Player Matchup

Danzaburou
Danzaburou
Blazer606
Danzaburou
Level 125
God Stats
6W - 2L
1,500 SR
Queue Stats
160W - 160L
1,246 Elo+
Party 1
Hera
Hera
Headsetgamer
Hera
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
74W - 58L
1,689 Elo+
Party 1
Ares
Ares
Nexus Lord 101
Ares
Level 66
God Stats
3W - 2L
1,705 SR
Queue Stats
56W - 54L
1,334 Elo+
Party 1
Team Averages
Level 117
1,568 SR
1,423 Elo+

VS

Team Averages
Level 99
1,547 SR
1,367 Elo+
Sol
Sol
Hellhya_Valkyria
Sol
Level 148
God Stats
4W - 5L
1,500 SR
Queue Stats
93W - 111L
1,579 Elo+
Solo
Cthulhu
Cthulhu
SaIMoN47WeeD
Cthulhu
Level 64
God Stats
1W - 1L
1,707 SR
Queue Stats
39W - 61L
1,214 Elo+
Solo
Ullr
Ullr
steve10792
Ullr
Level 85
God Stats
3W - 7L
1,433 SR
Queue Stats
7W - 15L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blazer606
Danzaburou
14
6 / 1 / 3
9,876
760
20,069
12,693
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 6
9,869
759
17,406
8,945
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 7
8,365
643
3,725
12,276
13,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,141
626
8,452
10,918
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SaIMoN47WeeD
Cthulhu
14
3 / 1 / 1
8,152
627
10,099
22,501
15,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 7 / 3
7,359
566
3,343
12,013
4,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
4
4
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blazer606
Danzaburou
6
1
3
7.5
W
4
2
6
3.5
L
1
2
2
1
W
0
1
7
3.5
L
Cthulhu
SaIMoN47WeeD
Cthulhu
3
1
1
3.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,200
Damage
21,894
33,914
Taken
45,432
23,442
Mitigated
23,101
8,808
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blazer606
Danzaburou
20,069
5,831
0
6,746
12,693
6,882
1,525
6,672
5,652
0
45,815
W
17,406
2,980
0
500
8,945
3,480
617
4,508
4,056
55,759
0
L
8,452
2,322
0
3,472
10,918
4,001
0
5,407
5,220
32,483
3,099
W
3,725
127
631
931
12,276
13,080
435
5,803
6,014
11,820
0
L
Cthulhu
SaIMoN47WeeD
Cthulhu
10,099
281
166
7,545
22,501
15,081
0
10,073
11,645
25,430
0
L
3,343
1,148
0
100
12,013
4,019
0
5,845
5,845
0
12,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
23,652
150
Minions Killed
128
6
Camps Cleared
5
744,551
Distance Traveled
682,602
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,876
760
65
5
2
246,351
0
W
Hera
9,869
759
70
5
4
247,212
3
L
Sol
8,141
626
71
5
4
230,394
1
W
Ares
8,365
643
15
1
0
250,988
1
L
Cthulhu
8,152
627
43
3
0
256,147
0
L
Ullr
7,359
566
14
1
1
196,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role