Player Matchup

Danzaburou
Danzaburou
DrewPe
Danzaburou
Level 7
God Stats
1W - 1L
1,300 SR
Queue Stats
9W - 9L
1,438 Elo+
Party 2
Ymir
Ymir
TheDankMemer420
Ymir
Level 48
God Stats
5W - 2L
1,472 SR
Queue Stats
16W - 15L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
X-BLaDE_ShADE-X
Tsukuyomi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,452 Elo+
Party 2
Thanatos
Thanatos
XxEagleFire41xX
Thanatos
Level 85
God Stats
40W - 52L
1,462 SR
Queue Stats
288W - 291L
1,526 Elo+
Solo
Thoth
Thoth
dScrete
Thoth
Level 67
God Stats
1W - 2L
1,207 SR
Queue Stats
99W - 99L
1,311 Elo+
Party 2
Team Averages
Level 71
1,388 SR
1,433 Elo+

VS

Team Averages
Level 58
1,568 SR
1,580 Elo+
Medusa
Medusa
 
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
JapaneseUFOs
Nike
Level 66
God Stats
2W - 1L
1,696 SR
Queue Stats
327W - 368L
1,515 Elo+
Party 1
Discordia
Discordia
ManSpelunker69
Discordia
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,575 Elo+
Solo
Jormungandr
Jormungandr
deadloche
Jormungandr
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 56L
1,776 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iSloaZy
Tsukuyomi
Level 28
God Stats
15W - 7L
1,644 SR
Queue Stats
131W - 164L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrewPe
Danzaburou
12
0 / 3 / 6
7,768
432
2,441
8,472
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 8
8,651
481
6,631
11,456
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
X-BLaDE_ShADE-X
Tsukuyomi
16
6 / 6 / 5
10,259
570
15,919
18,949
16,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
19
13 / 4 / 2
11,394
633
13,461
14,758
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
dScrete
Thoth
15
3 / 3 / 4
9,231
513
6,114
10,884
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 7 / 3
8,670
482
9,529
12,354
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 5 / 1
9,637
535
10,965
16,075
15,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
ManSpelunker69
Discordia
16
4 / 4 / 4
9,754
542
11,578
9,452
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
deadloche
Jormungandr
14
2 / 2 / 6
8,556
475
7,237
13,982
10,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
iSloaZy
Tsukuyomi
13
2 / 8 / 2
8,365
465
5,117
14,427
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
24
Kills
16
16
Deaths
26
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
3
0.64
W
Danzaburou
DrewPe
Danzaburou
0
3
6
1
L
5
5
1
1.1
L
Discordia
ManSpelunker69
Discordia
4
4
4
1.5
W
2
0
8
6
W
Tsukuyomi
X-BLaDE_ShADE-X
Tsukuyomi
6
6
5
1.42
W
Thanatos
13
4
2
3.5
W
Thoth
dScrete
Thoth
3
3
4
1.67
L
Jormungandr
deadloche
Jormungandr
2
2
6
2.5
L
Tsukuyomi
iSloaZy
Tsukuyomi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,566
Damage
44,426
64,519
Taken
66,290
41,134
Mitigated
35,167
26,178
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,529
4,023
341
2,384
12,354
3,009
928
3,795
8,517
0
45,664
W
Danzaburou
DrewPe
Danzaburou
2,441
1,284
0
2,473
8,472
2,681
1,132
4,154
4,210
0
36,198
L
10,965
4,045
0
3,081
16,075
15,217
0
1,386
13,971
151
54,651
L
Discordia
ManSpelunker69
Discordia
11,578
600
78
2,960
9,452
2,314
0
1,635
7,780
69,043
0
W
6,631
1,547
0
1,601
11,456
12,572
0
4,830
6,452
24,769
0
W
Tsukuyomi
X-BLaDE_ShADE-X
Tsukuyomi
15,919
2,756
0
7,166
18,949
16,108
168
1,812
17,097
0
57,502
W
Thanatos
13,461
3,990
0
14,092
14,758
6,548
260
3,462
10,660
0
83,213
W
Thoth
dScrete
Thoth
6,114
89
0
846
10,884
3,225
390
3,850
6,656
63,497
0
L
Jormungandr
deadloche
Jormungandr
7,237
1,568
541
2,764
13,982
10,212
0
3,301
10,585
43,233
0
L
Tsukuyomi
iSloaZy
Tsukuyomi
5,117
1,201
0
1,547
14,427
4,415
1,006
2,628
11,600
0
51,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,303
Gold Earned
44,982
444
Minions Killed
425
0
Camps Cleared
0
1,796,652
Distance Traveled
1,669,500
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,670
482
66
4
0
328,738
4
W
Danzaburou
7,768
432
89
5
0
338,250
1
L
Nike
9,637
535
99
6
0
300,646
1
L
Discordia
9,754
542
119
7
0
335,066
3
W
Ymir
8,651
481
26
1
0
367,411
7
W
Tsukuyomi
10,259
570
95
5
0
357,951
3
W
Thanatos
11,394
633
117
7
0
390,145
2
W
Thoth
9,231
513
117
7
0
342,895
2
L
Jormungandr
8,556
475
69
4
0
356,792
2
L
Tsukuyomi
8,365
465
72
4
0
348,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role