Player Matchup

Hachiman
Hachiman
PanZergling2
Hachiman
Level 17
God Stats
6W - 9L
1,280 SR
Queue Stats
40W - 50L
1,458 Elo+
Party 2
Amaterasu
Amaterasu
TSMShi
Amaterasu
Level 49
God Stats
4W - 2L
1,325 SR
Queue Stats
43W - 49L
1,404 Elo+
Party 2
Zeus
Zeus
Trinitro763
Zeus
Level 27
God Stats
20W - 22L
1,654 SR
Queue Stats
46W - 53L
1,605 Elo+
Solo
Kali
Kali
sebmax68
Kali
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 60L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
yunes_10y
Gilgamesh
Level 82
God Stats
18W - 7L
1,511 SR
Queue Stats
130W - 130L
1,676 Elo+
Solo
Team Averages
Level 49
1,454 SR
1,533 Elo+

VS

Team Averages
Level 51
1,557 SR
1,445 Elo+
Ra
Ra
AKPERTY
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,216 Elo+
Solo
Ares
Ares
DeezAllianz
Ares
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 10L
1,638 Elo+
Party 1
Hou Yi
Hou Yi
KissBanga
Hou Yi
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 77L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
OoDerWoWHundoO
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,388 Elo+
Party 1
Kali
Kali
Styyyll
Kali
Level 28
God Stats
2W - 0L
1,787 SR
Queue Stats
30W - 32L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PanZergling2
Hachiman
14
0 / 9 / 5
8,429
602
8,358
14,712
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
TSMShi
Amaterasu
16
4 / 5 / 2
9,583
685
9,563
16,379
13,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 1
8,965
640
14,925
9,540
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
16
1 / 7 / 5
9,411
672
3,743
12,479
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
yunes_10y
Gilgamesh
17
4 / 4 / 4
10,056
718
8,966
17,960
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
9,980
713
5,722
10,853
4,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 5 / 17
11,589
828
16,685
20,944
21,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
KissBanga
Hou Yi
18
6 / 0 / 8
10,875
777
8,525
7,163
3,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
OoDerWoWHundoO
Baron Samedi
20
10 / 1 / 17
11,797
843
18,415
14,069
7,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Styyyll
Kali
18
4 / 1 / 10
11,079
791
8,504
11,477
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
11
Kills
30
30
Deaths
12
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
W
8
5
17
3.3
W
Hou Yi
KissBanga
Hou Yi
6
0
8
10
W
Baron Samedi
OoDerWoWHundoO
Baron Samedi
10
1
17
18.5
L
Hachiman
PanZergling2
Hachiman
0
9
5
0.28
W
Kali
Styyyll
Kali
4
1
10
9
L
Amaterasu
TSMShi
Amaterasu
4
5
2
1
L
2
5
1
0.5
L
Kali
1
7
5
0.5
L
Gilgamesh
yunes_10y
Gilgamesh
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,555
Damage
57,851
71,070
Taken
64,506
38,776
Mitigated
42,865
6,799
Healing
24,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,722
237
1,367
2,521
10,853
4,582
360
2,146
8,435
27,527
0
W
16,685
1,202
895
4,061
20,944
21,842
144
3,688
16,163
32,609
0
W
Hou Yi
KissBanga
Hou Yi
8,525
3,157
0
481
7,163
3,035
1,957
2,275
4,554
0
34,347
W
Baron Samedi
OoDerWoWHundoO
Baron Samedi
18,415
323
4,016
6,977
14,069
7,409
456
3,917
9,772
41,961
0
L
Hachiman
PanZergling2
Hachiman
8,358
4,933
0
1,224
14,712
5,173
0
8,581
5,749
0
21,434
W
Kali
Styyyll
Kali
8,504
5,347
0
4,311
11,477
5,997
1,118
2,870
8,361
0
50,259
L
Amaterasu
TSMShi
Amaterasu
9,563
2,909
164
1,839
16,379
13,041
0
9,315
6,703
0
27,925
L
14,925
161
0
716
9,540
4,453
0
5,549
3,807
35,242
0
L
Kali
3,743
1,264
0
1,318
12,479
4,939
0
7,499
4,727
0
20,247
L
Gilgamesh
yunes_10y
Gilgamesh
8,966
1,676
0
1,538
17,960
11,170
0
8,239
7,950
2,357
25,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,444
Gold Earned
55,320
187
Minions Killed
266
0
Camps Cleared
0
1,226,599
Distance Traveled
1,404,826
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,980
713
57
4
0
237,130
2
W
Ares
11,589
828
18
1
0
293,812
2
W
Hou Yi
10,875
777
63
5
0
252,337
0
W
Baron Samedi
11,797
843
58
4
0
302,664
1
L
Hachiman
8,429
602
30
2
0
222,361
3
W
Kali
11,079
791
70
5
0
318,883
0
L
Amaterasu
9,583
685
36
3
0
233,780
0
L
Zeus
8,965
640
38
3
0
241,538
3
L
Kali
9,411
672
41
3
0
238,130
1
L
Gilgamesh
10,056
718
42
3
0
290,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role