Player Matchup

Gilgamesh
Gilgamesh
Silver IV
CaptnRalo
Gilgamesh
Silver IV
Level 129
God Stats
2W - 2L
1,556 SR
Queue Stats
6W - 11L
1,363 MMR
Party 1
Ymir
Ymir
Silver III
IG7_-Pelaaa-_o
Ymir
Silver III
Level 126
God Stats
8W - 12L
1,346 SR
Queue Stats
85W - 98L
1,161 MMR
Solo
Chronos
Chronos
Silver IV
OathKeeper70
Chronos
Silver IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,363 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
PaxDeYami
Erlang Shen
Bronze III
Level 160
God Stats
7W - 5L
1,500 SR
Queue Stats
110W - 82L
1,362 MMR
Solo
Hou Yi
Hou Yi
Silver II
Rockkyyy-_-
Hou Yi
Silver II
Level 146
God Stats
20W - 8L
1,500 SR
Queue Stats
1,216W - 1,225L
1,153 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,480 SR
1,280 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,489 SR
1,295 MMR
Ne Zha
Ne Zha
Bronze IV
AR Workk
Ne Zha
Bronze IV
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 66L
1,327 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
CARLOSMAXTER
Danzaburou
Bronze IV
Level 159
God Stats
4W - 9L
1,500 SR
Queue Stats
293W - 290L
1,361 MMR
Solo
Artio
Artio
Silver IV
Epicnes92
Artio
Silver IV
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 106L
1,355 MMR
Solo
Achilles
Achilles
Silver II
Jayinko_079
Achilles
Silver II
Level 78
God Stats
2W - 4L
1,510 SR
Queue Stats
16W - 32L
1,141 MMR
Solo
Kukulkan
Kukulkan
Silver IV
OVO_BOII_BRYAN
Kukulkan
Silver IV
Level 109
God Stats
12W - 17L
1,436 SR
Queue Stats
1,008W - 1,027L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptnRalo
Gilgamesh
20
7 / 3 / 12
15,880
611
18,321
20,122
13,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
0 / 2 / 11
13,419
516
6,607
24,677
31,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
OathKeeper70
Chronos
19
2 / 6 / 9
13,895
534
10,497
17,649
6,421
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
PaxDeYami
Erlang Shen
20
20 / 0 / 2
18,651
717
32,192
28,018
24,605
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
20
3 / 3 / 7
14,899
573
16,772
18,136
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
CliodhnaBastetGeb

VS

Bans
AtlasAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AR Workk
Ne Zha
19
2 / 7 / 5
11,741
452
6,569
20,855
14,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
CARLOSMAXTER
Danzaburou
20
4 / 3 / 3
13,737
528
18,503
21,158
8,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Epicnes92
Artio
15
2 / 7 / 3
10,311
397
6,780
31,930
29,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Jayinko_079
Achilles
17
0 / 7 / 5
10,514
404
7,874
23,975
20,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
20
6 / 8 / 4
12,931
497
19,931
16,025
6,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
32
Kills
14
14
Deaths
32
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AR Workk
Ne Zha
2
7
5
0.64
L
Danzaburou
CARLOSMAXTER
Danzaburou
4
3
3
1.83
W
Gilgamesh
CaptnRalo
Gilgamesh
7
3
12
4.33
L
Artio
Epicnes92
Artio
2
7
3
0.5
W
0
2
11
2.75
L
Achilles
Jayinko_079
Achilles
0
7
5
0.36
L
Kukulkan
6
8
4
1
W
Chronos
OathKeeper70
Chronos
2
6
9
1.08
W
Erlang Shen
PaxDeYami
Erlang Shen
20
0
2
21
W
Hou Yi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,389
Damage
59,657
108,602
Taken
113,943
82,292
Mitigated
80,202
49,840
Healing
28,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AR Workk
Ne Zha
6,569
1,343
0
5,485
20,855
14,968
0
1,276
19,579
0
101,482
L
Danzaburou
CARLOSMAXTER
Danzaburou
18,503
9,429
0
9,742
21,158
8,570
0
2,890
18,268
0
127,048
W
Gilgamesh
CaptnRalo
Gilgamesh
18,321
7,228
0
8,734
20,122
13,248
1,076
4,984
14,976
0
126,258
L
Artio
Epicnes92
Artio
6,780
1,477
853
6,485
31,930
29,399
27
8,760
23,170
24,500
0
W
6,607
1,276
1,090
7,415
24,677
31,645
164
7,230
17,404
40,635
2,921
L
Achilles
Jayinko_079
Achilles
7,874
1,932
97
3,621
23,975
20,985
0
1,025
22,950
0
58,622
L
Kukulkan
19,931
1,612
0
2,645
16,025
6,280
112
2,135
13,890
83,366
0
W
Chronos
OathKeeper70
Chronos
10,497
5,338
0
3,287
17,649
6,421
789
6,622
10,942
91,009
0
W
Erlang Shen
PaxDeYami
Erlang Shen
32,192
19,327
396
20,740
28,018
24,605
3,200
4,746
22,492
0
162,174
W
Hou Yi
16,772
8,515
0
8,178
18,136
6,373
4,570
6,677
11,459
0
134,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,744
Gold Earned
59,234
704
Minions Killed
604
0
Camps Cleared
0
2,447,281
Distance Traveled
2,346,917
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,741
452
138
5
0
533,021
8
L
Danzaburou
13,737
528
205
8
0
450,420
6
W
Gilgamesh
15,880
611
150
6
0
536,836
0
L
Artio
10,311
397
25
1
0
475,195
1
W
Ymir
13,419
516
56
2
0
503,893
10
L
Achilles
10,514
404
94
4
0
433,509
6
L
Kukulkan
12,931
497
142
5
0
454,772
5
W
Chronos
13,895
534
109
4
0
444,311
4
W
Erlang Shen
18,651
717
204
8
0
527,346
4
W
Hou Yi
14,899
573
185
7
0
434,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role