Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
AZZKIKR100
Artio
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,330 Elo+
Party 1
Bellona
Bellona
Bacon4ndCheese
Bellona
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 48L
1,500 Elo+
Party 2
Bastet
Bastet
GloriousToast
Bastet
Level 151
God Stats
5W - 0L
1,500 SR
Queue Stats
52W - 29L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Killer73001
Cernunnos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 128
1,500 SR
1,466 Elo+

VS

Team Averages
Level 109
1,527 SR
1,490 Elo+
Tyr
Tyr
 
Tyr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dr delirious32
Atlas
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 217L
1,375 Elo+
Solo
Chronos
Chronos
Hey Im Skrillex
Chronos
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 211L
1,383 Elo+
Solo
Ganesha
Ganesha
TheJoke420
Ganesha
Level 113
God Stats
3W - 6L
1,634 SR
Queue Stats
151W - 169L
1,596 Elo+
Solo
Ares
Ares
crandaddy12
Ares
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
450W - 459L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
1 / 2 / 22
10,255
733
12,249
18,602
17,863
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
14
0 / 4 / 16
9,300
664
15,108
19,911
19,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 4 / 15
10,758
768
17,939
14,397
18,666
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 2 / 13
12,246
875
21,254
16,869
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Killer73001
Cernunnos
19
9 / 5 / 6
11,435
817
13,748
13,828
7,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
9 / 4 / 6
10,733
767
16,292
22,792
15,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 4 / 10
9,719
694
10,906
15,322
14,751
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 7 / 12
8,895
635
12,130
15,782
7,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
TheJoke420
Ganesha
15
0 / 5 / 14
9,264
662
7,838
20,080
22,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 6 / 13
9,855
704
10,791
20,339
24,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
71
26
Kills
16
17
Deaths
26
72
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
2
22
6
L
Tyr
 
Tyr
9
4
6
3
W
Artio
0
4
16
2
W
7
4
15
3.63
L
4
4
10
2.25
W
9
2
13
7.75
L
1
7
12
1
W
Cernunnos
Killer73001
Cernunnos
9
5
6
2.4
L
Ganesha
TheJoke420
Ganesha
0
5
14
1.4
L
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,298
Damage
57,957
83,607
Taken
94,315
72,089
Mitigated
84,726
41,603
Healing
20,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
12,249
844
4,010
4,842
18,602
17,863
387
7,855
8,842
24,317
0
L
Tyr
 
Tyr
16,292
3,073
1,201
6,237
22,792
15,824
780
7,280
14,819
0
23,064
W
Artio
15,108
1,470
7,892
7,878
19,911
19,352
694
10,294
9,223
19,448
0
W
17,939
3,900
2,561
1,812
14,397
18,666
1,433
7,026
7,233
0
28,994
L
10,906
3,169
4,361
2,115
15,322
14,751
223
2,319
12,513
25,519
0
W
21,254
3,987
3,195
6,062
16,869
8,498
842
8,229
8,424
0
30,483
L
12,130
2,234
0
923
15,782
7,332
369
2,895
12,447
27,534
0
W
Cernunnos
Killer73001
Cernunnos
13,748
6,188
1,491
1,860
13,828
7,710
2,226
8,261
5,440
0
37,239
L
Ganesha
TheJoke420
Ganesha
7,838
319
2,412
2,335
20,080
22,750
161
5,640
13,491
17,719
0
L
10,791
717
0
660
20,339
24,069
288
7,214
12,166
17,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,994
Gold Earned
48,466
120
Minions Killed
116
0
Camps Cleared
0
1,293,866
Distance Traveled
1,130,879
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,255
733
0
0
0
244,517
0
L
Tyr
10,733
767
22
2
0
247,364
0
W
Artio
9,300
664
17
1
0
270,053
0
W
Bellona
10,758
768
23
2
0
243,107
0
L
Atlas
9,719
694
29
2
0
247,366
0
W
Bastet
12,246
875
38
3
0
317,478
1
L
Chronos
8,895
635
43
3
0
189,221
1
W
Cernunnos
11,435
817
42
3
0
218,711
0
L
Ganesha
9,264
662
0
0
0
233,273
2
L
Ares
9,855
704
22
2
0
213,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role