Player Matchup

Achilles
Achilles
Akurseru
Achilles
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 158L
1,660 Elo+
Party 1
Zeus
Zeus
Makoto_ThotSlaya
Zeus
Level 74
God Stats
14W - 6L
1,831 SR
Queue Stats
149W - 86L
1,622 Elo+
Party 1
Nemesis
Nemesis
Winter-Dream_
Nemesis
Level 17
God Stats
1W - 1L
1,307 SR
Queue Stats
6W - 3L
1,558 Elo+
Party 1
Team Averages
Level 52
1,546 SR
1,613 Elo+

VS

Team Averages
Level 108
1,328 SR
1,478 Elo+
Ra
Ra
DiMeSaKK
Ra
Level 156
God Stats
0W - 2L
1,162 SR
Queue Stats
13W - 19L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
SlyofFear
Sylvanus
Level 159
God Stats
2W - 2L
1,464 SR
Queue Stats
14W - 27L
1,416 Elo+
Party 2
Apollo
Apollo
VINNYS_SAVAGE
Apollo
Level 10
God Stats
0W - 4L
1,358 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akurseru
Achilles
13
2 / 2 / 8
8,704
725
6,882
8,293
4,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 1 / 3
9,868
822
16,889
6,728
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
14
1 / 1 / 5
8,320
693
1,534
5,577
2,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
8,115
676
3,204
8,077
1,489
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SlyofFear
Sylvanus
13
1 / 3 / 3
7,968
664
3,917
10,228
7,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 2
7,645
637
2,572
9,504
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
4
4
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Akurseru
Achilles
2
2
8
3
L
2
3
1
0.83
W
9
1
3
10.5
L
Sylvanus
SlyofFear
Sylvanus
1
3
3
0.83
L
1
6
2
0.33
W
Nemesis
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,305
Damage
9,693
20,598
Taken
27,809
9,040
Mitigated
10,690
4,456
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Akurseru
Achilles
6,882
1,570
0
1,978
8,293
4,517
0
3,539
4,754
0
20,768
L
3,204
265
408
1,529
8,077
1,489
0
5,717
2,360
27,288
0
W
16,889
1,160
0
639
6,728
2,159
1,572
2,293
4,435
50,331
0
L
Sylvanus
SlyofFear
Sylvanus
3,917
684
1,001
1,556
10,228
7,263
0
4,855
5,373
15,011
2,728
L
2,572
662
0
520
9,504
1,938
0
6,513
2,991
0
14,615
W
Nemesis
1,534
222
278
1,561
5,577
2,364
1,132
1,655
3,922
0
21,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
23,728
151
Minions Killed
118
9
Camps Cleared
3
663,765
Distance Traveled
645,956
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,704
725
28
2
2
207,106
2
L
Ra
8,115
676
59
5
1
224,149
1
W
Zeus
9,868
822
79
7
7
214,317
0
L
Sylvanus
7,968
664
37
3
0
198,242
4
L
Apollo
7,645
637
22
2
2
223,565
1
W
Nemesis
8,320
693
44
4
0
242,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role