Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ensrck
Medusa
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 45L
1,807 Elo+
Solo
Kuzenbo
Kuzenbo
miamoore
Kuzenbo
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 88L
1,465 Elo+
Solo
Team Averages
Level 137
1,500 SR
1,554 Elo+

VS

Team Averages
Level 132
1,452 SR
1,497 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
TeplyBuzik
Tiamat
Level 102
God Stats
0W - 3L
1,285 SR
Queue Stats
53W - 53L
1,468 Elo+
Solo
Hercules
Hercules
TrajectoryMark
Hercules
Level 137
God Stats
11W - 9L
1,477 SR
Queue Stats
500W - 504L
1,515 Elo+
Solo
Merlin
Merlin
mrMangooo
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mulan
Mulan
ohGoldi
Mulan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
6 / 1 / 14
10,307
1,031
6,813
11,423
15,281
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
 
Ao Kuang
15
8 / 1 / 11
9,541
954
7,890
7,770
3,945
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
 
Neith
15
5 / 2 / 12
9,147
915
14,500
9,278
4,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
ensrck
Medusa
16
7 / 3 / 13
9,740
974
16,712
8,437
4,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
miamoore
Kuzenbo
14
0 / 2 / 15
8,578
858
4,432
13,796
18,929
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 5 / 5
8,003
800
10,471
10,793
4,609
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
TeplyBuzik
Tiamat
12
1 / 8 / 3
7,021
702
5,239
11,073
5,073
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
2 / 4 / 6
8,204
820
6,183
16,248
16,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
mrMangooo
Merlin
11
0 / 4 / 3
6,813
681
6,498
5,533
1,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
ohGoldi
Mulan
15
4 / 5 / 3
8,817
882
6,181
11,209
11,542
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
26
Kills
9
9
Deaths
26
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
1
14
13
W
Ao Kuang
 
Ao Kuang
8
1
11
13.5
W
Neith
 
Neith
5
2
12
5.5
L
Baba Yaga
 
Baba Yaga
2
5
5
0.9
L
Tiamat
TeplyBuzik
Tiamat
1
8
3
0.31
L
Hercules
2
4
6
1.25
W
Medusa
ensrck
Medusa
7
3
13
4.5
W
Kuzenbo
miamoore
Kuzenbo
0
2
15
3.75
L
Merlin
mrMangooo
Merlin
0
4
3
0.38
L
Mulan
ohGoldi
Mulan
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,347
Damage
34,572
50,704
Taken
54,856
47,667
Mitigated
39,688
24,354
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,813
2,108
1,805
4,849
11,423
15,281
328
5,145
6,278
11,141
0
W
Ao Kuang
 
Ao Kuang
7,890
2,303
2,849
3,480
7,770
3,945
938
1,910
5,860
12,372
0
W
Neith
 
Neith
14,500
3,098
538
3,541
9,278
4,959
1,936
5,589
3,689
0
28,943
L
Baba Yaga
 
Baba Yaga
10,471
689
1,072
2,999
10,793
4,609
76
3,763
7,030
25,761
0
L
Tiamat
TeplyBuzik
Tiamat
5,239
667
390
1,062
11,073
5,073
6
3,308
7,765
12,697
0
L
Hercules
6,183
783
2,386
7,225
16,248
16,687
0
4,579
11,669
0
9,789
W
Medusa
ensrck
Medusa
16,712
6,515
2,088
1,993
8,437
4,553
1,617
5,094
3,343
0
38,856
W
Kuzenbo
miamoore
Kuzenbo
4,432
1,656
820
2,391
13,796
18,929
275
4,470
9,326
12,258
0
L
Merlin
mrMangooo
Merlin
6,498
434
242
463
5,533
1,777
0
1,971
3,562
15,390
0
L
Mulan
ohGoldi
Mulan
6,181
542
541
1,900
11,209
11,542
0
5,514
5,695
0
20,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,313
Gold Earned
38,858
111
Minions Killed
114
0
Camps Cleared
0
1,020,319
Distance Traveled
799,660
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,307
1,031
8
1
0
208,203
6
W
Ao Kuang
9,541
954
19
2
0
233,331
5
W
Neith
9,147
915
27
3
0
182,312
0
L
Baba Yaga
8,003
800
37
4
0
168,639
2
L
Tiamat
7,021
702
12
1
0
148,728
0
L
Hercules
8,204
820
16
2
0
192,062
2
W
Medusa
9,740
974
43
4
0
195,071
5
W
Kuzenbo
8,578
858
14
1
0
201,402
4
L
Merlin
6,813
681
21
2
0
136,027
0
L
Mulan
8,817
882
28
3
0
154,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role