Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Alamete
Mulan
Level 96
God Stats
4W - 15L
1,500 SR
Queue Stats
259W - 264L
1,500 Elo+
Solo
Mercury
Mercury
Argges
Mercury
Level 123
God Stats
2W - 3L
1,694 SR
Queue Stats
86W - 92L
1,409 Elo+
Solo
Medusa
Medusa
DaddyDJ
Medusa
Level 107
God Stats
9W - 6L
1,726 SR
Queue Stats
210W - 214L
1,585 Elo+
Solo
Scylla
Scylla
FixVazana
Scylla
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,617 Elo+
Solo
Team Averages
Level 114
1,584 SR
1,522 Elo+

VS

Team Averages
Level 87
1,573 SR
1,565 Elo+
Agni
Agni
 
Agni
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CannibalM
Olorun
Level 126
God Stats
21W - 25L
1,734 SR
Queue Stats
153W - 166L
1,490 Elo+
Solo
Vamana
Vamana
Junmio
Vamana
Level 68
God Stats
14W - 14L
1,594 SR
Queue Stats
118W - 116L
1,564 Elo+
Solo
Bastet
Bastet
Procrastian
Bastet
Level 72
God Stats
2W - 1L
1,512 SR
Queue Stats
18W - 17L
1,455 Elo+
Solo
Cabrakan
Cabrakan
YaBoyTH
Cabrakan
Level 87
God Stats
2W - 2L
1,522 SR
Queue Stats
16W - 12L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 6 / 2
7,376
410
7,602
12,174
9,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Alamete
Mulan
13
2 / 7 / 0
8,450
469
8,035
15,559
18,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Argges
Mercury
13
2 / 7 / 1
8,229
457
8,535
13,516
4,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
DaddyDJ
Medusa
17
8 / 6 / 1
10,630
591
12,946
14,470
5,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
FixVazana
Scylla
14
3 / 7 / 2
8,919
496
5,737
11,944
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
8 / 5 / 6
11,889
661
8,643
11,387
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
CannibalM
Olorun
17
8 / 6 / 2
11,158
620
10,034
13,595
5,190
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
Junmio
Vamana
18
4 / 2 / 8
11,676
649
12,946
21,012
21,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
18
13 / 1 / 11
12,130
674
16,904
15,688
7,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
YaBoyTH
Cabrakan
12
0 / 2 / 11
8,742
486
3,579
13,037
13,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
16
Kills
33
33
Deaths
16
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
2
0.33
W
Agni
 
Agni
8
5
6
2.2
L
Mulan
Alamete
Mulan
2
7
0
0.29
L
Mercury
Argges
Mercury
2
7
1
0.36
W
Olorun
CannibalM
Olorun
8
6
2
1.5
L
Medusa
DaddyDJ
Medusa
8
6
1
1.42
L
Scylla
FixVazana
Scylla
3
7
2
0.57
W
Vamana
Junmio
Vamana
4
2
8
4
W
Bastet
13
1
11
18.5
W
Cabrakan
YaBoyTH
Cabrakan
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,855
Damage
52,106
67,663
Taken
74,719
40,964
Mitigated
52,182
13,204
Healing
23,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,602
2,276
903
3,014
12,174
9,157
0
5,267
6,871
32,424
6,174
W
Agni
 
Agni
8,643
1,251
126
3,229
11,387
4,036
276
2,294
8,993
90,214
0
L
Mulan
Alamete
Mulan
8,035
1,154
0
3,363
15,559
18,490
0
911
14,630
0
42,452
L
Mercury
Argges
Mercury
8,535
4,022
0
468
13,516
4,560
0
4,104
9,290
0
54,437
W
Olorun
CannibalM
Olorun
10,034
5,477
754
3,494
13,595
5,190
4,132
1,018
12,577
70,507
0
L
Medusa
DaddyDJ
Medusa
12,946
5,397
0
4,114
14,470
5,187
65
7,421
7,010
0
73,631
L
Scylla
FixVazana
Scylla
5,737
330
0
1,342
11,944
3,570
0
4,054
7,606
54,543
0
W
Vamana
Junmio
Vamana
12,946
6,934
0
8,678
21,012
21,624
4,474
1,755
19,151
0
72,391
W
Bastet
16,904
7,008
0
5,726
15,688
7,346
874
2,931
12,673
0
70,000
W
Cabrakan
YaBoyTH
Cabrakan
3,579
755
0
1,310
13,037
13,986
0
4,024
8,925
14,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
55,595
480
Minions Killed
510
0
Camps Cleared
0
1,456,068
Distance Traveled
1,679,930
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,376
410
56
3
0
269,729
0
W
Agni
11,889
661
135
8
0
337,627
1
L
Mulan
8,450
469
84
5
0
292,795
2
L
Mercury
8,229
457
103
6
0
335,901
1
W
Olorun
11,158
620
108
6
0
316,221
1
L
Medusa
10,630
591
125
7
0
306,155
3
L
Scylla
8,919
496
112
6
0
251,488
3
W
Vamana
11,676
649
139
8
0
299,132
2
W
Bastet
12,130
674
96
5
0
425,825
3
W
Cabrakan
8,742
486
32
2
0
301,125
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role