Player Matchup

Artemis
Artemis
ColoradoLiving
Artemis
Level 69
God Stats
3W - 2L
1,931 SR
Queue Stats
10W - 7L
1,494 Elo+
Party 1
Atlas
Atlas
I_Am_Grote
Atlas
Level 24
God Stats
2W - 1L
1,564 SR
Queue Stats
3W - 2L
1,494 Elo+
Party 1
Nemesis
Nemesis
YaBoiGoodGun9453
Nemesis
Level 104
God Stats
1W - 1L
1,696 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 1
Cerberus
Cerberus
vizsicko
Cerberus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,494 Elo+
Party 1
Janus
Janus
youssabibo
Janus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,433 Elo+
Solo
Team Averages
Level 72
1,638 SR
1,482 Elo+

VS

Team Averages
Level 69
1,502 SR
1,434 Elo+
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Berrehdp02
Thanatos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
Korean Arab
Zhong Kui
Level 29
God Stats
2W - 0L
1,690 SR
Queue Stats
4W - 6L
1,453 Elo+
Solo
Chaac
Chaac
LG Kaidon
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
Zigzag7383
Neith
Level 3
God Stats
1W - 1L
1,320 SR
Queue Stats
2W - 2L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
6,827
975
8,308
5,669
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atlas
11
0 / 3 / 7
5,890
841
3,274
8,218
3,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
5 / 1 / 5
6,658
951
5,219
5,754
3,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
vizsicko
Cerberus
12
5 / 2 / 5
6,425
918
5,375
7,418
4,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
7
0 / 0 / 0
3,297
471
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 3
5,656
808
3,171
6,011
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Berrehdp02
Thanatos
12
2 / 2 / 2
6,335
905
2,573
6,092
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
Korean Arab
Zhong Kui
12
1 / 3 / 5
6,085
869
6,720
7,482
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
LG Kaidon
Chaac
12
3 / 2 / 4
6,403
915
5,332
6,522
3,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
11
1 / 4 / 2
5,479
783
2,596
4,367
1,439
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
14
Kills
7
7
Deaths
14
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
3
3
0.5
W
Thanatos
Berrehdp02
Thanatos
2
2
2
1.5
L
4
1
8
8
L
Atlas
0
3
7
1.17
W
Zhong Kui
Korean Arab
Zhong Kui
1
3
5
1.17
W
Chaac
LG Kaidon
Chaac
3
2
4
2.5
L
5
1
5
7.5
W
Neith
1
4
2
0.5
L
Cerberus
vizsicko
Cerberus
5
2
5
3.75
L
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
20,392
27,059
Taken
30,474
13,468
Mitigated
15,218
8,940
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,171
221
295
899
6,011
4,391
155
1,991
3,722
6,983
0
W
Thanatos
Berrehdp02
Thanatos
2,573
118
0
5,438
6,092
2,146
0
531
5,421
0
20,176
L
8,308
3,949
0
2,690
5,669
1,853
427
2,761
2,908
0
22,391
L
Atlas
3,274
1,301
1,259
1,302
8,218
3,121
0
2,981
5,237
8,850
0
W
Zhong Kui
Korean Arab
Zhong Kui
6,720
442
102
865
7,482
4,182
1,209
1,991
5,346
15,898
0
W
Chaac
LG Kaidon
Chaac
5,332
542
492
1,964
6,522
3,060
0
2,318
4,031
0
22,172
L
5,219
1,228
0
1,282
5,754
3,664
0
1,499
4,255
0
17,498
W
Neith
2,596
1,490
0
78
4,367
1,439
14
1,338
2,917
0
4,424
L
Cerberus
vizsicko
Cerberus
5,375
449
0
2,407
7,418
4,830
0
2,650
4,768
13,798
0
L
Janus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
29,958
100
Minions Killed
118
0
Camps Cleared
0
580,971
Distance Traveled
784,296
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,656
808
7
1
0
156,006
6
W
Thanatos
6,335
905
37
5
0
161,677
1
L
Artemis
6,827
975
35
5
0
137,763
0
L
Atlas
5,890
841
7
1
0
143,176
0
W
Zhong Kui
6,085
869
29
4
0
143,701
0
W
Chaac
6,403
915
37
5
0
170,065
1
L
Nemesis
6,658
951
27
4
0
158,967
0
W
Neith
5,479
783
8
1
0
152,847
0
L
Cerberus
6,425
918
31
4
0
141,065
0
L
Janus
3,297
471
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role