Player Matchup

Ravana
Ravana
HoldmyLemon
Ravana
Level 148
God Stats
1W - 2L
1,703 SR
Queue Stats
101W - 85L
1,801 Elo+
Party 3
Ullr
Ullr
IIIS4TURNIII
Ullr
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
218W - 261L
1,587 Elo+
Party 2
Terra
Terra
NoJustSenpai
Terra
Level 131
God Stats
0W - 4L
1,500 SR
Queue Stats
129W - 145L
1,587 Elo+
Party 2
Vamana
Vamana
SmexySquidward
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 91L
1,881 Elo+
Party 3
Hera
Hera
goldhilling
Hera
Level 71
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 68L
1,881 Elo+
Party 3
Team Averages
Level 84
1,541 SR
1,747 Elo+

VS

Team Averages
Level 99
1,474 SR
1,490 Elo+
Atlas
Atlas
 
Atlas
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
MEATSWEATS99
Scylla
Level 152
God Stats
5W - 2L
1,500 SR
Queue Stats
166W - 99L
1,458 Elo+
Party 4
Ullr
Ullr
PurplePanda43
Ullr
Level 23
God Stats
2W - 1L
1,768 SR
Queue Stats
2W - 4L
1,651 Elo+
Party 1
Amaterasu
Amaterasu
c-penny3
Amaterasu
Level 158
God Stats
9W - 2L
1,323 SR
Queue Stats
338W - 272L
1,466 Elo+
Party 4
Gilgamesh
Gilgamesh
datsAlongRun
Gilgamesh
Level 27
God Stats
1W - 1L
1,281 SR
Queue Stats
110W - 51L
1,374 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
2 / 1 / 0
4,342
620
3,269
4,490
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 0 / 1
3,796
542
1,139
2,778
863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,812
402
0
0
0
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

7
0 / 2 / 1
4,084
583
2,905
5,003
2,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 1 / 1
4,068
581
1,390
3,144
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 0 / 1
4,168
595
1,300
3,953
1,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
8
1 / 0 / 1
4,531
647
2,595
1,237
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 0
3,993
570
1,158
2,507
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
c-penny3
Amaterasu
9
2 / 1 / 0
4,989
713
3,526
5,086
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
datsAlongRun
Gilgamesh
7
1 / 1 / 0
4,181
597
1,860
4,386
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
4
4
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
1
0.5
L
Ravana
2
1
0
2
L
0
0
1
0.5
W
Scylla
1
0
1
1.5
L
0
0
0
0
W
0
0
0
0
L
0
2
1
0.25
W
Amaterasu
c-penny3
Amaterasu
2
1
0
2
W
Gilgamesh
datsAlongRun
Gilgamesh
1
1
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,703
Damage
10,439
15,415
Taken
17,169
4,992
Mitigated
5,877
4,501
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,300
399
1,060
1,157
3,953
1,219
0
932
3,021
7,604
0
L
Ravana
3,269
1,477
0
500
4,490
1,235
0
1,646
2,844
0
22,269
L
1,139
485
0
1,299
2,778
863
0
787
1,991
0
15,011
W
Scylla
2,595
99
0
250
1,237
243
0
127
1,110
24,439
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,158
62
0
705
2,507
586
0
12
2,495
0
20,823
L
2,905
1,452
0
1,202
5,003
2,053
0
0
5,003
0
16,233
W
Amaterasu
c-penny3
Amaterasu
3,526
1,607
0
3,285
5,086
2,704
0
0
5,086
0
28,143
W
Gilgamesh
datsAlongRun
Gilgamesh
1,860
522
0
1,610
4,386
1,125
0
319
4,067
0
18,787
L
1,390
441
0
1,500
3,144
841
0
1,462
1,682
17,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,102
Gold Earned
21,862
153
Minions Killed
209
0
Camps Cleared
0
547,312
Distance Traveled
724,182
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,168
595
11
2
0
142,990
1
L
Ravana
4,342
620
39
6
0
159,687
1
L
Ullr
3,796
542
26
4
0
130,005
2
W
Scylla
4,531
647
44
6
0
132,507
2
L
Terra
2,812
402
0
0
0
0
0
W
Ullr
3,993
570
42
6
0
137,042
2
L
Vamana
4,084
583
44
6
0
131,440
0
W
Amaterasu
4,989
713
69
10
0
155,376
2
W
Gilgamesh
4,181
597
43
6
0
156,267
1
L
Hera
4,068
581
44
6
0
126,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role