Player Matchup

Poseidon
Poseidon
BattosaiKenshin0
Poseidon
Level 147
God Stats
11W - 13L
1,392 SR
Queue Stats
80W - 89L
1,316 Elo+
Solo
Hercules
Hercules
Janooomta
Hercules
Level 49
God Stats
1W - 0L
1,886 SR
Queue Stats
9W - 3L
1,709 Elo+
Solo
Vamana
Vamana
Nyovix
Vamana
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 31L
1,559 Elo+
Solo
Medusa
Medusa
Overcl0ck3d79
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
yannen
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,906 Elo+
Solo
Team Averages
Level 62
1,556 SR
1,598 Elo+

VS

Team Averages
Level 26
1,411 SR
1,434 Elo+
Nemesis
Nemesis
AnemoUser
Nemesis
Level 3
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo
Ra
Ra
EXile MagIKzz
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,316 Elo+
Solo
Cthulhu
Cthulhu
LEPADDY
Cthulhu
Level 15
God Stats
22W - 29L
1,488 SR
Queue Stats
22W - 31L
1,468 Elo+
Solo
Zeus
Zeus
Raynsol
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,709 Elo+
Solo
Agni
Agni
Shadow8521458
Agni
Level 88
God Stats
1W - 2L
1,267 SR
Queue Stats
206W - 167L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 6
11,414
951
15,006
6,164
2,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Janooomta
Hercules
17
7 / 1 / 6
10,380
865
9,359
14,990
11,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Nyovix
Vamana
17
5 / 0 / 11
9,995
833
13,782
17,286
12,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 8 / 7
8,858
738
4,468
10,777
4,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
yannen
Janus
17
4 / 1 / 13
10,215
851
7,722
4,935
1,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnemoUser
Nemesis
13
0 / 6 / 1
7,438
620
769
11,422
6,509
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 12 / 2
7,347
612
2,628
11,783
4,310
Cthulhu
LEPADDY
Cthulhu
16
3 / 2 / 3
9,073
756
13,512
17,230
18,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
Raynsol
Zeus
15
4 / 6 / 2
8,771
731
11,549
10,755
4,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 2
8,812
734
7,241
9,937
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
28
Kills
9
10
Deaths
29
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnemoUser
Nemesis
0
6
1
0.08
W
11
0
6
14
L
0
12
2
0.08
W
Hercules
Janooomta
Hercules
7
1
6
10
L
Cthulhu
LEPADDY
Cthulhu
3
2
3
2.25
W
Vamana
Nyovix
Vamana
5
0
11
10.5
W
1
8
7
0.56
L
Zeus
Raynsol
Zeus
4
6
2
0.83
L
2
3
2
1
W
Janus
yannen
Janus
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,337
Damage
35,699
54,152
Taken
61,127
31,800
Mitigated
36,992
24,305
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnemoUser
Nemesis
769
53
0
518
11,422
6,509
0
2,814
8,590
0
12,484
W
15,006
1,831
773
3,351
6,164
2,317
2,886
3,484
2,526
57,592
0
L
2,628
711
55
38
11,783
4,310
0
5,141
6,546
12,226
0
W
Hercules
Janooomta
Hercules
9,359
2,986
54
8,348
14,990
11,409
541
10,523
4,099
837
21,551
L
Cthulhu
LEPADDY
Cthulhu
13,512
1,054
354
5,232
17,230
18,254
0
8,868
7,944
36,496
0
W
Vamana
Nyovix
Vamana
13,782
5,069
0
8,883
17,286
12,390
1,093
9,788
6,939
3,309
30,102
W
4,468
2,718
0
856
10,777
4,044
1,021
6,833
3,678
0
17,039
L
Zeus
Raynsol
Zeus
11,549
2,710
75
1,129
10,755
4,084
0
3,909
6,742
30,454
0
L
7,241
773
624
778
9,937
3,835
0
3,201
6,610
34,690
0
W
Janus
yannen
Janus
7,722
681
0
2,040
4,935
1,640
328
2,839
1,980
34,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,862
Gold Earned
41,441
236
Minions Killed
181
0
Camps Cleared
0
1,188,845
Distance Traveled
1,124,197
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,438
620
17
1
0
216,880
0
W
Poseidon
11,414
951
86
7
0
249,412
0
L
Ra
7,347
612
12
1
0
185,793
1
W
Hercules
10,380
865
34
3
0
231,336
0
L
Cthulhu
9,073
756
46
4
0
262,962
4
W
Vamana
9,995
833
38
3
0
259,814
2
W
Medusa
8,858
738
25
2
0
196,130
0
L
Zeus
8,771
731
40
3
0
194,045
0
L
Agni
8,812
734
66
6
0
264,517
3
W
Janus
10,215
851
53
4
0
252,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role