Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AAenforcer716
Yemoja
Level 148
God Stats
62W - 71L
1,464 SR
Queue Stats
147W - 153L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
BBQMike 716
Cliodhna
Level 124
God Stats
3W - 4L
1,708 SR
Queue Stats
76W - 75L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
BZH JonKalott
Nu Wa
Level 147
God Stats
18W - 20L
1,665 SR
Queue Stats
55W - 52L
1,598 Elo+
Solo
Mulan
Mulan
LeviRiggins2711
Mulan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,491 Elo+
Solo
Team Averages
Level 139
1,567 SR
1,511 Elo+

VS

Team Averages
Level 97
1,646 SR
1,567 Elo+
Kumbhakarna
Kumbhakarna
Biotwicks
Kumbhakarna
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,903 Elo+
Party 2
Rama
Rama
CafTVFallenWolf
Rama
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,569 Elo+
Party 2
Apollo
Apollo
TheImplicationn
Apollo
Level 137
God Stats
5W - 7L
1,788 SR
Queue Stats
31W - 40L
1,278 Elo+
Solo
Sol
Sol
Zeit05
Sol
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
141W - 171L
1,586 Elo+
Solo
Charybdis
Charybdis
yuriNate122
Charybdis
Level 45
God Stats
6W - 2L
1,940 SR
Queue Stats
39W - 38L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 3 / 8
9,219
838
7,026
10,385
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 10
9,099
827
6,021
8,314
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
BBQMike 716
Cliodhna
18
12 / 2 / 13
10,754
978
20,783
11,500
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

17
3 / 1 / 12
9,444
859
11,729
4,345
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 4 / 12
10,200
927
11,213
12,031
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Biotwicks
Kumbhakarna
16
2 / 3 / 3
8,409
764
3,576
14,259
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 5 / 3
7,804
709
5,356
12,148
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 4
8,549
777
2,215
9,152
3,187
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Zeit05
Sol
16
6 / 8 / 3
9,299
845
12,919
15,522
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
yuriNate122
Charybdis
13
1 / 8 / 2
7,813
710
3,387
13,847
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
28
Kills
12
12
Deaths
28
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
8
2.33
W
1
2
10
3
W
Cliodhna
BBQMike 716
Cliodhna
12
2
13
9.25
W
3
1
12
9
L
Kumbhakarna
Biotwicks
Kumbhakarna
2
3
3
1.17
L
1
5
3
0.5
W
9
4
12
3.75
L
2
4
4
1
L
Sol
Zeit05
Sol
6
8
3
0.94
L
Charybdis
yuriNate122
Charybdis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,772
Damage
27,453
46,575
Taken
64,928
28,580
Mitigated
25,298
13,844
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,026
3,276
0
2,589
10,385
3,629
1,107
3,078
6,107
0
37,837
W
6,021
708
3,429
2,621
8,314
9,759
606
2,666
5,648
25,563
0
W
Cliodhna
BBQMike 716
Cliodhna
20,783
3,086
0
2,562
11,500
5,079
828
4,657
6,843
0
44,574
W
11,729
2,456
0
216
4,345
1,687
2,683
464
3,881
39,671
0
L
Kumbhakarna
Biotwicks
Kumbhakarna
3,576
330
215
2,381
14,259
11,066
0
4,132
9,566
20,747
0
L
5,356
4,270
0
2,618
12,148
3,100
852
3,566
8,130
0
20,405
W
11,213
708
0
2,427
12,031
8,426
114
5,630
6,401
0
16,316
L
2,215
1,469
0
2,601
9,152
3,187
0
2,519
6,412
0
30,337
L
Sol
Zeit05
Sol
12,919
6,001
0
3,658
15,522
4,269
657
2,602
12,592
30,821
0
L
Charybdis
yuriNate122
Charybdis
3,387
1,829
0
2,644
13,847
3,676
0
3,829
9,699
0
13,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
41,874
235
Minions Killed
178
0
Camps Cleared
0
1,138,104
Distance Traveled
911,359
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,219
838
57
5
0
216,424
2
W
Yemoja
9,099
827
43
4
0
200,607
0
W
Cliodhna
10,754
978
51
5
0
283,430
3
W
Nu Wa
9,444
859
67
6
0
225,101
2
L
Kumbhakarna
8,409
764
39
4
0
196,470
1
L
Rama
7,804
709
25
2
0
206,554
0
W
Mulan
10,200
927
17
2
0
212,542
0
L
Apollo
8,549
777
44
4
0
138,051
1
L
Sol
9,299
845
50
5
0
185,172
0
L
Charybdis
7,813
710
20
2
0
185,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role