Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Kancatzo
Skadi
Level 85
God Stats
7W - 6L
1,298 SR
Queue Stats
132W - 134L
1,329 Elo+
Party 3
Arachne
Arachne
Shyzume
Arachne
Level 89
God Stats
1W - 5L
1,294 SR
Queue Stats
106W - 99L
1,547 Elo+
Party 1
Ares
Ares
ajellydoughnut
Ares
Level 23
God Stats
12W - 8L
1,791 SR
Queue Stats
96W - 110L
1,284 Elo+
Party 3
Team Averages
Level 96
1,477 SR
1,432 Elo+

VS

Team Averages
Level 65
1,532 SR
1,400 Elo+
Mercury
Mercury
MaxGard
Mercury
Level 104
God Stats
2W - 3L
1,478 SR
Queue Stats
35W - 32L
1,471 Elo+
Solo
Mulan
Mulan
Takezava
Mulan
Level 69
God Stats
6W - 8L
1,699 SR
Queue Stats
72W - 72L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheSonOfRa
Morgan Le Fay
Level 64
God Stats
77W - 72L
1,483 SR
Queue Stats
214W - 209L
1,541 Elo+
Solo
Fenrir
Fenrir
TypoDed
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,249 Elo+
Party 2
Ullr
Ullr
yUnixXCAP
Ullr
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 113L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
6 / 7 / 3
12,376
538
13,087
23,206
19,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
 
Raijin
16
2 / 10 / 4
10,805
470
5,471
16,312
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Kancatzo
Skadi
15
2 / 6 / 6
9,424
410
8,957
14,873
6,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
Shyzume
Arachne
16
3 / 4 / 4
10,122
440
5,867
20,239
7,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 4 / 7
9,983
434
12,329
20,912
26,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MaxGard
Mercury
20
11 / 2 / 8
13,746
598
20,979
14,226
6,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Takezava
Mulan
20
9 / 4 / 6
13,755
598
23,383
21,510
12,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TheSonOfRa
Morgan Le Fay
18
8 / 2 / 6
12,326
536
17,754
9,181
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
TypoDed
Fenrir
17
1 / 5 / 6
11,049
480
5,991
19,032
23,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ullr
18
2 / 4 / 11
11,252
489
7,972
11,034
4,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
16
Kills
31
31
Deaths
17
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
7
3
1.07
L
Raijin
 
Raijin
2
10
4
0.4
L
Skadi
Kancatzo
Skadi
2
6
6
0.83
W
Mercury
MaxGard
Mercury
11
2
8
7.5
L
Arachne
Shyzume
Arachne
3
4
4
1.25
W
Mulan
Takezava
Mulan
9
4
6
3
W
Morgan Le Fay
TheSonOfRa
Morgan Le Fay
8
2
6
5.5
W
Fenrir
TypoDed
Fenrir
1
5
6
0.8
L
3
4
7
1.63
W
Ullr
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,711
Damage
76,079
95,542
Taken
74,983
65,357
Mitigated
50,572
13,598
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,087
2,142
0
4,126
23,206
19,939
0
1,593
21,515
10,174
63,018
L
Raijin
 
Raijin
5,471
307
0
3,246
16,312
5,404
180
4,812
11,172
64,876
0
L
Skadi
Kancatzo
Skadi
8,957
3,085
0
1,470
14,873
6,310
437
1,720
13,057
0
56,957
W
Mercury
MaxGard
Mercury
20,979
12,513
0
2,644
14,226
6,013
2,801
3,552
10,656
0
123,384
L
Arachne
Shyzume
Arachne
5,867
4,160
0
2,784
20,239
7,604
0
5,383
14,621
0
60,083
W
Mulan
Takezava
Mulan
23,383
4,377
0
5,469
21,510
12,885
756
3,225
18,255
0
91,987
W
Morgan Le Fay
TheSonOfRa
Morgan Le Fay
17,754
2,089
0
2,485
9,181
4,010
231
1,770
7,197
70,193
0
W
Fenrir
TypoDed
Fenrir
5,991
1,132
686
2,708
19,032
23,626
187
6,938
12,020
0
28,227
L
12,329
945
0
1,972
20,912
26,100
63
3,333
17,423
24,293
0
W
Ullr
7,972
3,118
0
2,183
11,034
4,038
5,637
3,540
7,428
0
74,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,710
Gold Earned
62,128
514
Minions Killed
591
0
Camps Cleared
0
2,051,064
Distance Traveled
2,294,434
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,376
538
150
7
0
398,557
4
L
Raijin
10,805
470
148
6
0
358,547
4
L
Skadi
9,424
410
104
5
0
424,884
5
W
Mercury
13,746
598
149
6
0
514,467
7
L
Arachne
10,122
440
89
4
0
448,781
3
W
Mulan
13,755
598
159
7
0
439,505
4
W
Morgan Le Fay
12,326
536
120
5
0
489,715
3
W
Fenrir
11,049
480
36
2
0
450,067
5
L
Ares
9,983
434
23
1
0
420,295
12
W
Ullr
11,252
489
127
6
0
400,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role