Player Matchup

Achilles
Achilles
Bronze III
XRagX
Achilles
Bronze III
Level 159
God Stats
115W - 82L
1,740 SR
Queue Stats
177W - 153L
1,499 MMR
Party 2
Anhur
Anhur
Silver I
cowac
Anhur
Silver I
Level 153
God Stats
4W - 1L
1,715 SR
Queue Stats
8W - 6L
1,545 MMR
Party 2
Sol
Sol
Silver II
papiiiooo
Sol
Silver II
Level 160
God Stats
6W - 1L
1,500 SR
Queue Stats
281W - 265L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
understarr
Gilgamesh
Gold II
Level 160
God Stats
4W - 7L
1,820 SR
Queue Stats
126W - 127L
1,504 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
xMattwoo
Baron Samedi
Silver II
Level 78
God Stats
14W - 13L
1,498 SR
Queue Stats
243W - 241L
1,498 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,655 SR
1,509 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,594 SR
1,500 MMR
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
CocNBollHour
Loki
Silver I
Level 66
God Stats
2W - 2L
1,645 SR
Queue Stats
22W - 42L
1,540 MMR
Solo
Nox
Nox
Silver III
DissolveMe
Nox
Silver III
Level 146
God Stats
5W - 4L
1,823 SR
Queue Stats
54W - 52L
1,469 MMR
Party 1
Thoth
Thoth
Bronze III
SadEboyHours
Thoth
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 44L
1,475 MMR
Solo
King Arthur
King Arthur
Silver III
YodelMeister4
King Arthur
Silver III
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 29L
1,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
XRagX
Achilles
14
4 / 0 / 3
8,280
753
6,843
7,728
3,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
cowac
Anhur
12
3 / 0 / 1
7,048
641
5,212
5,744
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 3 / 4
7,349
668
4,322
8,498
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
understarr
Gilgamesh
11
5 / 2 / 4
6,785
617
4,603
9,596
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Baron Samedi
xMattwoo
Baron Samedi
10
2 / 1 / 5
6,675
607
3,100
7,670
3,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
CliodhnaMulanGeb

VS

Bans
BastetSkadiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
1 / 3 / 0
4,986
453
3,725
5,644
731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 1
5,063
460
1,973
6,585
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 2
5,744
522
2,212
8,129
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 5 / 1
6,132
557
6,501
5,378
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
YodelMeister4
King Arthur
8
0 / 4 / 0
4,601
418
1,425
7,923
2,138

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
6
6
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
0
0.33
L
0
3
1
0.17
L
1
3
2
0.67
L
4
5
1
0.9
W
Achilles
XRagX
Achilles
4
0
3
5.5
L
King Arthur
YodelMeister4
King Arthur
0
4
0
0
W
Anhur
cowac
Anhur
3
0
1
3.5
W
4
3
4
2
W
Gilgamesh
understarr
Gilgamesh
5
2
4
3.5
W
Baron Samedi
xMattwoo
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,080
Damage
15,836
39,236
Taken
33,659
14,545
Mitigated
9,453
15,858
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,725
1,312
167
1,488
5,644
731
0
498
5,120
0
21,742
L
1,973
443
0
1,918
6,585
1,503
0
1,594
4,991
0
24,230
L
2,212
123
148
2,320
8,129
3,553
0
2,191
5,938
20,432
0
L
6,501
168
0
500
5,378
1,528
0
2,351
3,027
28,155
0
W
Achilles
XRagX
Achilles
6,843
2,200
0
2,985
7,728
3,255
971
923
6,795
0
55,430
L
King Arthur
YodelMeister4
King Arthur
1,425
145
0
780
7,923
2,138
0
413
7,510
0
22,111
W
Anhur
cowac
Anhur
5,212
3,066
0
2,473
5,744
1,624
504
486
5,258
0
50,550
W
4,322
1,811
0
4,323
8,498
2,289
76
3,873
4,259
45,677
0
W
Gilgamesh
understarr
Gilgamesh
4,603
1,207
0
1,783
9,596
3,457
0
1,450
8,062
0
35,220
W
Baron Samedi
xMattwoo
Baron Samedi
3,100
412
1,412
2,882
7,670
3,920
495
1,465
6,149
17,030
2,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
26,526
394
Minions Killed
220
0
Camps Cleared
0
1,051,511
Distance Traveled
1,011,563
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,986
453
52
5
0
177,058
1
L
Loki
5,063
460
57
5
0
226,646
1
L
Nox
5,744
522
29
3
0
197,433
2
L
Thoth
6,132
557
51
5
0
185,193
4
W
Achilles
8,280
753
119
11
0
243,834
4
L
King Arthur
4,601
418
31
3
0
225,233
4
W
Anhur
7,048
641
97
9
0
200,327
3
W
Sol
7,349
668
89
8
0
204,864
2
W
Gilgamesh
6,785
617
59
5
0
218,522
4
W
Baron Samedi
6,675
607
30
3
0
183,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role