Player Matchup

Fenrir
Fenrir
Craig B x91
Fenrir
Level 127
God Stats
2W - 0L
1,300 SR
Queue Stats
82W - 87L
1,442 Elo+
Solo
He Bo
He Bo
Kirikuu
He Bo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,541 Elo+
Solo
Skadi
Skadi
SirStuffy
Skadi
Level 103
God Stats
5W - 9L
1,472 SR
Queue Stats
106W - 188L
1,387 Elo+
Party 1
Vulcan
Vulcan
TheLokiMaster84
Vulcan
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
225W - 230L
1,504 Elo+
Solo
Da Ji
Da Ji
tpetsrule
Da Ji
Level 89
God Stats
10W - 27L
1,248 SR
Queue Stats
40W - 88L
1,345 Elo+
Party 1
Team Averages
Level 113
1,404 SR
1,444 Elo+

VS

Team Averages
Level 49
1,463 SR
1,487 Elo+
Agni
Agni
PheoTheLegend
Agni
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
SolidHoney38672
Arachne
Level 2
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Xbalanque
Xbalanque
loaderup
Xbalanque
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 10L
1,725 Elo+
Solo
Tsukuyomi
Tsukuyomi
nerveux_101214
Tsukuyomi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Osiris
Osiris
xR iBatman r
Osiris
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 183L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 1 / 15
12,420
828
12,088
20,583
12,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

He Bo
Kirikuu
He Bo
19
5 / 5 / 16
11,890
793
18,537
11,447
4,068
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
SirStuffy
Skadi
20
6 / 1 / 17
12,565
838
17,630
8,969
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 3 / 16
11,748
783
12,184
8,688
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
tpetsrule
Da Ji
18
12 / 3 / 5
11,966
798
10,727
11,036
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 6
10,153
677
8,868
13,816
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 9 / 3
8,333
556
1,833
12,336
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
loaderup
Xbalanque
20
5 / 6 / 5
12,234
816
19,586
15,394
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
nerveux_101214
Tsukuyomi
14
0 / 10 / 2
8,851
590
2,545
14,250
8,337
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
19
6 / 2 / 2
11,223
748
11,035
24,397
19,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
36
Kills
12
13
Deaths
36
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
1
15
13.5
W
He Bo
Kirikuu
He Bo
5
5
16
2.6
L
1
9
6
0.44
W
Skadi
SirStuffy
Skadi
6
1
17
14.5
L
0
9
3
0.17
W
7
3
16
5
L
Xbalanque
loaderup
Xbalanque
5
6
5
1.25
L
Tsukuyomi
nerveux_101214
Tsukuyomi
0
10
2
0.1
W
Da Ji
tpetsrule
Da Ji
12
3
5
4.83
L
Osiris
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,166
Damage
43,867
60,723
Taken
80,193
30,148
Mitigated
44,438
11,974
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,088
2,172
2,139
4,222
20,583
12,472
228
2,603
17,621
144
30,328
W
He Bo
Kirikuu
He Bo
18,537
678
0
250
11,447
4,068
530
1,208
9,858
45,334
0
L
8,868
119
0
757
13,816
4,865
0
4,784
8,930
38,932
0
W
Skadi
SirStuffy
Skadi
17,630
11,280
453
3,226
8,969
3,260
5,426
1,921
6,792
0
63,896
L
1,833
1,146
0
189
12,336
4,990
0
3,020
9,276
0
5,050
W
12,184
2,804
0
1,167
8,688
4,081
846
1,233
7,209
39,415
0
L
Xbalanque
loaderup
Xbalanque
19,586
9,723
0
2,809
15,394
6,271
396
6,400
8,916
0
64,594
L
Tsukuyomi
nerveux_101214
Tsukuyomi
2,545
549
0
10
14,250
8,337
0
8,352
5,666
0
15,144
W
Da Ji
tpetsrule
Da Ji
10,727
3,309
0
517
11,036
6,267
84
1,903
9,012
0
26,691
L
Osiris
11,035
1,612
0
8,058
24,397
19,975
0
7,701
16,574
0
29,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,589
Gold Earned
50,794
281
Minions Killed
250
0
Camps Cleared
0
1,564,731
Distance Traveled
1,219,010
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,420
828
47
3
0
292,887
9
W
He Bo
11,890
793
69
5
0
306,700
0
L
Agni
10,153
677
62
4
0
247,160
1
W
Skadi
12,565
838
91
6
0
320,771
1
L
Arachne
8,333
556
5
0
0
127,462
0
W
Vulcan
11,748
783
48
3
0
300,280
0
L
Xbalanque
12,234
816
118
8
0
278,990
1
L
Tsukuyomi
8,851
590
23
2
0
235,318
0
W
Da Ji
11,966
798
26
2
0
344,093
0
L
Osiris
11,223
748
42
3
0
330,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role