Player Matchup

Jormungandr
Jormungandr
DirtyBoy Chris
Jormungandr
Level 108
God Stats
1W - 3L
1,268 SR
Queue Stats
48W - 22L
1,675 Elo+
Party 2
Zhong Kui
Zhong Kui
Kon3z
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 46L
1,500 Elo+
Party 3
Thor
Thor
ModalShark31354
Thor
Level 25
God Stats
3W - 0L
1,913 SR
Queue Stats
30W - 16L
1,674 Elo+
Party 2
Mulan
Mulan
Trew Chains
Mulan
Level 33
God Stats
3W - 0L
1,717 SR
Queue Stats
48W - 21L
1,774 Elo+
Party 2
Artemis
Artemis
Yert777
Artemis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 70L
1,500 Elo+
Party 3
Team Averages
Level 55
1,580 SR
1,624 Elo+

VS

Team Averages
Level 89
1,451 SR
1,535 Elo+
Chaac
Chaac
Bigboi_GooseEgg
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,465 Elo+
Party 1
Susano
Susano
GODRICK999
Susano
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
275W - 219L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
SnuggBrimm30
Kukulkan
Level 109
God Stats
2W - 1L
1,526 SR
Queue Stats
198W - 157L
1,604 Elo+
Party 1
Izanami
Izanami
XxmynamexX
Izanami
Level 5
God Stats
11W - 5L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 4
King Arthur
King Arthur
freeduh
King Arthur
Level 149
God Stats
18W - 19L
1,232 SR
Queue Stats
135W - 97L
1,597 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DirtyBoy Chris
Jormungandr
20
5 / 5 / 30
15,505
1,193
19,192
18,790
27,831
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Kon3z
Zhong Kui
20
13 / 3 / 18
16,765
1,290
29,633
19,926
13,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 4 / 22
15,555
1,197
23,181
14,186
6,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 1 / 31
16,116
1,240
23,744
23,794
30,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Yert777
Artemis
20
7 / 6 / 14
14,912
1,147
27,390
18,167
6,557
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 11 / 13
13,893
1,069
19,263
33,336
38,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
GODRICK999
Susano
19
7 / 11 / 5
14,861
1,143
17,669
27,372
9,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
SnuggBrimm30
Kukulkan
19
0 / 1 / 7
13,199
1,015
18,754
9,174
4,067
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
XxmynamexX
Izanami
19
3 / 7 / 5
13,497
1,038
8,890
23,290
10,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
freeduh
King Arthur
20
8 / 10 / 8
15,776
1,214
23,951
37,079
36,382
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
57
40
Kills
19
19
Deaths
40
115
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
11
13
0.68
W
Jormungandr
DirtyBoy Chris
Jormungandr
5
5
30
4
L
Susano
GODRICK999
Susano
7
11
5
0.86
W
Zhong Kui
Kon3z
Zhong Kui
13
3
18
7.33
W
8
4
22
4.75
L
Kukulkan
SnuggBrimm30
Kukulkan
0
1
7
3.5
W
7
1
31
22.5
L
Izanami
XxmynamexX
Izanami
3
7
5
0.79
W
Artemis
Yert777
Artemis
7
6
14
2.33
L
King Arthur
freeduh
King Arthur
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,140
Damage
88,527
94,863
Taken
130,251
84,511
Mitigated
97,911
22,431
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,263
2,762
0
6,471
33,336
38,406
0
12,508
20,490
1,209
31,617
W
Jormungandr
DirtyBoy Chris
Jormungandr
19,192
7,032
0
0
18,790
27,831
0
4,867
12,967
51,203
0
L
Susano
GODRICK999
Susano
17,669
3,528
0
217
27,372
9,043
0
12,684
14,295
0
27,982
W
Zhong Kui
Kon3z
Zhong Kui
29,633
6,376
0
6,111
19,926
13,463
0
3,841
15,899
51,591
0
W
23,181
3,397
0
2,095
14,186
6,208
0
1,975
11,796
0
32,381
L
Kukulkan
SnuggBrimm30
Kukulkan
18,754
531
0
812
9,174
4,067
0
2,900
6,083
56,535
0
W
23,744
2,873
0
11,103
23,794
30,452
0
3,912
19,343
0
38,351
L
Izanami
XxmynamexX
Izanami
8,890
3,923
0
0
23,290
10,013
0
7,203
15,861
0
35,279
W
Artemis
Yert777
Artemis
27,390
18,028
0
3,122
18,167
6,557
0
4,822
13,229
0
55,840
L
King Arthur
freeduh
King Arthur
23,951
2,323
0
7,044
37,079
36,382
0
13,530
23,053
0
40,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,853
Gold Earned
71,226
244
Minions Killed
248
8
Camps Cleared
3
1,147,705
Distance Traveled
1,199,327
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,893
1,069
42
3
1
237,177
0
W
Jormungandr
15,505
1,193
76
6
0
210,508
0
L
Susano
14,861
1,143
20
2
0
262,432
0
W
Zhong Kui
16,765
1,290
67
5
1
229,670
0
W
Thor
15,555
1,197
15
1
4
232,531
0
L
Kukulkan
13,199
1,015
99
8
0
260,238
1
W
Mulan
16,116
1,240
28
2
0
269,254
0
L
Izanami
13,497
1,038
48
4
1
199,277
1
W
Artemis
14,912
1,147
58
4
3
205,742
0
L
King Arthur
15,776
1,214
39
3
1
240,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role