Player Matchup

King Arthur
King Arthur
DARKHAZE777
King Arthur
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 28L
1,588 Elo+
Solo
Danzaburou
Danzaburou
ItsDripss
Danzaburou
Level 28
God Stats
11W - 9L
1,515 SR
Queue Stats
111W - 116L
1,322 Elo+
Party 1
Fenrir
Fenrir
TheMildBurrito
Fenrir
Level 84
God Stats
13W - 8L
1,687 SR
Queue Stats
109W - 113L
1,621 Elo+
Party 2
Thanatos
Thanatos
Togglee
Thanatos
Level 26
God Stats
9W - 11L
1,653 SR
Queue Stats
45W - 43L
1,584 Elo+
Party 2
Nu Wa
Nu Wa
l Allard l
Nu Wa
Level 127
God Stats
8W - 4L
1,500 SR
Queue Stats
105W - 73L
1,526 Elo+
Party 1
Team Averages
Level 63
1,571 SR
1,528 Elo+

VS

Team Averages
Level 62
1,422 SR
1,435 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
Frstypwn
King Arthur
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
49W - 50L
1,500 Elo+
Solo
Neith
Neith
JackaceTalks
Neith
Level 4
God Stats
4W - 5L
1,342 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 3
Athena
Athena
Lyelyettv
Athena
Level 63
God Stats
4W - 2L
1,266 SR
Queue Stats
19W - 15L
1,338 Elo+
Party 3
Ra
Ra
suhmon
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DARKHAZE777
King Arthur
14
4 / 1 / 3
8,554
658
6,550
8,206
6,692
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ItsDripss
Danzaburou
12
2 / 0 / 6
7,598
584
5,237
5,924
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 0 / 9
7,880
606
7,302
13,185
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Togglee
Thanatos
12
7 / 4 / 1
7,651
589
5,705
11,124
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
14
3 / 0 / 6
8,386
645
7,621
4,332
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 6 / 0
5,981
460
8,001
11,043
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Frstypwn
King Arthur
10
1 / 4 / 0
6,264
482
2,547
9,954
4,708
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 4 / 0
6,423
494
7,471
6,649
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Lyelyettv
Athena
9
0 / 4 / 2
5,875
452
2,420
10,050
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
10
0 / 3 / 2
6,002
462
1,889
7,114
1,936
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
21
Kills
4
5
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
6
0
0
W
King Arthur
DARKHAZE777
King Arthur
4
1
3
5.5
L
King Arthur
Frstypwn
King Arthur
1
4
0
0.25
W
Danzaburou
ItsDripss
Danzaburou
2
0
6
5
L
3
4
0
0.75
L
Athena
Lyelyettv
Athena
0
4
2
0.25
W
5
0
9
9.5
W
Thanatos
Togglee
Thanatos
7
4
1
1.88
W
Nu Wa
3
0
6
6
L
Ra
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,415
Damage
22,328
42,771
Taken
44,810
22,615
Mitigated
16,365
22,370
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,001
1,277
0
3,022
11,043
3,022
0
1,816
9,051
0
41,793
W
King Arthur
DARKHAZE777
King Arthur
6,550
575
31
2,611
8,206
6,692
0
221
7,636
3,581
53,289
L
King Arthur
Frstypwn
King Arthur
2,547
593
0
1,744
9,954
4,708
0
608
9,258
0
26,700
W
Danzaburou
ItsDripss
Danzaburou
5,237
2,412
0
3,633
5,924
1,891
2,106
691
5,233
0
49,702
L
7,471
3,668
0
656
6,649
2,168
0
1,364
5,149
0
32,468
L
Athena
Lyelyettv
Athena
2,420
786
288
2,157
10,050
4,531
0
1,526
8,372
8,649
0
W
7,302
1,993
0
4,665
13,185
9,097
0
1,686
11,499
0
23,526
W
Thanatos
Togglee
Thanatos
5,705
1,182
0
9,940
11,124
3,579
0
909
10,182
0
38,254
W
Nu Wa
7,621
1,049
0
1,490
4,332
1,356
1,327
802
3,530
55,700
0
L
Ra
1,889
134
441
1,636
7,114
1,936
0
1,921
5,003
30,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,069
Gold Earned
30,545
395
Minions Killed
275
0
Camps Cleared
0
1,357,547
Distance Traveled
1,271,679
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,981
460
71
5
0
293,855
0
W
King Arthur
8,554
658
97
7
0
276,378
1
L
King Arthur
6,264
482
69
5
0
231,727
2
W
Danzaburou
7,598
584
92
7
0
254,466
4
L
Neith
6,423
494
68
5
0
233,155
1
L
Athena
5,875
452
14
1
0
243,902
5
W
Fenrir
7,880
606
31
2
0
282,834
3
W
Thanatos
7,651
589
70
5
0
278,484
3
W
Nu Wa
8,386
645
105
8
0
265,385
7
L
Ra
6,002
462
53
4
0
269,040
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role