,865 SR
Queue Stats
16W - 9L
1,721 Elo+
Solo
Achilles
Achilles
ImJustWarmingUp
Achilles
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Trastin19
Cthulhu
Level 12
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 77
1,602 SR
1,544 Elo+

VS

Team Averages
Level 89
1,491 SR
1,486 Elo+
Atlas
Atlas
Flysting
Atlas
Level 75
God Stats
14W - 17L
1,576 SR
Queue Stats
39W - 52L
1,504 Elo+
Party 1
Neith
Neith
MadHigh
Neith
Level 104
God Stats
2W - 0L
1,540 SR
Queue Stats
176W - 198L
1,494 Elo+
Party 2
Mulan
Mulan
iCreaki
Mulan
Level 103
God Stats
45W - 69L
1,428 SR
Queue Stats
189W - 216L
1,520 Elo+
Party 2
Chaac
Chaac
laberlute66
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
poshtaka
Kukulkan
Level 135
God Stats
13W - 7L
1,412 SR
Queue Stats
115W - 126L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 3 / 0
6,243
520
4,806
7,501
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
 
Rama
10
1 / 4 / 1
5,978
498
4,442
9,305
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
6,153
513
1,749
7,442
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
11
0 / 1 / 0
5,809
484
3,093
9,030
6,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Trastin19
Cthulhu
9
0 / 2 / 1
5,005
417
3,705
6,825
3,670
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Flysting
Atlas
11
4 / 0 / 3
7,396
616
5,971
7,459
4,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
MadHigh
Neith
11
1 / 0 / 5
6,538
545
4,429
7,036
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
iCreaki
Mulan
12
3 / 1 / 6
7,421
618
7,065
8,520
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 1 / 4
7,635
636
5,927
7,327
4,671
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
poshtaka
Kukulkan
12
2 / 2 / 3
7,050
588
4,287
5,048
1,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
13
13
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
0
0.33
L
Rama
 
Rama
1
4
1
0.38
L
1
3
0
0.33
W
Atlas
Flysting
Atlas
4
0
3
5.5
L
Achilles
0
1
0
0
W
Neith
MadHigh
Neith
1
0
5
3.5
L
Cthulhu
Trastin19
Cthulhu
0
2
1
0.25
W
Mulan
iCreaki
Mulan
3
1
6
6
W
3
1
4
5
W
Kukulkan
poshtaka
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,795
Damage
27,679
40,103
Taken
35,390
17,649
Mitigated
16,617
9,656
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,806
210
0
2,159
7,501
2,306
0
1,110
6,391
37,961
0
L
Rama
 
Rama
4,442
3,108
0
3,277
9,305
2,523
0
3,131
6,174
0
27,833
L
1,749
229
0
2,549
7,442
2,370
0
1,731
5,711
0
29,499
W
Atlas
Flysting
Atlas
5,971
2,377
2,037
2,689
7,459
4,322
154
2,640
4,637
24,646
0
L
Achilles
3,093
816
0
1,281
9,030
6,780
0
1,145
7,885
0
27,986
W
Neith
MadHigh
Neith
4,429
1,807
0
3,846
7,036
2,003
1,146
1,081
5,887
0
39,160
L
Cthulhu
Trastin19
Cthulhu
3,705
201
174
216
6,825
3,670
0
3,093
3,732
18,514
0
W
Mulan
iCreaki
Mulan
7,065
522
0
5,008
8,520
3,755
0
1,908
6,576
0
41,955
W
5,927
888
0
2,842
7,327
4,671
500
1,548
5,742
0
42,007
W
Kukulkan
poshtaka
Kukulkan
4,287
208
0
1,130
5,048
1,866
344
974
4,037
40,305
5,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
36,040
308
Minions Killed
356
0
Camps Cleared
0
1,198,642
Distance Traveled
1,181,228
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,243
520
78
7
0
235,530
2
L
Rama
5,978
498
66
6
0
208,442
3
L
Thor
6,153
513
79
7
0
250,927
3
W
Atlas
7,396
616
26
2
0
248,943
2
L
Achilles
5,809
484
68
6
0
241,980
0
W
Neith
6,538
545
78
7
0
214,108
4
L
Cthulhu
5,005
417
17
1
0
261,763
0
W
Mulan
7,421
618
75
6
0
266,869
4
W
Chaac
7,635
636
86
7
0
243,006
0
W
Kukulkan
7,050
588
91
8
0
208,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role