Player Matchup

Achilles
Achilles
Aridalis
Achilles
Level 100
God Stats
7W - 15L
1,115 SR
Queue Stats
216W - 229L
1,339 Elo+
Party 1
Cerberus
Cerberus
Grassass72
Cerberus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,339 Elo+
Party 1
Neith
Neith
Hawa11an4401
Neith
Level 63
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 1
Baba Yaga
Baba Yaga
SovietCanadian
Baba Yaga
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,339 Elo+
Party 1
Gilgamesh
Gilgamesh
iiPrimitive-
Gilgamesh
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 83L
1,339 Elo+
Party 1
Team Averages
Level 73
1,465 SR
1,405 Elo+

VS

Team Averages
Level 88
1,485 SR
1,454 Elo+
Thoth
Thoth
 
Thoth
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Lollercycle
Jing Wei
Level 135
God Stats
2W - 0L
1,285 SR
Queue Stats
15W - 14L
1,262 Elo+
Party 2
Cabrakan
Cabrakan
Omaewemou_58642
Cabrakan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,504 Elo+
Party 3
Charybdis
Charybdis
T1m0thy1010
Charybdis
Level 17
God Stats
3W - 1L
1,642 SR
Queue Stats
8W - 3L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aridalis
Achilles
18
3 / 1 / 1
10,007
500
6,230
14,096
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Grassass72
Cerberus
12
0 / 6 / 3
8,118
406
2,433
17,341
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 7 / 0
8,410
421
5,957
10,976
2,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
SovietCanadian
Baba Yaga
16
3 / 5 / 3
10,297
515
9,987
11,670
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
iiPrimitive-
Gilgamesh
17
8 / 5 / 1
10,731
537
15,236
17,664
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
5 / 3 / 4
12,341
617
10,644
10,248
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
 
Ao Kuang
18
5 / 5 / 4
11,724
586
7,907
14,575
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Lollercycle
Jing Wei
19
1 / 3 / 2
12,330
617
7,983
11,861
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
15
5 / 2 / 13
10,998
550
11,927
15,262
16,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
T1m0thy1010
Charybdis
18
8 / 2 / 9
11,754
588
13,878
12,296
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
15
Kills
24
24
Deaths
15
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
3
4
2.33
W
Ao Kuang
 
Ao Kuang
5
5
4
1.4
L
Achilles
Aridalis
Achilles
3
1
1
3.5
L
Cerberus
Grassass72
Cerberus
0
6
3
0.25
L
1
7
0
0.14
W
Jing Wei
Lollercycle
Jing Wei
1
3
2
0.67
W
Cabrakan
5
2
13
5.75
L
Baba Yaga
SovietCanadian
Baba Yaga
3
5
3
0.9
W
Charybdis
T1m0thy1010
Charybdis
8
2
9
6.25
L
Gilgamesh
iiPrimitive-
Gilgamesh
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,843
Damage
52,339
71,747
Taken
64,242
36,329
Mitigated
32,613
15,958
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,644
214
0
1,895
10,248
3,403
1,697
2,764
7,204
88,794
0
W
Ao Kuang
 
Ao Kuang
7,907
1,575
0
7,883
14,575
4,567
0
1,374
12,969
74,268
0
L
Achilles
Aridalis
Achilles
6,230
707
0
4,098
14,096
9,728
54
1,712
12,384
0
62,893
L
Cerberus
Grassass72
Cerberus
2,433
130
0
3,036
17,341
12,414
0
9,291
8,050
17,106
0
L
5,957
2,204
584
2,349
10,976
2,579
1,604
3,829
7,147
0
55,238
W
Jing Wei
Lollercycle
Jing Wei
7,983
7,252
0
2,857
11,861
3,802
3,648
0
11,286
0
86,562
W
Cabrakan
11,927
1,356
0
2,936
15,262
16,456
132
3,503
11,217
31,799
0
L
Baba Yaga
SovietCanadian
Baba Yaga
9,987
396
0
2,273
11,670
4,270
0
7,139
4,531
70,578
0
W
Charybdis
T1m0thy1010
Charybdis
13,878
5,607
0
4,908
12,296
4,385
1,385
4,205
7,983
0
80,460
L
Gilgamesh
iiPrimitive-
Gilgamesh
15,236
3,659
0
3,618
17,664
7,338
0
8,507
9,157
0
76,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,563
Gold Earned
59,147
487
Minions Killed
603
0
Camps Cleared
0
1,919,071
Distance Traveled
1,900,292
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,341
617
153
8
0
395,877
3
W
Ao Kuang
11,724
586
115
6
0
386,275
1
L
Achilles
10,007
500
127
6
0
443,013
1
L
Cerberus
8,118
406
22
1
0
383,945
2
L
Neith
8,410
421
95
5
0
320,282
1
W
Jing Wei
12,330
617
169
8
0
369,131
3
W
Cabrakan
10,998
550
33
2
0
381,995
8
L
Baba Yaga
10,297
515
135
7
0
393,734
0
W
Charybdis
11,754
588
133
7
0
367,014
3
L
Gilgamesh
10,731
537
108
5
0
378,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role