Player Matchup

Bastet
Bastet
Platinum IV
Lorwis
Bastet
Platinum IV
Level 160
God Stats
15W - 6L
1,737 SR
Queue Stats
131W - 104L
2,026 MMR
Party 1
Poseidon
Poseidon
Platinum IV
PHOЗNIX
Poseidon
Platinum IV
Level 159
God Stats
4W - 1L
1,511 SR
Queue Stats
45W - 49L
1,875 MMR
Solo
Bacchus
Bacchus
Gold III
TragedyOrNah
Bacchus
Gold III
Level 131
God Stats
5W - 6L
1,500 SR
Queue Stats
188W - 168L
1,759 MMR
Party 2
Bakasura
Bakasura
Gold IV
WashedUpDiamond
Bakasura
Gold IV
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 89L
1,713 MMR
Party 2
Ullr
Ullr
Gold IV
Zyxman
Ullr
Gold IV
Level 160
God Stats
15W - 12L
1,474 SR
Queue Stats
273W - 244L
1,722 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,544 SR
1,819 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,597 SR
1,730 MMR
Cernunnos
Cernunnos
Gold II
 
Cernunnos
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
Arttekeov
Horus
Gold III
Level 139
God Stats
38W - 32L
1,715 SR
Queue Stats
556W - 549L
1,724 MMR
Solo
Zeus
Zeus
Platinum IV
Bananen1
Zeus
Platinum IV
Level 158
God Stats
6W - 6L
1,756 SR
Queue Stats
41W - 40L
2,001 MMR
Solo
Hercules
Hercules
Gold I
Cxnnahh
Hercules
Gold I
Level 74
God Stats
2W - 4L
1,511 SR
Queue Stats
109W - 59L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lorwis
Bastet
20
15 / 3 / 8
13,790
657
22,778
17,425
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
PHOЗNIX
Poseidon
20
6 / 2 / 9
13,598
648
24,334
14,058
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
TragedyOrNah
Bacchus
16
3 / 0 / 20
11,694
557
6,657
19,347
31,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
20
4 / 3 / 5
12,696
605
13,214
19,143
15,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Zyxman
Ullr
20
6 / 1 / 5
13,603
648
14,846
16,496
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CamazotzAh Muzen CabGebIzanami

VS

Bans
MulanAtlasThothLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 5 / 0
9,842
469
7,609
19,359
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
 
Amaterasu
15
2 / 9 / 2
9,836
468
8,716
18,908
12,330
Horus
Arttekeov
Horus
12
1 / 9 / 3
8,788
418
9,130
26,083
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
16
4 / 8 / 1
10,583
504
14,247
13,097
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Cxnnahh
Hercules
17
1 / 3 / 1
10,688
509
11,900
24,607
28,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
34
Kills
9
9
Deaths
34
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
0
0.2
L
Amaterasu
 
Amaterasu
2
9
2
0.33
L
Horus
Arttekeov
Horus
1
9
3
0.28
L
Zeus
4
8
1
0.56
L
Hercules
Cxnnahh
Hercules
1
3
1
0.5
W
Bastet
Lorwis
Bastet
15
3
8
6.33
W
Poseidon
PHOЗNIX
Poseidon
6
2
9
5.25
W
Bacchus
TragedyOrNah
Bacchus
3
0
20
13
W
Bakasura
4
3
5
2.17
W
Ullr
Zyxman
Ullr
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,829
Damage
51,602
86,469
Taken
102,054
65,988
Mitigated
62,685
32,872
Healing
23,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,609
3,767
0
6,374
19,359
5,700
0
4,307
14,912
0
80,165
L
Amaterasu
 
Amaterasu
8,716
2,217
0
2,627
18,908
12,330
0
5,522
12,993
0
69,725
L
Horus
Arttekeov
Horus
9,130
4,056
1,064
4,533
26,083
12,608
0
12,401
13,027
0
21,393
L
Zeus
14,247
1,069
0
500
13,097
3,806
0
3,708
8,815
72,175
0
L
Hercules
Cxnnahh
Hercules
11,900
3,380
0
8,212
24,607
28,241
120
5,053
17,804
0
83,859
W
Bastet
Lorwis
Bastet
22,778
7,045
0
8,356
17,425
7,408
3,635
2,984
13,633
0
101,094
W
Poseidon
PHOЗNIX
Poseidon
24,334
4,668
0
2,909
14,058
4,536
97
5,340
8,404
136,047
0
W
Bacchus
TragedyOrNah
Bacchus
6,657
1,654
0
4,882
19,347
31,301
594
4,579
14,611
21,749
0
W
Bakasura
13,214
8,914
0
10,018
19,143
15,619
4,926
1,378
17,722
0
63,098
W
Ullr
Zyxman
Ullr
14,846
5,819
0
6,707
16,496
7,124
5,910
352
16,136
0
110,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,381
Gold Earned
49,737
688
Minions Killed
617
0
Camps Cleared
0
2,352,931
Distance Traveled
1,872,653
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,842
469
132
6
0
347,771
4
L
Amaterasu
9,836
468
122
6
0
383,257
4
L
Horus
8,788
418
20
1
0
403,662
7
L
Zeus
10,583
504
153
7
0
324,602
7
L
Hercules
10,688
509
190
9
0
413,361
5
W
Bastet
13,790
657
128
6
0
491,897
9
W
Poseidon
13,598
648
202
10
0
485,217
6
W
Bacchus
11,694
557
23
1
0
469,897
7
W
Bakasura
12,696
605
164
8
0
484,536
2
W
Ullr
13,603
648
171
8
0
421,384
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role