Player Matchup

Hou Yi
Hou Yi
DubiousFluids
Hou Yi
Level 29
God Stats
19W - 10L
1,500 SR
Queue Stats
135W - 77L
1,626 Elo+
Party 2
Sobek
Sobek
MrDrProfGuyJr
Sobek
Level 24
God Stats
27W - 15L
1,695 SR
Queue Stats
136W - 80L
1,626 Elo+
Party 2
Susano
Susano
WholesomeFather
Susano
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 53L
1,626 Elo+
Party 2
Agni
Agni
issyahmi
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,236 Elo+
Solo
Merlin
Merlin
jeffdunham123
Merlin
Level 25
God Stats
22W - 7L
1,795 SR
Queue Stats
87W - 64L
1,731 Elo+
Party 2
Team Averages
Level 23
1,598 SR
1,569 Elo+

VS

Team Averages
Level 29
1,436 SR
1,346 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
CometRider5
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,410 Elo+
Party 3
Kukulkan
Kukulkan
DringleMcDrangle
Kukulkan
Level 25
God Stats
3W - 11L
1,383 SR
Queue Stats
134W - 181L
1,238 Elo+
Party 1
Sobek
Sobek
FreeLiveClams
Sobek
Level 14
God Stats
2W - 7L
1,419 SR
Queue Stats
142W - 186L
1,296 Elo+
Party 1
Chaac
Chaac
YourMajestyRy
Chaac
Level 24
God Stats
1W - 6L
1,378 SR
Queue Stats
192W - 246L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
7,843
784
8,365
4,246
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 6
7,189
719
3,741
8,885
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 0 / 1
9,597
960
12,123
6,314
2,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Agni
13
1 / 3 / 3
7,061
706
2,339
4,507
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 4
6,884
688
8,762
3,662
1,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 4 / 0
6,930
693
1,409
6,617
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
6,182
618
2,705
6,025
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 3 / 1
6,662
666
3,215
5,577
1,547
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
6,288
629
2,123
11,508
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 3 / 2
6,557
656
6,027
11,138
4,290
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
3
3
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
0
0.5
L
0
4
0
0
L
1
3
1
0.5
W
5
0
3
6.5
L
0
3
0
0
W
0
0
6
3
W
10
0
1
10.5
L
0
3
2
0.33
W
Agni
1
3
3
0.83
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,330
Damage
15,479
27,614
Taken
40,865
14,021
Mitigated
18,345
9,325
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,409
96
285
601
6,617
2,048
172
1,478
4,980
0
15,599
L
2,705
593
242
624
6,025
1,960
0
1,157
4,838
10,227
1,007
L
3,215
68
0
288
5,577
1,547
224
2,337
3,056
14,762
0
W
8,365
3,712
0
1,972
4,246
1,563
1,784
934
3,312
0
27,949
L
2,123
125
54
1,056
11,508
8,500
0
4,566
6,585
6,334
0
W
3,741
176
0
4,219
8,885
7,265
255
2,666
6,219
11,813
0
W
12,123
3,191
0
2,174
6,314
2,478
870
2,023
4,291
0
44,121
L
6,027
346
0
2,455
11,138
4,290
320
4,389
6,564
0
17,343
W
Agni
2,339
74
110
245
4,507
1,383
212
1,263
3,244
14,775
0
W
8,762
128
0
605
3,662
1,332
135
922
2,740
17,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
32,619
206
Minions Killed
115
0
Camps Cleared
0
1,031,817
Distance Traveled
887,130
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,930
693
30
3
0
164,798
0
L
Sol
6,182
618
20
2
0
160,932
0
L
Kukulkan
6,662
666
27
3
0
182,984
0
W
Hou Yi
7,843
784
47
5
0
195,904
0
L
Sobek
6,288
629
6
1
0
176,681
0
W
Sobek
7,189
719
14
1
0
223,524
0
W
Susano
9,597
960
78
8
0
226,610
3
L
Chaac
6,557
656
32
3
0
201,735
0
W
Agni
7,061
706
49
5
0
176,808
0
W
Merlin
6,884
688
18
2
0
208,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role