Player Matchup

Tyr
Tyr
Dub Triple 6
Tyr
Level 125
God Stats
1W - 2L
1,268 SR
Queue Stats
75W - 70L
1,365 Elo+
Solo
Izanami
Izanami
Lordbcroft
Izanami
Level 154
God Stats
2W - 2L
1,810 SR
Queue Stats
42W - 46L
1,437 Elo+
Solo
Hel
Hel
ShawnTheTailor
Hel
Level 49
God Stats
89W - 98L
1,448 SR
Queue Stats
550W - 610L
1,481 Elo+
Solo
Fenrir
Fenrir
SpeedJanon
Fenrir
Level 24
God Stats
2W - 4L
1,331 SR
Queue Stats
9W - 15L
1,478 Elo+
Solo
Da Ji
Da Ji
darkemperor6871
Da Ji
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 27L
1,221 Elo+
Solo
Team Averages
Level 74
1,471 SR
1,396 Elo+

VS

Team Averages
Level 76
1,506 SR
1,526 Elo+
Ah Puch
Ah Puch
BlueBowMan
Ah Puch
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 61L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TrynFindMe
Ao Kuang
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,757 Elo+
Solo
Bastet
Bastet
dootlebop
Bastet
Level 126
God Stats
7W - 3L
1,556 SR
Queue Stats
23W - 15L
1,599 Elo+
Party 1
Awilix
Awilix
gonmurie
Awilix
Level 160
God Stats
5W - 12L
1,472 SR
Queue Stats
32W - 33L
1,486 Elo+
Party 1
Medusa
Medusa
kaixpalmer
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
8,934
812
7,346
9,105
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Lordbcroft
Izanami
15
2 / 5 / 2
8,200
745
6,221
8,072
2,860
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 7 / 4
7,594
690
5,253
14,402
6,177
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
SpeedJanon
Fenrir
13
2 / 8 / 2
7,733
703
3,660
12,271
9,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 3 / 2
7,068
643
2,174
8,275
2,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlueBowMan
Ah Puch
16
3 / 2 / 15
8,595
781
11,134
6,426
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
TrynFindMe
Ao Kuang
16
13 / 3 / 5
9,577
871
11,802
11,652
5,544
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
dootlebop
Bastet
16
5 / 1 / 15
8,943
813
11,002
7,410
3,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
gonmurie
Awilix
14
5 / 2 / 7
8,206
746
5,447
6,088
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
kaixpalmer
Medusa
15
1 / 3 / 2
8,007
728
4,636
8,223
3,311
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
10
Kills
27
27
Deaths
11
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BlueBowMan
Ah Puch
3
2
15
5.25
L
5
4
1
1.38
L
Izanami
Lordbcroft
Izanami
2
5
2
0.6
L
1
7
4
0.43
L
Fenrir
SpeedJanon
Fenrir
2
8
2
0.38
W
Ao Kuang
TrynFindMe
Ao Kuang
13
3
5
5.17
L
0
3
2
0.33
W
Bastet
dootlebop
Bastet
5
1
15
12.5
W
Awilix
gonmurie
Awilix
5
2
7
4.25
W
Medusa
kaixpalmer
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,654
Damage
44,021
52,125
Taken
39,799
25,509
Mitigated
17,255
7,174
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BlueBowMan
Ah Puch
11,134
2,304
0
721
6,426
2,229
570
326
6,009
28,463
0
L
7,346
1,162
0
1,744
9,105
4,607
0
3,729
5,152
0
15,765
L
Izanami
Lordbcroft
Izanami
6,221
3,584
0
777
8,072
2,860
0
3,911
3,684
0
29,560
L
5,253
709
843
2,325
14,402
6,177
0
7,188
6,809
18,600
0
L
Fenrir
SpeedJanon
Fenrir
3,660
374
0
805
12,271
9,214
0
4,302
7,223
201
5,755
W
Ao Kuang
TrynFindMe
Ao Kuang
11,802
3,786
0
4,435
11,652
5,544
690
1,850
9,729
26,031
0
L
2,174
197
0
680
8,275
2,651
106
3,031
5,082
0
15,748
W
Bastet
dootlebop
Bastet
11,002
1,914
0
2,158
7,410
3,414
24
654
6,680
0
30,838
W
Awilix
gonmurie
Awilix
5,447
1,783
0
1,328
6,088
2,757
0
1,192
4,731
0
14,725
W
Medusa
kaixpalmer
Medusa
4,636
1,728
0
86
8,223
3,311
1,190
1,432
6,755
0
31,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,529
Gold Earned
43,328
152
Minions Killed
182
0
Camps Cleared
0
982,600
Distance Traveled
1,057,434
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,595
781
37
3
0
213,326
1
L
Tyr
8,934
812
28
3
0
232,100
1
L
Izanami
8,200
745
60
5
0
172,132
2
L
Hel
7,594
690
28
3
0
183,618
3
L
Fenrir
7,733
703
9
1
0
192,910
0
W
Ao Kuang
9,577
871
32
3
0
209,958
0
L
Da Ji
7,068
643
27
2
0
201,840
0
W
Bastet
8,943
813
41
4
0
229,484
0
W
Awilix
8,206
746
24
2
0
225,531
3
W
Medusa
8,007
728
48
4
0
179,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role