Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlexHuntX
Kukulkan
Level 94
God Stats
105W - 96L
1,695 SR
Queue Stats
609W - 631L
1,441 Elo+
Solo
Medusa
Medusa
DezyHeart
Medusa
Level 20
God Stats
32W - 40L
1,349 SR
Queue Stats
164W - 204L
1,273 Elo+
Party 2
Arachne
Arachne
el-dragonik
Arachne
Level 91
God Stats
18W - 9L
1,500 SR
Queue Stats
536W - 551L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
АРКАНА123
Sun Wukong
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 48L
1,567 Elo+
Solo
Team Averages
Level 71
1,509 SR
1,469 Elo+

VS

Team Averages
Level 60
1,476 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
Khilli
Morgan Le Fay
Level 12
God Stats
1W - 1L
1,579 SR
Queue Stats
7W - 6L
1,693 Elo+
Party 3
Khepri
Khepri
SuperiorDuck956
Khepri
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 137L
1,442 Elo+
Party 1
Vamana
Vamana
ThatRichardo
Vamana
Level 49
God Stats
0W - 2L
1,266 SR
Queue Stats
7W - 10L
1,485 Elo+
Solo
Achilles
Achilles
de5rey
Achilles
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 77L
1,409 Elo+
Party 1
Sol
Sol
xpiza
Sol
Level 47
God Stats
11W - 18L
1,536 SR
Queue Stats
16W - 23L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 1 / 8
10,247
466
8,315
14,830
13,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
AlexHuntX
Kukulkan
18
8 / 0 / 6
11,320
515
28,681
11,331
5,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DezyHeart
Medusa
18
5 / 5 / 3
11,120
505
9,071
14,441
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
el-dragonik
Arachne
20
8 / 4 / 9
12,288
559
18,152
19,581
8,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
АРКАНА123
Sun Wukong
19
6 / 0 / 11
12,130
551
20,220
23,777
22,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Khilli
Morgan Le Fay
14
0 / 7 / 2
8,364
380
9,620
17,321
8,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 3
9,033
411
3,586
21,475
26,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
15
2 / 6 / 1
9,175
417
12,831
26,252
13,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
de5rey
Achilles
16
1 / 7 / 1
9,382
426
13,397
24,851
17,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
xpiza
Sol
16
6 / 8 / 1
10,092
459
14,852
18,194
5,905
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
29
Kills
10
10
Deaths
29
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
8
6
W
Kukulkan
AlexHuntX
Kukulkan
8
0
6
11
W
Medusa
DezyHeart
Medusa
5
5
3
1.3
L
Morgan Le Fay
Khilli
Morgan Le Fay
0
7
2
0.14
L
1
1
3
2.5
L
Vamana
2
6
1
0.42
L
Achilles
de5rey
Achilles
1
7
1
0.21
W
Arachne
el-dragonik
Arachne
8
4
9
3.13
L
Sol
xpiza
Sol
6
8
1
0.81
W
Sun Wukong
АРКАНА123
Sun Wukong
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,439
Damage
54,286
83,960
Taken
108,093
55,122
Mitigated
72,248
29,471
Healing
33,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,315
440
2,905
4,366
14,830
13,376
162
3,892
10,796
27,343
1,371
W
Kukulkan
AlexHuntX
Kukulkan
28,681
3,167
322
4,136
11,331
5,140
848
6,251
4,985
94,921
0
W
Medusa
DezyHeart
Medusa
9,071
3,216
0
3,211
14,441
5,565
940
9,617
4,824
0
77,144
L
Morgan Le Fay
Khilli
Morgan Le Fay
9,620
1,779
67
2,437
17,321
8,660
46
7,729
9,592
50,199
0
L
3,586
446
545
5,375
21,475
26,915
0
9,592
11,883
36,070
0
L
Vamana
12,831
5,741
321
10,863
26,252
13,263
0
7,922
18,330
0
75,263
L
Achilles
de5rey
Achilles
13,397
2,867
498
6,814
24,851
17,505
0
8,005
16,846
698
58,667
W
Arachne
el-dragonik
Arachne
18,152
15,157
0
4,281
19,581
8,099
962
4,925
14,516
0
102,965
L
Sol
xpiza
Sol
14,852
5,664
0
6,481
18,194
5,905
5,272
5,873
12,321
69,162
0
W
Sun Wukong
АРКАНА123
Sun Wukong
20,220
2,682
164
10,086
23,777
22,942
0
4,071
19,042
10,094
77,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,105
Gold Earned
46,046
603
Minions Killed
508
0
Camps Cleared
0
2,156,155
Distance Traveled
1,964,854
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,247
466
43
2
0
395,030
5
W
Kukulkan
11,320
515
146
7
0
412,149
2
W
Medusa
11,120
505
115
5
0
418,933
3
L
Morgan Le Fay
8,364
380
81
4
0
382,384
4
L
Khepri
9,033
411
64
3
0
394,950
4
L
Vamana
9,175
417
134
6
0
422,761
2
L
Achilles
9,382
426
116
5
0
408,973
13
W
Arachne
12,288
559
148
7
0
501,706
1
L
Sol
10,092
459
113
5
0
355,786
2
W
Sun Wukong
12,130
551
151
7
0
428,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role