Player Matchup

Ymir
Ymir
BigWorm94
Ymir
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
ExaltedSun
Nu Wa
Level 146
God Stats
4W - 4L
1,379 SR
Queue Stats
165W - 143L
1,442 Elo+
Solo
Ravana
Ravana
IRA Dreadpool
Ravana
Level 149
God Stats
2W - 1L
1,516 SR
Queue Stats
102W - 98L
1,575 Elo+
Solo
Cupid
Cupid
kanelsnurr o
Cupid
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,455 Elo+
Party 1
Loki
Loki
xXOiEuSouGokuXx
Loki
Level 88
God Stats
14W - 14L
1,408 SR
Queue Stats
37W - 42L
1,484 Elo+
Solo
Team Averages
Level 134
1,461 SR
1,507 Elo+

VS

Team Averages
Level 93
1,452 SR
1,472 Elo+
Apollo
Apollo
Dreamtown264
Apollo
Level 41
God Stats
2W - 2L
1,128 SR
Queue Stats
7W - 12L
1,427 Elo+
Solo
Anubis
Anubis
GxT_RedZoNe
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,656 Elo+
Party 2
Loki
Loki
ReleaseSwarm
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Khepri
Khepri
STRUGLlN
Khepri
Level 92
God Stats
1W - 4L
1,802 SR
Queue Stats
29W - 29L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Talock1
Morgan Le Fay
Level 157
God Stats
1W - 2L
1,331 SR
Queue Stats
1W - 3L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 2 / 8
8,098
810
6,019
8,385
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
15
3 / 3 / 5
8,245
825
9,297
5,617
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 7
7,866
787
8,076
5,828
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 7
7,461
746
5,862
2,486
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 2
7,663
766
3,814
5,105
1,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 2 / 2
6,957
696
3,916
8,819
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
14
1 / 6 / 4
7,699
770
5,240
9,276
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 1
7,525
753
5,133
6,410
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
STRUGLlN
Khepri
11
0 / 6 / 0
6,475
648
2,498
11,081
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Morgan Le Fay
Talock1
Morgan Le Fay
14
2 / 1 / 3
7,425
743
4,704
4,477
1,677
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
14
Kills
8
8
Deaths
15
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
8
4
L
Apollo
2
2
2
1.5
W
Nu Wa
3
3
5
1.83
L
Anubis
1
6
4
0.5
W
2
1
7
5.5
L
3
0
1
3.5
L
Khepri
STRUGLlN
Khepri
0
6
0
0
L
Morgan Le Fay
Talock1
Morgan Le Fay
2
1
3
3.5
W
1
0
7
4.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,068
Damage
21,491
27,421
Taken
40,063
15,087
Mitigated
19,242
5,689
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,019
782
179
1,627
8,385
6,885
0
5,461
2,924
12,440
0
L
Apollo
3,916
2,048
0
1,868
8,819
3,223
47
4,598
4,110
0
12,237
W
Nu Wa
9,297
1,578
0
620
5,617
1,940
0
2,265
3,352
36,343
0
L
Anubis
5,240
274
0
2,094
9,276
4,169
0
3,418
5,657
27,430
0
W
8,076
2,300
0
1,708
5,828
3,900
0
2,717
3,111
0
22,577
L
5,133
829
0
2,072
6,410
2,739
455
1,415
4,764
0
18,686
L
Khepri
STRUGLlN
Khepri
2,498
160
167
1,439
11,081
7,434
107
3,608
7,290
8,086
0
L
Morgan Le Fay
Talock1
Morgan Le Fay
4,704
326
0
132
4,477
1,677
0
2,277
2,200
33,731
0
W
5,862
3,988
21
974
2,486
808
573
341
2,145
0
18,805
W
3,814
776
0
560
5,105
1,554
0
1,658
3,447
0
18,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
36,081
194
Minions Killed
173
0
Camps Cleared
0
1,013,758
Distance Traveled
966,583
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,098
810
17
2
0
202,264
0
L
Apollo
6,957
696
25
3
0
204,134
2
W
Nu Wa
8,245
825
79
8
0
198,530
3
L
Anubis
7,699
770
57
6
0
175,024
3
W
Ravana
7,866
787
33
3
0
227,335
2
L
Loki
7,525
753
23
2
0
226,047
4
L
Khepri
6,475
648
13
1
0
162,984
0
L
Morgan Le Fay
7,425
743
55
6
0
198,394
4
W
Cupid
7,461
746
38
4
0
156,786
0
W
Loki
7,663
766
27
3
0
228,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role