Player Matchup

Horus
Horus
 
Horus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HazedSloth
Ne Zha
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,647 Elo+
Solo
Kukulkan
Kukulkan
Heremiks
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,534 Elo+
Solo
Ah Puch
Ah Puch
M43LolekAk47
Ah Puch
Level 49
God Stats
8W - 12L
1,596 SR
Queue Stats
22W - 35L
1,625 Elo+
Solo
Agni
Agni
barker35
Agni
Level 15
God Stats
0W - 1L
1,257 SR
Queue Stats
3W - 2L
1,709 Elo+
Solo
Team Averages
Level 50
1,471 SR
1,603 Elo+

VS

Team Averages
Level 58
1,609 SR
1,424 Elo+
Bastet
Bastet
BigTony849
Bastet
Level 67
God Stats
9W - 3L
1,671 SR
Queue Stats
83W - 91L
1,541 Elo+
Solo
Zeus
Zeus
Damn_Zip
Zeus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 24L
1,499 Elo+
Solo
Hou Yi
Hou Yi
GDaddyLong
Hou Yi
Level 49
God Stats
28W - 16L
1,873 SR
Queue Stats
214W - 200L
1,613 Elo+
Solo
Agni
Agni
SauceBoss306
Agni
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,220 Elo+
Solo
Bacchus
Bacchus
野生三井寿
Bacchus
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 58L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 6 / 6
9,901
762
7,242
14,005
6,047
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
HazedSloth
Ne Zha
17
2 / 8 / 6
10,045
773
8,393
13,315
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Heremiks
Kukulkan
15
0 / 8 / 6
8,954
689
5,355
13,443
5,090
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
M43LolekAk47
Ah Puch
17
2 / 6 / 5
9,836
757
8,681
12,528
4,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Agni
17
7 / 7 / 3
10,404
800
9,226
11,985
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BigTony849
Bastet
18
8 / 5 / 13
10,832
833
11,010
13,844
4,682
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
18
7 / 1 / 3
10,658
820
9,931
1,920
542
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
GDaddyLong
Hou Yi
19
5 / 1 / 9
10,801
831
12,754
12,584
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 6 / 7
9,649
742
6,836
10,117
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 2 / 8
11,647
896
14,117
13,272
8,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
15
Kills
35
35
Deaths
15
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
6
6
1.17
W
Bastet
BigTony849
Bastet
8
5
13
2.9
W
Zeus
7
1
3
8.5
W
Hou Yi
GDaddyLong
Hou Yi
5
1
9
9.5
L
Ne Zha
HazedSloth
Ne Zha
2
8
6
0.63
L
Kukulkan
Heremiks
Kukulkan
0
8
6
0.38
L
Ah Puch
M43LolekAk47
Ah Puch
2
6
5
0.75
W
3
6
7
1.08
L
Agni
7
7
3
1.21
W
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,897
Damage
54,648
65,276
Taken
51,737
24,945
Mitigated
20,970
8,873
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,242
4,547
669
1,196
14,005
6,047
68
7,516
6,260
0
22,872
W
Bastet
BigTony849
Bastet
11,010
2,233
0
2,936
13,844
4,682
200
4,885
8,959
0
30,810
W
Zeus
9,931
413
0
451
1,920
542
0
518
1,402
40,555
0
W
Hou Yi
GDaddyLong
Hou Yi
12,754
8,097
0
5,066
12,584
4,199
510
6,872
5,712
0
52,272
L
Ne Zha
HazedSloth
Ne Zha
8,393
3,016
0
1,081
13,315
6,390
0
7,755
5,242
0
32,441
L
Kukulkan
Heremiks
Kukulkan
5,355
1,028
101
1,856
13,443
5,090
213
4,604
8,773
24,500
0
L
Ah Puch
M43LolekAk47
Ah Puch
8,681
99
232
3,062
12,528
4,002
114
5,616
6,654
48,244
0
W
6,836
791
0
1,617
10,117
3,429
287
5,721
4,396
22,608
0
L
Agni
9,226
297
0
676
11,985
3,416
722
4,304
7,407
19,230
0
W
14,117
1,162
0
1,953
13,272
8,118
0
5,266
8,006
34,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,140
Gold Earned
53,587
222
Minions Killed
298
0
Camps Cleared
0
1,148,305
Distance Traveled
1,331,690
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,901
762
37
3
0
252,623
0
W
Bastet
10,832
833
29
2
0
288,386
2
W
Zeus
10,658
820
66
5
0
255,274
1
W
Hou Yi
10,801
831
101
8
0
256,638
2
L
Ne Zha
10,045
773
60
5
0
249,136
0
L
Kukulkan
8,954
689
36
3
0
194,670
1
L
Ah Puch
9,836
757
71
5
0
218,292
1
W
Agni
9,649
742
42
3
0
252,458
3
L
Agni
10,404
800
18
1
0
233,584
0
W
Bacchus
11,647
896
60
5
0
278,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role