Player Matchup

Jormungandr
Jormungandr
D3MOL1T1ON
Jormungandr
Level 135
God Stats
3W - 8L
1,303 SR
Queue Stats
13W - 19L
1,304 Elo+
Party 3
Janus
Janus
Nawakatb
Janus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,024 Elo+
Party 2
Skadi
Skadi
Ryudo
Skadi
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 60L
1,473 Elo+
Party 3
Achilles
Achilles
Shau_nie
Achilles
Level 47
God Stats
0W - 5L
1,139 SR
Queue Stats
0W - 8L
965 Elo+
Party 2
Bastet
Bastet
fzgaming
Bastet
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 26L
1,473 Elo+
Solo
Team Averages
Level 97
1,388 SR
1,248 Elo+

VS

Team Averages
Level 94
1,409 SR
1,525 Elo+
Kali
Kali
 
Kali
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Jaczuuu
Anubis
Level 59
God Stats
1W - 0L
1,276 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Artemis
Artemis
Mochna
Artemis
Level 126
God Stats
43W - 38L
1,271 SR
Queue Stats
296W - 301L
1,282 Elo+
Solo
Baron Samedi
Baron Samedi
conparr22
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D3MOL1T1ON
Jormungandr
16
2 / 3 / 3
9,836
703
8,356
19,622
21,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Nawakatb
Janus
15
0 / 6 / 2
8,950
639
5,698
10,629
3,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Ryudo
Skadi
19
5 / 3 / 2
11,146
796
12,353
10,510
4,105
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Shau_nie
Achilles
14
0 / 8 / 1
8,500
607
4,277
15,495
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
fzgaming
Bastet
16
2 / 3 / 3
9,808
701
10,855
15,794
5,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
6 / 0 / 11
11,101
793
10,340
13,132
7,850
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vamana
 
Vamana
17
5 / 2 / 11
10,453
747
6,881
15,630
7,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Jaczuuu
Anubis
16
4 / 5 / 7
9,961
712
9,252
11,821
5,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Mochna
Artemis
17
3 / 2 / 11
10,319
737
13,947
9,041
3,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
conparr22
Baron Samedi
19
5 / 0 / 10
11,187
799
19,206
8,975
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
9
Kills
23
23
Deaths
9
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
0
11
11.5
W
Vamana
 
Vamana
5
2
11
5.25
L
Jormungandr
D3MOL1T1ON
Jormungandr
2
3
3
1.17
W
Anubis
Jaczuuu
Anubis
4
5
7
1.5
W
Artemis
Mochna
Artemis
3
2
11
4.25
L
Janus
Nawakatb
Janus
0
6
2
0.17
L
Skadi
Ryudo
Skadi
5
3
2
2
L
Achilles
Shau_nie
Achilles
0
8
1
0.06
W
Baron Samedi
conparr22
Baron Samedi
5
0
10
10
L
Bastet
fzgaming
Bastet
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,539
Damage
59,626
72,050
Taken
58,599
44,463
Mitigated
28,482
8,998
Healing
22,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
10,340
5,651
104
4,455
13,132
7,850
0
2,592
10,309
0
37,323
W
Vamana
 
Vamana
6,881
3,895
0
3,917
15,630
7,949
36
4,179
11,273
0
31,258
L
Jormungandr
D3MOL1T1ON
Jormungandr
8,356
1,110
238
2,454
19,622
21,406
0
7,484
10,356
29,916
0
W
Anubis
Jaczuuu
Anubis
9,252
631
0
2,337
11,821
5,064
147
2,307
9,387
28,892
0
W
Artemis
Mochna
Artemis
13,947
5,665
300
2,319
9,041
3,135
2,037
2,779
6,262
0
38,536
L
Janus
Nawakatb
Janus
5,698
0
80
985
10,629
3,651
144
3,318
7,082
28,306
0
L
Skadi
Ryudo
Skadi
12,353
4,836
0
0
10,510
4,105
0
4,577
5,747
0
50,510
L
Achilles
Shau_nie
Achilles
4,277
465
0
1,382
15,495
9,676
444
6,620
8,631
0
16,323
W
Baron Samedi
conparr22
Baron Samedi
19,206
1,882
3,806
5,514
8,975
4,484
363
2,197
6,778
43,958
0
L
Bastet
fzgaming
Bastet
10,855
1,866
0
3,859
15,794
5,625
0
4,970
10,576
0
41,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
53,021
260
Minions Killed
257
0
Camps Cleared
0
1,386,399
Distance Traveled
1,403,167
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,101
793
56
4
0
291,886
0
W
Vamana
10,453
747
32
2
0
327,316
1
L
Jormungandr
9,836
703
53
4
0
292,383
2
W
Anubis
9,961
712
50
4
0
237,776
0
W
Artemis
10,319
737
65
5
0
269,843
4
L
Janus
8,950
639
42
3
0
277,318
0
L
Skadi
11,146
796
85
6
0
268,396
2
L
Achilles
8,500
607
25
2
0
250,663
0
W
Baron Samedi
11,187
799
54
4
0
276,346
2
L
Bastet
9,808
701
55
4
0
297,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role