Player Matchup

Terra
Terra
 
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Sanguine Grifix
King Arthur
Level 105
God Stats
35W - 36L
1,847 SR
Queue Stats
212W - 223L
1,522 Elo+
Party 1
Olorun
Olorun
ToucanSamsAlot
Olorun
Level 65
God Stats
4W - 1L
1,938 SR
Queue Stats
16W - 6L
1,895 Elo+
Solo
Team Averages
Level 86
1,762 SR
1,639 Elo+

VS

Team Averages
Level 64
1,635 SR
1,452 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Lachypriest21
Neith
Level 15
God Stats
7W - 10L
1,422 SR
Queue Stats
8W - 12L
1,357 Elo+
Party 2
Baron Samedi
Baron Samedi
SomeGuy9001
Baron Samedi
Level 49
God Stats
1W - 1L
1,982 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
3 / 4 / 10
9,231
710
7,141
11,514
10,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Sanguine Grifix
King Arthur
13
3 / 4 / 5
8,883
683
9,398
18,657
17,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
10 / 0 / 4
11,152
858
17,150
13,509
5,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 5 / 5
8,465
651
7,775
11,261
4,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 3
8,202
631
8,403
14,297
5,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SomeGuy9001
Baron Samedi
14
6 / 4 / 1
9,205
708
19,613
13,039
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
8
8
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
4
10
2
L
Ne Zha
 
Ne Zha
1
5
5
0.7
L
1
7
3
0.36
W
King Arthur
Sanguine Grifix
King Arthur
3
4
5
1.38
L
Baron Samedi
SomeGuy9001
Baron Samedi
6
4
1
1.63
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,689
Damage
35,791
43,680
Taken
38,597
33,529
Mitigated
15,315
17,936
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,141
1,530
3,674
3,113
11,514
10,944
0
5,527
5,987
11,637
0
L
Ne Zha
 
Ne Zha
7,775
1,679
0
2,041
11,261
4,198
0
6,554
4,502
0
17,934
L
8,403
3,423
13
1,395
14,297
5,100
792
9,510
4,572
0
30,064
W
King Arthur
Sanguine Grifix
King Arthur
9,398
1,108
0
3,195
18,657
17,140
18
8,006
10,651
0
28,243
L
Baron Samedi
SomeGuy9001
Baron Samedi
19,613
998
3,353
5,687
13,039
6,017
442
8,040
4,746
41,785
0
W
17,150
9,553
925
7,029
13,509
5,445
1,997
6,423
7,086
48,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
25,872
129
Minions Killed
126
5
Camps Cleared
5
695,293
Distance Traveled
592,221
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,231
710
15
1
1
217,881
0
L
Ne Zha
8,465
651
22
2
0
192,188
1
L
Neith
8,202
631
42
3
3
165,597
1
W
King Arthur
8,883
683
39
3
1
244,256
0
L
Baron Samedi
9,205
708
62
5
2
234,436
4
W
Olorun
11,152
858
75
6
3
233,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role