Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DcCurry
Nu Wa
Level 87
God Stats
3W - 8L
1,416 SR
Queue Stats
6W - 13L
1,545 Elo+
Solo
Chaac
Chaac
skynet98
Chaac
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 66L
1,495 Elo+
Solo
Team Averages
Level 129
1,472 SR
1,513 Elo+

VS

Team Averages
Level 46
1,500 SR
1,418 Elo+
Nox
Nox
BlackAngel4325
Nox
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,377 Elo+
Party 1
Khepri
Khepri
BlackDevil0409
Khepri
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 57L
1,377 Elo+
Party 1
Nemesis
Nemesis
Folo20
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
6 / 0 / 9
7,656
766
6,634
5,594
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
DcCurry
Nu Wa
13
4 / 0 / 10
8,043
804
4,226
2,122
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
skynet98
Chaac
12
7 / 0 / 9
8,143
814
7,916
10,376
7,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,825
583
2,804
6,359
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 0
6,045
605
2,933
8,103
6,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Folo20
Nemesis
6
0 / 8 / 0
5,341
534
1,344
8,266
2,518
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
17
Kills
0
0
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
0
9
10.5
L
0
6
0
0
L
0
3
0
0
W
Nu Wa
DcCurry
Nu Wa
4
0
10
9
L
Nemesis
Folo20
Nemesis
0
8
0
0
W
Chaac
skynet98
Chaac
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,776
Damage
7,081
18,092
Taken
22,728
10,241
Mitigated
11,589
8,118
Healing
1,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,634
2,342
0
1,800
5,594
2,174
655
2,368
3,226
0
31,942
L
2,804
188
208
134
6,359
2,515
0
304
5,803
15,501
0
L
2,933
250
0
731
8,103
6,556
0
2,666
5,171
14,253
0
W
Nu Wa
DcCurry
Nu Wa
4,226
523
643
272
2,122
731
309
1,455
667
26,580
0
L
Nemesis
Folo20
Nemesis
1,344
576
0
254
8,266
2,518
0
1,256
6,769
0
2,932
W
Chaac
skynet98
Chaac
7,916
1,242
275
5,128
10,376
7,336
413
3,044
7,332
0
18,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,842
Gold Earned
17,211
131
Minions Killed
56
9
Camps Cleared
0
509,260
Distance Traveled
482,149
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,656
766
50
5
7
168,126
0
L
Nox
5,825
583
32
3
0
157,884
0
L
Khepri
6,045
605
20
2
0
188,722
0
W
Nu Wa
8,043
804
57
6
1
161,545
1
L
Nemesis
5,341
534
4
0
0
135,543
1
W
Chaac
8,143
814
24
2
1
179,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role