Player Matchup

Achilles
Achilles
ApexSmiter12
Achilles
Level 69
God Stats
47W - 43L
1,709 SR
Queue Stats
137W - 94L
1,691 Elo+
Solo
Loki
Loki
ChildishOVO
Loki
Level 64
God Stats
10W - 11L
1,612 SR
Queue Stats
117W - 106L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
Lordbillsx
Gilgamesh
Level 44
God Stats
2W - 0L
1,705 SR
Queue Stats
2W - 2L
1,329 Elo+
Solo
Nox
Nox
Lots Oh Flowers
Nox
Level 60
God Stats
50W - 20L
1,674 SR
Queue Stats
95W - 68L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
zdacoz
Cthulhu
Level 26
God Stats
4W - 2L
1,548 SR
Queue Stats
66W - 54L
1,545 Elo+
Party 1
Team Averages
Level 53
1,650 SR
1,547 Elo+

VS

Team Averages
Level 70
1,212 SR
1,259 Elo+
Cthulhu
Cthulhu
Buggy-Grim
Cthulhu
Level 8
God Stats
1W - 11L
1,136 SR
Queue Stats
3W - 34L
1,112 Elo+
Party 2
Cupid
Cupid
DeathsHuntress95
Cupid
Level 108
God Stats
5W - 18L
1,090 SR
Queue Stats
99W - 205L
1,236 Elo+
Party 2
Aphrodite
Aphrodite
Lesbi4n_GothDemi
Aphrodite
Level 58
God Stats
0W - 6L
1,068 SR
Queue Stats
26W - 85L
1,249 Elo+
Party 2
Rama
Rama
Paulzenbo
Rama
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 153L
1,521 Elo+
Solo
Izanami
Izanami
deathrunners-
Izanami
Level 65
God Stats
0W - 3L
1,265 SR
Queue Stats
81W - 190L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ApexSmiter12
Achilles
20
9 / 0 / 22
14,094
1,175
29,068
12,520
17,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 0 / 19
13,339
1,112
11,266
7,124
2,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Lordbillsx
Gilgamesh
19
1 / 1 / 21
12,647
1,054
11,441
13,530
14,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 0 / 16
14,955
1,246
23,598
8,166
3,598
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
zdacoz
Cthulhu
20
6 / 2 / 26
13,820
1,152
16,794
20,126
27,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buggy-Grim
Cthulhu
16
1 / 12 / 2
11,523
960
10,438
26,394
9,006
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
0 / 5 / 2
10,638
887
3,645
7,366
2,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
16
0 / 3 / 3
11,105
925
6,411
11,013
4,044
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
17
1 / 5 / 1
11,946
996
16,637
24,720
7,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
17
1 / 11 / 1
11,813
984
16,716
26,819
8,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
12
36
Kills
3
3
Deaths
36
104
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
ApexSmiter12
Achilles
9
0
22
20
L
Cthulhu
Buggy-Grim
Cthulhu
1
12
2
0.17
W
4
0
19
13.5
L
0
5
2
0.2
L
Aphrodite
0
3
3
0.5
W
Gilgamesh
Lordbillsx
Gilgamesh
1
1
21
11.5
W
16
0
16
24
L
Rama
1
5
1
0.3
L
Izanami
1
11
1
0.14
W
Cthulhu
zdacoz
Cthulhu
6
2
26
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,167
Damage
53,847
61,466
Taken
96,312
65,434
Mitigated
31,103
15,644
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ApexSmiter12
Achilles
29,068
8,010
700
4,181
12,520
17,301
0
2,358
10,162
0
37,342
L
Cthulhu
Buggy-Grim
Cthulhu
10,438
1,023
110
636
26,394
9,006
0
11,621
14,403
22,318
0
W
11,266
1,832
0
31
7,124
2,789
0
2,120
5,004
0
38,324
L
3,645
1,768
816
808
7,366
2,223
0
2,507
4,660
0
7,052
L
Aphrodite
6,411
1,489
1,785
3,770
11,013
4,044
0
4,148
6,705
11,170
0
W
Gilgamesh
Lordbillsx
Gilgamesh
11,441
1,198
967
5,241
13,530
14,527
0
3,937
9,593
9,666
23,593
W
23,598
1,959
281
2,336
8,166
3,598
0
2,376
5,790
35,265
0
L
Rama
16,637
15,277
0
2,607
24,720
7,053
0
12,153
12,175
0
43,354
L
Izanami
16,716
12,017
9
2,548
26,819
8,777
0
11,868
14,566
0
51,615
W
Cthulhu
zdacoz
Cthulhu
16,794
1,422
311
1,596
20,126
27,219
0
6,058
14,068
35,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,855
Gold Earned
57,025
211
Minions Killed
195
6
Camps Cleared
7
1,323,935
Distance Traveled
809,344
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,094
1,175
36
3
0
282,003
2
L
Cthulhu
11,523
960
40
3
0
201,225
0
W
Loki
13,339
1,112
55
5
3
263,406
0
L
Cupid
10,638
887
8
1
0
47,740
0
L
Aphrodite
11,105
925
17
1
1
175,356
0
W
Gilgamesh
12,647
1,054
35
3
1
258,306
0
W
Nox
14,955
1,246
33
3
2
252,131
0
L
Rama
11,946
996
61
5
5
206,488
1
L
Izanami
11,813
984
69
6
1
178,535
0
W
Cthulhu
13,820
1,152
52
4
0
268,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role