Player Matchup

Baron Samedi
Baron Samedi
BigWorm94
Baron Samedi
Level 145
God Stats
2W - 0L
1,730 SR
Queue Stats
36W - 29L
1,604 Elo+
Solo
Chaac
Chaac
Shoots x
Chaac
Level 29
God Stats
56W - 71L
1,338 SR
Queue Stats
342W - 392L
1,447 Elo+
Solo
Skadi
Skadi
Sudden_Logic47
Skadi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Bastet
Bastet
khalamari
Bastet
Level 30
God Stats
9W - 5L
1,634 SR
Queue Stats
100W - 114L
1,491 Elo+
Party 1
Ganesha
Ganesha
xxxSenpaiXRemxxx
Ganesha
Level 156
God Stats
2W - 1L
1,308 SR
Queue Stats
119W - 115L
1,491 Elo+
Party 1
Team Averages
Level 73
1,502 SR
1,507 Elo+

VS

Team Averages
Level 65
1,490 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Heremiks
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,577 Elo+
Solo
Hera
Hera
JENNIETALS
Hera
Level 29
God Stats
4W - 9L
1,451 SR
Queue Stats
41W - 74L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigWorm94
Baron Samedi
17
9 / 1 / 10
9,763
888
12,886
6,603
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Shoots x
Chaac
17
7 / 0 / 10
9,535
867
11,055
10,458
9,417
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 9 / 4
7,898
718
8,357
12,049
3,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
khalamari
Bastet
15
5 / 2 / 6
8,719
793
7,196
8,099
3,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 1 / 18
9,366
851
9,336
12,831
13,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 6 / 4
8,808
801
9,168
12,141
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
 
Mulan
15
2 / 4 / 8
8,303
755
9,735
17,479
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Set
 
Set
14
2 / 6 / 6
8,036
731
4,725
11,344
5,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
Heremiks
Yemoja
13
0 / 2 / 4
7,083
644
4,511
8,290
5,796
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 6 / 3
7,850
714
5,223
7,825
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
24
Kills
13
13
Deaths
24
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
6
4
1.33
L
Mulan
 
Mulan
2
4
8
1.5
L
Set
 
Set
2
6
6
0.83
W
Baron Samedi
BigWorm94
Baron Samedi
9
1
10
14
L
Yemoja
Heremiks
Yemoja
0
2
4
1
L
3
6
3
0.75
W
Chaac
Shoots x
Chaac
7
0
10
12
W
3
9
4
0.56
W
Bastet
khalamari
Bastet
5
2
6
4
W
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,830
Damage
33,362
50,040
Taken
57,079
32,812
Mitigated
25,851
16,140
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,168
5,836
0
3,102
12,141
3,669
0
4,043
8,098
0
32,899
L
Mulan
 
Mulan
9,735
884
0
4,470
17,479
9,069
594
8,157
9,322
0
28,559
L
Set
 
Set
4,725
1,080
331
1,716
11,344
5,307
0
2,633
8,711
0
15,624
W
Baron Samedi
BigWorm94
Baron Samedi
12,886
855
2,545
2,402
6,603
3,054
533
515
5,888
37,364
0
L
Yemoja
Heremiks
Yemoja
4,511
1,378
1,264
1,040
8,290
5,796
0
4,347
3,943
11,779
0
L
5,223
1,538
0
50
7,825
2,010
326
3,042
4,783
21,902
0
W
Chaac
Shoots x
Chaac
11,055
1,378
1,111
4,931
10,458
9,417
590
1,479
8,687
0
36,845
W
8,357
4,709
0
0
12,049
3,854
2,182
2,766
8,964
0
16,034
W
Bastet
khalamari
Bastet
7,196
1,893
888
1,754
8,099
3,307
824
1,231
6,652
0
24,698
W
9,336
659
0
2,509
12,831
13,180
203
3,743
8,821
32,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,281
Gold Earned
40,080
203
Minions Killed
190
0
Camps Cleared
0
1,110,945
Distance Traveled
931,697
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,808
801
51
5
0
156,856
0
L
Mulan
8,303
755
43
4
0
205,954
3
L
Set
8,036
731
33
3
0
199,837
0
W
Baron Samedi
9,763
888
55
5
0
210,410
0
L
Yemoja
7,083
644
23
2
0
173,526
1
L
Hera
7,850
714
40
4
0
195,524
1
W
Chaac
9,535
867
76
7
0
237,226
0
W
Skadi
7,898
718
12
1
0
176,808
0
W
Bastet
8,719
793
42
4
0
262,169
3
W
Ganesha
9,366
851
18
2
0
224,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role