Player Matchup

Artemis
Artemis
 
Artemis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IIgabrielzitoII
Cerberus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 286L
1,460 Elo+
Solo
Susano
Susano
NathanV8x
Susano
Level 128
God Stats
29W - 21L
1,801 SR
Queue Stats
556W - 606L
1,551 Elo+
Solo
Tiamat
Tiamat
Tayamt
Tiamat
Level 120
God Stats
35W - 28L
1,557 SR
Queue Stats
69W - 66L
1,608 Elo+
Solo
Tyr
Tyr
xx_gabo31_xx
Tyr
Level 93
God Stats
1W - 4L
1,285 SR
Queue Stats
290W - 340L
1,409 Elo+
Solo
Team Averages
Level 109
1,528 SR
1,506 Elo+

VS

Team Averages
Level 84
1,610 SR
1,538 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ChuChuBelez1_2
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,696 Elo+
Party 1
Nemesis
Nemesis
andreferrari77
Nemesis
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Achilles
Achilles
freezing_ending4
Achilles
Level 38
God Stats
3W - 5L
1,819 SR
Queue Stats
35W - 47L
1,567 Elo+
Solo
Ares
Ares
wesley_monsores
Ares
Level 136
God Stats
7W - 8L
1,733 SR
Queue Stats
452W - 392L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 3 / 1
3,989
570
2,534
3,597
562
Cerberus
5
1 / 3 / 1
3,792
542
1,409
4,284
1,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
NathanV8x
Susano
7
1 / 1 / 3
4,309
616
2,654
4,038
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Tayamt
Tiamat
9
1 / 1 / 1
4,769
681
2,075
3,247
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 0
4,596
657
862
4,708
3,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
4 / 1 / 3
4,894
699
5,240
4,923
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 2
4,450
636
1,087
3,431
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 0
4,324
618
758
2,797
719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
4,187
598
2,122
4,925
2,201
8
3 / 1 / 1
5,035
719
1,213
3,890
1,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
8
8
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
1
0.5
W
Rama
 
Rama
4
1
3
5.5
W
0
2
2
0.5
L
Cerberus
1
3
1
0.5
L
Susano
NathanV8x
Susano
1
1
3
2.5
L
Tiamat
Tayamt
Tiamat
1
1
1
1.5
W
1
0
0
1
W
0
0
0
0
W
3
1
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,534
Damage
10,420
19,874
Taken
19,966
7,572
Mitigated
6,295
6,241
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,534
1,339
0
560
3,597
562
0
586
3,011
0
15,614
W
Rama
 
Rama
5,240
4,487
0
2,413
4,923
1,071
190
1,570
3,311
0
29,974
W
1,087
277
289
1,148
3,431
762
0
1,293
2,060
23,319
0
L
Cerberus
1,409
281
0
1,001
4,284
1,720
0
538
3,746
8,475
0
L
Susano
NathanV8x
Susano
2,654
564
0
1,114
4,038
1,029
0
339
3,681
0
17,035
L
Tiamat
Tayamt
Tiamat
2,075
253
0
1,265
3,247
1,151
0
738
2,428
25,382
0
W
758
232
0
1,519
2,797
719
0
0
2,797
0
16,142
W
2,122
192
0
2,022
4,925
2,201
0
0
4,925
0
18,810
W
1,213
68
0
1,331
3,890
1,542
0
501
3,389
10,887
0
L
862
198
0
2,301
4,708
3,110
156
0
4,708
0
25,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,455
Gold Earned
22,890
220
Minions Killed
224
0
Camps Cleared
0
677,374
Distance Traveled
687,566
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,989
570
35
5
0
131,532
3
W
Rama
4,894
699
56
8
0
124,178
1
W
Hel
4,450
636
53
8
0
142,720
0
L
Cerberus
3,792
542
21
3
0
90,233
1
L
Susano
4,309
616
37
5
0
168,850
0
L
Tiamat
4,769
681
68
10
0
134,835
3
W
Nemesis
4,324
618
46
7
0
152,379
1
W
Achilles
4,187
598
47
7
0
144,118
1
W
Ares
5,035
719
22
3
0
124,171
2
L
Tyr
4,596
657
59
8
0
151,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role