Player Matchup

Cthulhu
Cthulhu
Blessmi
Cthulhu
Level 85
God Stats
0W - 2L
1,171 SR
Queue Stats
35W - 36L
1,473 Elo+
Party 2
Thor
Thor
Grumpypant
Thor
Level 8
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UhPinky
Morgan Le Fay
Level 14
God Stats
1W - 5L
1,071 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 2
Team Averages
Level 36
1,179 SR
1,423 Elo+

VS

Team Averages
Level 86
1,411 SR
1,401 Elo+
Ra
Ra
DARKPUNISHER760
Ra
Level 60
God Stats
18W - 18L
1,234 SR
Queue Stats
83W - 102L
1,369 Elo+
Party 1
Neith
Neith
Princess20xx
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 64L
1,457 Elo+
Solo
Tyr
Tyr
mario2009
Tyr
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 188L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blessmi
Cthulhu
12
3 / 2 / 3
8,233
633
12,498
17,068
16,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 6 / 3
8,703
669
4,965
14,279
6,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
UhPinky
Morgan Le Fay
12
0 / 5 / 4
7,647
588
7,406
14,321
7,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
10,040
772
10,655
6,093
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 10
9,330
718
10,983
6,181
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 5 / 7
9,845
757
14,348
22,531
15,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
13
13
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blessmi
Cthulhu
3
2
3
2.25
W
5
2
7
4.25
L
4
6
3
0.92
W
2
0
10
7
L
Morgan Le Fay
UhPinky
Morgan Le Fay
0
5
4
0.4
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,869
Damage
35,986
45,668
Taken
34,805
30,423
Mitigated
20,465
9,444
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blessmi
Cthulhu
12,498
1,261
1,753
4,541
17,068
16,874
0
5,117
11,951
25,093
0
W
10,655
636
1,975
1,654
6,093
2,134
399
3,896
1,875
40,768
0
L
4,965
3,279
0
499
14,279
6,434
0
3,518
10,761
0
18,742
W
10,983
4,307
0
1,925
6,181
2,560
1,744
4,521
1,550
0
39,893
L
Morgan Le Fay
UhPinky
Morgan Le Fay
7,406
2,437
165
2,486
14,321
7,115
44
3,430
10,891
30,662
0
W
14,348
2,487
138
7,016
22,531
15,771
225
11,339
10,461
216
29,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,583
Gold Earned
29,215
85
Minions Killed
148
4
Camps Cleared
7
644,172
Distance Traveled
768,021
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,233
633
21
2
1
234,740
9
W
Ra
10,040
772
65
5
2
259,176
1
L
Thor
8,703
669
21
2
1
208,569
0
W
Neith
9,330
718
57
4
4
253,014
0
L
Morgan Le Fay
7,647
588
43
3
2
200,863
1
W
Tyr
9,845
757
26
2
1
255,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role