Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
felippe36
Discordia
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,318 Elo+
Solo
Medusa
Medusa
vaan035
Medusa
Level 68
God Stats
12W - 17L
1,747 SR
Queue Stats
17W - 34L
1,416 Elo+
Solo
Team Averages
Level 78
1,582 SR
1,411 Elo+

VS

Team Averages
Level 60
1,468 SR
1,502 Elo+
Chaac
Chaac
ded_bored
Chaac
Level 53
God Stats
2W - 1L
1,353 SR
Queue Stats
3W - 3L
1,234 Elo+
Party 1
Nox
Nox
ere_742
Nox
Level 108
God Stats
6W - 3L
1,551 SR
Queue Stats
14W - 8L
1,608 Elo+
Party 1
Ymir
Ymir
imasmurfacc11
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 2
7,641
588
7,986
15,715
12,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
felippe36
Discordia
12
1 / 7 / 1
8,332
641
6,211
10,206
3,881
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
vaan035
Medusa
12
1 / 7 / 1
8,158
628
4,590
11,083
4,211
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ded_bored
Chaac
13
2 / 1 / 9
8,832
679
7,498
9,190
4,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nox
16
11 / 0 / 5
10,852
835
13,221
6,127
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 1 / 12
9,816
755
10,932
12,246
10,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
17
17
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
2
0.33
W
Chaac
ded_bored
Chaac
2
1
9
6.5
W
Nox
11
0
5
13.5
L
Discordia
felippe36
Discordia
1
7
1
0.21
W
4
1
12
10
L
Medusa
vaan035
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,787
Damage
31,651
37,004
Taken
27,563
20,262
Mitigated
17,459
5,769
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,986
866
0
3,812
15,715
12,170
0
8,242
7,195
18,397
0
W
Chaac
ded_bored
Chaac
7,498
1,146
0
4,063
9,190
4,309
0
4,933
4,257
0
30,150
W
Nox
13,221
786
0
557
6,127
2,649
1,173
3,047
3,080
34,605
0
L
Discordia
felippe36
Discordia
6,211
520
242
895
10,206
3,881
0
8,077
1,839
21,701
0
W
10,932
2,856
0
445
12,246
10,501
0
6,784
5,462
28,111
0
L
Medusa
vaan035
Medusa
4,590
1,032
0
820
11,083
4,211
93
8,082
2,785
0
25,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,131
Gold Earned
29,500
111
Minions Killed
143
2
Camps Cleared
9
642,239
Distance Traveled
719,955
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,641
588
15
1
2
232,108
1
W
Chaac
8,832
679
48
4
4
241,807
0
W
Nox
10,852
835
55
4
0
241,288
2
L
Discordia
8,332
641
48
4
0
183,267
1
W
Ymir
9,816
755
40
3
5
236,860
4
L
Medusa
8,158
628
48
4
0
226,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role