Player Matchup

Medusa
Medusa
GreasyPhil507
Medusa
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 50L
1,500 Elo+
Party 3
Sobek
Sobek
GreasySupa
Sobek
Level 86
God Stats
1W - 5L
1,500 SR
Queue Stats
55W - 81L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Manwiththevan
Tsukuyomi
Level 129
God Stats
6W - 1L
1,835 SR
Queue Stats
23W - 15L
1,579 Elo+
Solo
Nox
Nox
SULCLDALTURTLE
Nox
Level 109
God Stats
15W - 17L
1,575 SR
Queue Stats
77W - 92L
1,373 Elo+
Party 3
Tiamat
Tiamat
Zephrr
Tiamat
Level 57
God Stats
12W - 18L
1,500 SR
Queue Stats
43W - 65L
1,500 Elo+
Party 3
Team Averages
Level 94
1,582 SR
1,490 Elo+

VS

Team Averages
Level 92
1,603 SR
1,542 Elo+
Terra
Terra
DatMexican2002
Terra
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 27L
1,590 Elo+
Party 1
Tiamat
Tiamat
LustyLilith
Tiamat
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
PaniniBaby
Bakasura
Level 86
God Stats
1W - 3L
1,772 SR
Queue Stats
4W - 7L
1,635 Elo+
Party 2
Rama
Rama
jojo38baller
Rama
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,692 Elo+
Party 1
Gilgamesh
Gilgamesh
noxseer
Gilgamesh
Level 124
God Stats
0W - 1L
1,741 SR
Queue Stats
83W - 112L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 5
13,660
854
13,772
15,078
6,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
20
3 / 1 / 23
12,259
766
7,577
17,384
20,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Manwiththevan
Tsukuyomi
20
16 / 5 / 7
14,585
912
27,378
18,684
8,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
7 / 3 / 18
13,156
822
13,573
17,259
7,457
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Zephrr
Tiamat
18
2 / 2 / 11
11,594
725
10,984
7,613
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 5
11,995
750
19,731
20,413
10,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
17
2 / 8 / 5
10,502
656
9,313
18,942
10,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
PaniniBaby
Bakasura
17
1 / 8 / 6
10,597
662
7,666
17,392
6,949
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 7 / 5
12,145
759
14,903
21,701
8,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
noxseer
Gilgamesh
17
3 / 9 / 3
11,198
700
7,148
19,302
12,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
40
39
Kills
16
16
Deaths
39
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
W
11
5
5
2.7
W
Sobek
3
1
23
14.5
L
Tiamat
2
8
5
0.56
W
Tsukuyomi
Manwiththevan
Tsukuyomi
16
5
7
3.9
L
Bakasura
PaniniBaby
Bakasura
1
8
6
0.5
W
7
3
18
5.33
W
Tiamat
Zephrr
Tiamat
2
2
11
3.75
L
4
7
5
0.93
L
Gilgamesh
noxseer
Gilgamesh
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,284
Damage
58,761
76,018
Taken
97,750
47,215
Mitigated
48,440
19,302
Healing
18,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,731
1,216
1,259
4,771
20,413
10,709
724
7,694
12,326
36,262
0
W
13,772
7,267
295
3,524
15,078
6,620
5,152
4,217
10,527
0
53,176
W
Sobek
7,577
1,075
771
3,338
17,384
20,486
1,070
8,011
8,363
20,982
0
L
Tiamat
9,313
1,123
578
2,862
18,942
10,539
56
7,806
10,806
33,066
0
W
Tsukuyomi
Manwiththevan
Tsukuyomi
27,378
7,144
0
6,020
18,684
8,124
2,887
6,136
11,839
0
61,995
L
Bakasura
PaniniBaby
Bakasura
7,666
5,140
0
1,206
17,392
6,949
131
3,454
13,800
0
20,722
W
13,573
1,216
600
3,775
17,259
7,457
1,092
6,511
9,878
52,572
0
W
Tiamat
Zephrr
Tiamat
10,984
1,378
0
979
7,613
4,528
850
3,787
3,513
41,504
0
L
14,903
11,543
0
5,059
21,701
8,111
128
5,981
15,385
0
51,584
L
Gilgamesh
noxseer
Gilgamesh
7,148
1,460
973
1,808
19,302
12,132
0
6,005
13,019
5,020
23,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,254
Gold Earned
56,437
311
Minions Killed
261
0
Camps Cleared
0
1,573,705
Distance Traveled
1,388,829
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,995
750
31
2
0
290,595
2
W
Medusa
13,660
854
68
4
0
296,953
0
W
Sobek
12,259
766
21
1
0
345,407
1
L
Tiamat
10,502
656
63
4
0
288,375
0
W
Tsukuyomi
14,585
912
79
5
0
347,684
4
L
Bakasura
10,597
662
47
3
0
313,058
1
W
Nox
13,156
822
72
5
0
313,932
4
W
Tiamat
11,594
725
71
4
0
269,729
1
L
Rama
12,145
759
90
6
0
253,162
0
L
Gilgamesh
11,198
700
30
2
0
243,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role