Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Careys1998
Gilgamesh
Level 66
God Stats
3W - 2L
1,553 SR
Queue Stats
46W - 48L
1,624 Elo+
Party 1
Hou Yi
Hou Yi
DamnOwis
Hou Yi
Level 61
God Stats
7W - 4L
1,500 SR
Queue Stats
67W - 74L
1,476 Elo+
Solo
Yemoja
Yemoja
MOODIFTW
Yemoja
Level 118
God Stats
2W - 2L
1,309 SR
Queue Stats
161W - 162L
1,501 Elo+
Solo
Medusa
Medusa
Ryback1
Medusa
Level 79
God Stats
1W - 1L
1,243 SR
Queue Stats
8W - 10L
1,389 Elo+
Party 1
Team Averages
Level 96
1,421 SR
1,498 Elo+

VS

Team Averages
Level 89
1,539 SR
1,464 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Disorderz777
Sol
Level 54
God Stats
9W - 5L
1,763 SR
Queue Stats
51W - 54L
1,440 Elo+
Solo
Ganesha
Ganesha
M992
Ganesha
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
229W - 262L
1,500 Elo+
Solo
Izanami
Izanami
Petroh
Izanami
Level 69
God Stats
6W - 7L
1,430 SR
Queue Stats
41W - 55L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 0 / 0
5,513
689
2,925
3,430
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Careys1998
Gilgamesh
7
1 / 1 / 0
4,470
559
2,469
5,239
1,601
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
DamnOwis
Hou Yi
7
1 / 3 / 1
4,640
580
3,261
4,828
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
MOODIFTW
Yemoja
8
1 / 0 / 2
4,952
619
1,912
3,838
1,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Ryback1
Medusa
9
1 / 0 / 0
4,898
612
3,035
2,534
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
2 / 2 / 0
4,972
622
2,689
4,980
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
 
Loki
8
0 / 0 / 3
4,654
582
2,277
4,896
1,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
2 / 2 / 0
4,781
598
3,262
4,928
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
M992
Ganesha
7
0 / 1 / 0
4,077
510
1,007
4,311
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Petroh
Izanami
2
0 / 0 / 0
3,167
396
612
838
162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
0
1
L
Heimdallr
 
Heimdallr
2
2
0
1
L
Loki
 
Loki
0
0
3
1.5
W
Gilgamesh
Careys1998
Gilgamesh
1
1
0
1
W
Hou Yi
DamnOwis
Hou Yi
1
3
1
0.5
L
2
2
0
1
L
Ganesha
M992
Ganesha
0
1
0
0
W
Yemoja
MOODIFTW
Yemoja
1
0
2
2
L
Izanami
Petroh
Izanami
0
0
0
0
W
Medusa
Ryback1
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,602
Damage
9,847
19,869
Taken
19,953
6,296
Mitigated
6,212
7,320
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,925
2,163
118
1,807
3,430
1,143
816
1,642
1,788
34,608
0
L
Heimdallr
 
Heimdallr
2,689
1,343
0
875
4,980
1,482
0
139
4,841
0
18,660
L
Loki
 
Loki
2,277
786
0
862
4,896
1,309
0
1,203
3,693
0
22,667
W
Gilgamesh
Careys1998
Gilgamesh
2,469
665
0
1,694
5,239
1,601
118
0
5,233
0
18,682
W
Hou Yi
DamnOwis
Hou Yi
3,261
1,438
0
497
4,828
1,273
0
1,034
3,794
0
19,943
L
3,262
1,257
0
2,056
4,928
1,508
342
2,438
2,490
20,456
2,403
L
Ganesha
M992
Ganesha
1,007
0
0
1,453
4,311
1,751
0
672
3,639
12,382
0
W
Yemoja
MOODIFTW
Yemoja
1,912
822
325
1,586
3,838
1,580
201
712
3,126
10,688
0
L
Izanami
Petroh
Izanami
612
532
0
499
838
162
0
385
453
0
4,144
W
Medusa
Ryback1
Medusa
3,035
1,705
0
1,293
2,534
699
296
520
2,014
0
29,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
21,651
227
Minions Killed
156
0
Camps Cleared
0
797,222
Distance Traveled
636,547
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,513
689
74
9
0
151,812
2
L
Heimdallr
4,972
622
49
6
0
122,673
1
L
Loki
4,654
582
41
5
0
177,491
1
W
Gilgamesh
4,470
559
47
6
0
199,140
3
W
Hou Yi
4,640
580
38
5
0
153,295
1
L
Sol
4,781
598
44
6
0
150,330
3
L
Ganesha
4,077
510
8
1
0
155,107
1
W
Yemoja
4,952
619
10
1
0
141,078
3
L
Izanami
3,167
396
14
2
0
30,946
0
W
Medusa
4,898
612
58
7
0
151,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role