Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BULGURLUET
Ah Muzen Cab
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,419 Elo+
Solo
Odin
Odin
SrCerveza99
Odin
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 35L
1,503 Elo+
Solo
Nemesis
Nemesis
jade007of9
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Solo
Jing Wei
Jing Wei
rockstarv_ibe
Jing Wei
Level 36
God Stats
1W - 3L
1,722 SR
Queue Stats
78W - 103L
1,547 Elo+
Solo
Team Averages
Level 59
1,544 SR
1,436 Elo+

VS

Team Averages
Level 86
1,624 SR
1,524 Elo+
Tiamat
Tiamat
Boocampo17
Tiamat
Level 135
God Stats
3W - 1L
1,642 SR
Queue Stats
13W - 17L
1,542 Elo+
Solo
Jing Wei
Jing Wei
GodlyTP1
Jing Wei
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,191 Elo+
Solo
Sol
Sol
VaatiAstora
Sol
Level 119
God Stats
9W - 9L
1,685 SR
Queue Stats
35W - 29L
1,760 Elo+
Party 1
Artio
Artio
Zhekachera
Artio
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 68L
1,367 Elo+
Solo
Mulan
Mulan
riktheslaya
Mulan
Level 24
God Stats
8W - 4L
1,793 SR
Queue Stats
37W - 50L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 1 / 1
8,766
877
9,934
4,749
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
BULGURLUET
Ah Muzen Cab
12
1 / 8 / 1
6,974
697
7,221
10,722
3,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
0 / 4 / 2
6,854
685
2,366
8,287
6,500
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
jade007of9
Nemesis
11
0 / 8 / 1
6,443
644
797
8,848
4,033
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
rockstarv_ibe
Jing Wei
13
1 / 4 / 5
7,423
742
4,355
7,385
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Boocampo17
Tiamat
16
8 / 1 / 5
8,725
873
8,921
6,252
5,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
GodlyTP1
Jing Wei
17
4 / 2 / 9
9,590
959
8,472
6,904
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 2 / 4
8,679
868
7,424
7,393
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
14
0 / 0 / 12
7,652
765
2,125
6,653
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 2 / 6
8,137
814
6,100
10,610
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
24
25
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
1
1
5.5
L
Ah Muzen Cab
BULGURLUET
Ah Muzen Cab
1
8
1
0.19
W
Tiamat
Boocampo17
Tiamat
8
1
5
10.5
W
Jing Wei
GodlyTP1
Jing Wei
4
2
9
4.25
L
0
4
2
0.25
W
6
2
4
4
W
Artio
0
0
12
6
L
Nemesis
jade007of9
Nemesis
0
8
1
0.06
W
6
2
6
4.5
L
Jing Wei
rockstarv_ibe
Jing Wei
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,673
Damage
33,042
39,991
Taken
37,812
19,444
Mitigated
22,351
2,635
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,934
435
0
206
4,749
2,090
0
1,467
3,112
28,653
0
L
Ah Muzen Cab
BULGURLUET
Ah Muzen Cab
7,221
1,897
86
1,099
10,722
3,758
276
4,952
5,394
0
19,242
W
Tiamat
Boocampo17
Tiamat
8,921
173
0
2,415
6,252
5,239
933
1,399
4,689
23,016
0
W
Jing Wei
GodlyTP1
Jing Wei
8,472
6,644
0
0
6,904
2,827
2,670
1,495
5,324
0
38,686
L
2,366
282
0
1,208
8,287
6,500
0
3,361
4,378
0
14,925
W
7,424
2,509
0
3,572
7,393
2,854
4,701
2,690
4,559
35,949
2,955
W
Artio
2,125
208
83
938
6,653
4,889
0
976
5,577
11,240
0
L
Nemesis
jade007of9
Nemesis
797
450
0
36
8,848
4,033
189
3,553
5,045
0
6,440
W
6,100
1,021
0
2,418
10,610
6,542
0
2,721
7,729
0
11,251
L
Jing Wei
rockstarv_ibe
Jing Wei
4,355
3,461
0
0
7,385
3,063
0
3,382
3,841
0
13,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,460
Gold Earned
42,783
137
Minions Killed
250
0
Camps Cleared
0
841,835
Distance Traveled
1,024,579
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,766
877
45
5
0
192,267
1
L
Ah Muzen Cab
6,974
697
23
2
0
156,995
1
W
Tiamat
8,725
873
61
6
0
218,819
1
W
Jing Wei
9,590
959
88
9
0
199,482
3
L
Odin
6,854
685
36
4
0
192,340
5
W
Sol
8,679
868
74
7
0
175,141
1
W
Artio
7,652
765
10
1
0
212,540
0
L
Nemesis
6,443
644
14
1
0
127,634
1
W
Mulan
8,137
814
17
2
0
218,597
2
L
Jing Wei
7,423
742
19
2
0
172,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role