Player Matchup

Chaac
Chaac
Addictdistract
Chaac
Level 38
God Stats
2W - 2L
1,507 SR
Queue Stats
3W - 4L
1,461 Elo+
Solo
Medusa
Medusa
NLE-OGRE
Medusa
Level 56
God Stats
42W - 30L
1,781 SR
Queue Stats
151W - 168L
1,540 Elo+
Solo
Chang'e
Chang'e
createdonlyonce
Chang'e
Level 126
God Stats
38W - 42L
1,614 SR
Queue Stats
376W - 385L
1,696 Elo+
Solo
Artemis
Artemis
gabrielsabino31
Artemis
Level 89
God Stats
6W - 7L
1,540 SR
Queue Stats
118W - 116L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
jdaniel23194
Tsukuyomi
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,441 Elo+
Solo
Team Averages
Level 78
1,588 SR
1,531 Elo+

VS

Team Averages
Level 78
1,465 SR
1,453 Elo+
Odin
Odin
KING-TREES-
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 100L
1,299 Elo+
Solo
Jing Wei
Jing Wei
Petychel
Jing Wei
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
308W - 360L
1,516 Elo+
Solo
Hel
Hel
SultanJouflu
Hel
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 124L
1,355 Elo+
Solo
Arachne
Arachne
WhodiniMayne
Arachne
Level 117
God Stats
22W - 26L
1,327 SR
Queue Stats
171W - 183L
1,667 Elo+
Solo
Loki
Loki
david12qwed32
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
10,547
502
3,846
9,971
8,830
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
NLE-OGRE
Medusa
18
11 / 3 / 4
12,189
580
20,522
15,436
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 2 / 9
11,583
552
6,422
11,397
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 3 / 7
12,829
611
12,957
15,715
6,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
jdaniel23194
Tsukuyomi
20
10 / 4 / 4
12,856
612
13,377
18,226
7,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,646
459
6,949
16,851
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Petychel
Jing Wei
16
3 / 3 / 2
10,575
504
7,699
14,158
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 9 / 2
10,038
478
5,778
15,637
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
WhodiniMayne
Arachne
17
9 / 6 / 5
11,973
570
14,192
19,198
5,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 8 / 0
8,506
405
2,820
11,000
2,321
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
30
Kills
16
16
Deaths
31
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
L
2
5
5
0.9
W
Medusa
NLE-OGRE
Medusa
11
3
4
4.33
L
Jing Wei
Petychel
Jing Wei
3
3
2
1.33
L
1
9
2
0.22
L
Arachne
WhodiniMayne
Arachne
9
6
5
1.92
W
1
2
9
2.75
L
1
8
0
0.13
W
7
3
7
3.5
W
Tsukuyomi
jdaniel23194
Tsukuyomi
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,124
Damage
37,438
70,745
Taken
76,844
35,788
Mitigated
29,285
36,093
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,846
485
4
3,778
9,971
8,830
2,130
1,118
8,382
0
42,866
L
6,949
2,697
0
2,300
16,851
12,287
518
2,366
14,485
6,880
31,190
W
Medusa
NLE-OGRE
Medusa
20,522
10,092
0
6,073
15,436
6,458
548
4,314
10,994
0
76,277
L
Jing Wei
Petychel
Jing Wei
7,699
3,685
0
4,691
14,158
4,702
797
624
13,534
0
69,865
L
5,778
464
544
3,779
15,637
4,037
1,982
1,647
13,990
62,186
0
L
Arachne
WhodiniMayne
Arachne
14,192
11,085
0
4,976
19,198
5,938
0
1,964
17,234
0
60,072
W
6,422
86
1,876
6,678
11,397
6,962
2,051
2,382
8,848
72,048
0
L
2,820
370
0
0
11,000
2,321
297
0
11,000
0
28,274
W
12,957
5,867
0
9,020
15,715
6,346
3,098
967
14,705
0
83,239
W
Tsukuyomi
jdaniel23194
Tsukuyomi
13,377
3,393
0
8,664
18,226
7,192
1,356
1,390
16,658
186
102,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,004
Gold Earned
50,738
615
Minions Killed
447
0
Camps Cleared
0
2,063,446
Distance Traveled
1,872,606
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,547
502
94
4
0
417,914
2
L
Odin
9,646
459
68
3
0
366,317
1
W
Medusa
12,189
580
115
5
0
394,296
2
L
Jing Wei
10,575
504
126
6
0
408,416
6
L
Hel
10,038
478
110
5
0
361,679
2
L
Arachne
11,973
570
79
4
0
394,557
11
W
Chang'e
11,583
552
135
6
0
408,566
0
L
Loki
8,506
405
64
3
0
341,637
0
W
Artemis
12,829
611
140
7
0
360,867
6
W
Tsukuyomi
12,856
612
131
6
0
481,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role