Player Matchup

Thanatos
Thanatos
Batvian
Thanatos
Level 14
God Stats
4W - 1L
1,742 SR
Queue Stats
6W - 4L
1,540 Elo+
Solo
Merlin
Merlin
DíckayaSùcksedka
Merlin
Level 23
God Stats
8W - 5L
1,285 SR
Queue Stats
69W - 17L
1,444 Elo+
Solo
Olorun
Olorun
Jester_Pwd
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,468 Elo+
Solo
Ra
Ra
blainio099
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,451 Elo+
Solo
Nu Wa
Nu Wa
blizni94
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,481 Elo+

VS

Team Averages
Level 17
1,349 SR
1,412 Elo+
Amaterasu
Amaterasu
AugePLZ
Amaterasu
Level 6
God Stats
0W - 2L
1,182 SR
Queue Stats
1W - 3L
1,413 Elo+
Solo
Khepri
Khepri
Drogarsin
Khepri
Level 32
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LLltaxeta
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
rey_nexus
Bellona
Level 4
God Stats
1W - 2L
1,479 SR
Queue Stats
1W - 3L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
ucnoBeDb
Ao Kuang
Level 17
God Stats
0W - 5L
1,084 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Batvian
Thanatos
17
6 / 5 / 17
10,662
820
16,807
11,169
4,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
25 / 2 / 9
13,709
1,055
26,931
11,209
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Jester_Pwd
Olorun
15
2 / 7 / 17
9,547
734
4,145
12,160
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 2 / 28
11,357
874
22,043
11,551
4,642
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
blizni94
Nu Wa
14
1 / 3 / 10
9,183
706
4,148
8,893
2,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AugePLZ
Amaterasu
14
2 / 11 / 9
8,994
692
4,703
21,673
8,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Drogarsin
Khepri
15
3 / 6 / 7
9,862
759
5,155
14,302
14,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
LLltaxeta
Morgan Le Fay
17
8 / 5 / 9
10,318
794
22,292
18,551
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
rey_nexus
Bellona
13
0 / 11 / 5
8,261
635
3,428
21,146
19,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
ucnoBeDb
Ao Kuang
16
6 / 6 / 7
9,878
760
9,341
13,253
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
56
39
Kills
19
19
Deaths
39
81
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AugePLZ
Amaterasu
2
11
9
0.59
W
Thanatos
Batvian
Thanatos
6
5
17
2.9
L
Khepri
Drogarsin
Khepri
3
6
7
1.08
W
25
2
9
14.75
W
Olorun
Jester_Pwd
Olorun
2
7
17
1.5
L
Morgan Le Fay
LLltaxeta
Morgan Le Fay
8
5
9
2.5
W
5
2
28
9.5
W
Nu Wa
blizni94
Nu Wa
1
3
10
2
L
Bellona
rey_nexus
Bellona
0
11
5
0.23
L
Ao Kuang
ucnoBeDb
Ao Kuang
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,074
Damage
44,919
54,982
Taken
88,925
20,089
Mitigated
52,950
22,677
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AugePLZ
Amaterasu
4,703
1,664
1,279
2,545
21,673
8,762
0
13,832
7,841
0
13,665
W
Thanatos
Batvian
Thanatos
16,807
3,765
0
9,442
11,169
4,114
640
7,473
3,664
0
32,911
L
Khepri
Drogarsin
Khepri
5,155
366
0
1,512
14,302
14,701
0
8,171
6,131
12,599
0
W
26,931
2,319
716
2,928
11,209
4,369
1,175
7,553
3,616
74,254
0
W
Olorun
Jester_Pwd
Olorun
4,145
2,760
66
2,354
12,160
4,026
2,745
8,566
3,594
16,366
0
L
Morgan Le Fay
LLltaxeta
Morgan Le Fay
22,292
2,375
87
3,791
18,551
6,079
0
13,300
5,251
45,779
0
W
22,043
1,537
2,919
3,482
11,551
4,642
1,389
7,258
4,198
50,006
0
W
Nu Wa
blizni94
Nu Wa
4,148
1,245
146
624
8,893
2,938
1,456
5,329
3,564
11,720
0
L
Bellona
rey_nexus
Bellona
3,428
1,459
658
664
21,146
19,531
0
11,554
9,592
0
10,080
L
Ao Kuang
ucnoBeDb
Ao Kuang
9,341
1,625
0
1,698
13,253
3,877
0
10,410
2,843
17,470
1,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,458
Gold Earned
47,313
239
Minions Killed
99
0
Camps Cleared
0
1,249,296
Distance Traveled
1,205,854
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,994
692
13
1
0
236,453
0
W
Thanatos
10,662
820
31
2
0
294,011
0
L
Khepri
9,862
759
14
1
0
218,149
0
W
Merlin
13,709
1,055
99
8
0
270,997
1
W
Olorun
9,547
734
30
2
0
220,053
1
L
Morgan Le Fay
10,318
794
40
3
0
271,654
1
W
Ra
11,357
874
61
5
0
283,086
1
W
Nu Wa
9,183
706
18
1
0
181,149
2
L
Bellona
8,261
635
10
1
0
212,042
0
L
Ao Kuang
9,878
760
22
2
0
267,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role