Player Matchup

Nike
Nike
HadezZzi
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Kyks 01
Danzaburou
Level 83
God Stats
5W - 10L
1,419 SR
Queue Stats
63W - 54L
1,337 Elo+
Solo
Bakasura
Bakasura
Youkarie_29
Bakasura
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Zeus
Zeus
jameskhh
Zeus
Level 139
God Stats
4W - 3L
1,500 SR
Queue Stats
258W - 253L
1,543 Elo+
Party 4
Terra
Terra
oSlx_XxReQu1n_X
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 62
1,484 SR
1,476 Elo+

VS

Team Averages
Level 92
1,453 SR
1,307 Elo+
Kali
Kali
Darkplayer394
Kali
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 166L
1,261 Elo+
Party 1
Agni
Agni
Rosavolo
Agni
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 199L
1,551 Elo+
Solo
Bastet
Bastet
lx-TANIA-xl
Bastet
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 104L
1,294 Elo+
Party 2
Xing Tian
Xing Tian
stief22
Xing Tian
Level 39
God Stats
2W - 6L
1,267 SR
Queue Stats
64W - 66L
1,247 Elo+
Party 1
Xbalanque
Xbalanque
x-l-TERMI-l-x
Xbalanque
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
166W - 164L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
0 / 0 / 0
8,074
425
4,470
11,275
5,320
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Kyks 01
Danzaburou
14
2 / 6 / 1
8,955
471
8,554
13,804
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Youkarie_29
Bakasura
12
0 / 6 / 1
7,429
391
2,359
12,259
3,718
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
15
9 / 6 / 0
10,351
545
19,213
12,434
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 0
6,145
323
513
12,737
6,117
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
10,766
567
8,678
14,413
7,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
16
5 / 6 / 5
10,312
543
6,361
12,494
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
17
6 / 0 / 1
10,714
564
14,631
10,776
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
stief22
Xing Tian
14
1 / 2 / 8
9,151
482
2,991
14,009
10,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
x-l-TERMI-l-x
Xbalanque
17
5 / 1 / 1
10,471
551
9,232
14,099
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
11
Kills
24
25
Deaths
11
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Nike
0
0
0
0
L
Danzaburou
Kyks 01
Danzaburou
2
6
1
0.42
W
Agni
5
6
5
1.25
L
Bakasura
Youkarie_29
Bakasura
0
6
1
0.08
L
Zeus
9
6
0
1.5
W
Bastet
6
0
1
6.5
L
0
7
0
0
W
Xing Tian
stief22
Xing Tian
1
2
8
2.5
W
Xbalanque
x-l-TERMI-l-x
Xbalanque
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,109
Damage
41,893
62,509
Taken
65,791
22,460
Mitigated
32,041
11,542
Healing
26,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,678
3,010
569
6,765
14,413
7,263
0
4,344
10,057
0
70,075
L
Nike
4,470
176
0
3,666
11,275
5,320
0
554
10,188
0
53,849
L
Danzaburou
Kyks 01
Danzaburou
8,554
2,220
29
2,565
13,804
3,888
176
3,438
10,366
0
51,190
W
Agni
6,361
272
96
2,515
12,494
4,178
100
7,231
5,123
48,668
0
L
Bakasura
Youkarie_29
Bakasura
2,359
1,465
0
1,772
12,259
3,718
0
2,217
10,042
0
38,285
L
Zeus
19,213
1,365
0
2,204
12,434
3,417
209
2,669
9,717
65,706
0
W
Bastet
14,631
2,993
0
4,519
10,776
4,686
536
419
10,235
0
73,546
L
513
513
28
1,278
12,737
6,117
0
474
11,850
14,078
0
W
Xing Tian
stief22
Xing Tian
2,991
289
2,526
3,206
14,009
10,819
415
5,046
8,913
14,771
0
W
Xbalanque
x-l-TERMI-l-x
Xbalanque
9,232
5,351
0
6,676
14,099
5,095
479
2,686
11,413
0
92,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,954
Gold Earned
51,414
450
Minions Killed
477
0
Camps Cleared
0
1,545,660
Distance Traveled
1,860,259
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,766
567
94
5
0
429,591
3
L
Nike
8,074
425
128
7
0
325,793
3
L
Danzaburou
8,955
471
97
5
0
320,825
3
W
Agni
10,312
543
97
5
0
346,942
0
L
Bakasura
7,429
391
77
4
0
305,932
0
L
Zeus
10,351
545
117
6
0
334,359
4
W
Bastet
10,714
564
134
7
0
402,184
2
L
Terra
6,145
323
31
2
0
258,751
0
W
Xing Tian
9,151
482
16
1
0
352,263
5
W
Xbalanque
10,471
551
136
7
0
329,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role