Player Matchup

Cerberus
Cerberus
IIIIR4X
Cerberus
Level 40
God Stats
3W - 2L
1,715 SR
Queue Stats
11W - 17L
1,708 Elo+
Solo
Merlin
Merlin
NickBerkers
Merlin
Level 28
God Stats
0W - 3L
1,165 SR
Queue Stats
32W - 36L
1,151 Elo+
Party 1
Da Ji
Da Ji
mikadoos13
Da Ji
Level 28
God Stats
2W - 5L
1,264 SR
Queue Stats
21W - 29L
1,006 Elo+
Party 1
Anhur
Anhur
p4skku
Anhur
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 68L
1,361 Elo+
Solo
Tyr
Tyr
superzijp0
Tyr
Level 35
God Stats
3W - 6L
1,500 SR
Queue Stats
35W - 41L
1,066 Elo+
Party 1
Team Averages
Level 39
1,429 SR
1,258 Elo+

VS

Team Averages
Level 43
1,444 SR
1,457 Elo+
Sylvanus
Sylvanus
II wartaken II
Sylvanus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
K1NGxBaBa
Thanatos
Level 53
God Stats
21W - 15L
1,495 SR
Queue Stats
70W - 73L
1,474 Elo+
Party 2
Vamana
Vamana
K1NGxTK
Vamana
Level 29
God Stats
5W - 8L
1,264 SR
Queue Stats
9W - 12L
1,311 Elo+
Party 2
Hou Yi
Hou Yi
Lotus xjig
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,547 Elo+
Party 2
Anubis
Anubis
lubilub
Anubis
Level 18
God Stats
21W - 26L
1,461 SR
Queue Stats
34W - 39L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IIIIR4X
Cerberus
18
1 / 5 / 4
12,085
483
7,504
27,770
28,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
15
1 / 9 / 0
10,145
406
9,487
15,229
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
15
2 / 8 / 0
9,963
399
8,697
23,963
7,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
p4skku
Anhur
9
0 / 2 / 1
8,129
325
1,528
5,707
1,230
17
4 / 6 / 1
11,712
468
11,155
22,418
22,837
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
3 / 2 / 18
13,845
554
9,676
22,530
31,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
K1NGxBaBa
Thanatos
20
11 / 4 / 6
14,774
591
14,911
20,586
10,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
K1NGxTK
Vamana
18
1 / 2 / 15
12,946
518
7,828
17,199
21,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Lotus xjig
Hou Yi
20
11 / 0 / 10
15,128
605
22,359
19,768
9,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
lubilub
Anubis
18
4 / 1 / 13
13,318
533
7,791
14,393
7,593
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
92
8
Kills
30
30
Deaths
9
6
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
2
18
6
L
Cerberus
IIIIR4X
Cerberus
1
5
4
0.6
W
Thanatos
K1NGxBaBa
Thanatos
11
4
6
3.5
W
Vamana
K1NGxTK
Vamana
1
2
15
4.25
W
Hou Yi
Lotus xjig
Hou Yi
11
0
10
16
L
Merlin
1
9
0
0.11
W
Anubis
lubilub
Anubis
4
1
13
10.5
L
Da Ji
2
8
0
0.25
L
Anhur
p4skku
Anhur
0
2
1
0.25
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,371
Damage
62,565
95,087
Taken
94,476
63,929
Mitigated
81,258
18,844
Healing
58,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,676
1,776
6,844
10,444
22,530
31,804
1,324
5,990
16,528
33,523
0
L
Cerberus
IIIIR4X
Cerberus
7,504
254
0
7,872
27,770
28,437
552
4,313
23,457
68,123
0
W
Thanatos
K1NGxBaBa
Thanatos
14,911
4,111
0
20,552
20,586
10,224
1,644
3,585
17,001
0
100,434
W
Vamana
K1NGxTK
Vamana
7,828
2,606
0
5,017
17,199
21,776
3,355
4,194
13,005
0
66,947
W
Hou Yi
Lotus xjig
Hou Yi
22,359
14,623
0
9,446
19,768
9,861
8,882
4,350
15,418
0
148,888
L
Merlin
9,487
1,347
0
1,084
15,229
3,541
0
2,939
12,290
69,402
0
W
Anubis
lubilub
Anubis
7,791
139
334
6,330
14,393
7,593
1,644
3,965
10,428
63,645
0
L
Da Ji
8,697
2,070
0
2,185
23,963
7,884
0
5,021
18,457
0
68,137
L
Anhur
p4skku
Anhur
1,528
337
183
1,673
5,707
1,230
0
690
5,017
0
27,131
L
11,155
1,329
0
5,847
22,418
22,837
150
4,504
17,914
0
68,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,034
Gold Earned
70,011
542
Minions Killed
527
0
Camps Cleared
0
1,968,396
Distance Traveled
2,464,636
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,845
554
36
1
0
451,013
6
L
Cerberus
12,085
483
120
5
0
452,990
8
W
Thanatos
14,774
591
124
5
0
525,880
2
W
Vamana
12,946
518
94
4
0
524,752
10
W
Hou Yi
15,128
605
173
7
0
494,428
2
L
Merlin
10,145
406
123
5
0
378,915
0
W
Anubis
13,318
533
100
4
0
468,563
0
L
Da Ji
9,963
399
109
4
0
488,832
3
L
Anhur
8,129
325
69
3
0
182,877
3
L
Tyr
11,712
468
121
5
0
464,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role