Player Matchup

Kukulkan
Kukulkan
Fite2Win
Kukulkan
Level 89
God Stats
6W - 8L
1,715 SR
Queue Stats
148W - 137L
1,466 Elo+
Party 1
Scylla
Scylla
MrCanerdian
Scylla
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 184L
1,549 Elo+
Party 1
Tiamat
Tiamat
MsCanadian
Tiamat
Level 160
God Stats
13W - 13L
1,528 SR
Queue Stats
377W - 294L
1,485 Elo+
Party 1
Bacchus
Bacchus
Wafol-
Bacchus
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
293W - 225L
1,531 Elo+
Party 1
Hachiman
Hachiman
xxxLEV1ATHANxxx
Hachiman
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
309W - 337L
1,657 Elo+
Solo
Team Averages
Level 127
1,549 SR
1,538 Elo+

VS

Team Averages
Level 81
1,469 SR
1,450 Elo+
Sun Wukong
Sun Wukong
DatDrtyRabit752
Sun Wukong
Level 27
God Stats
1W - 0L
1,568 SR
Queue Stats
4W - 6L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
H0ADS
Gilgamesh
Level 151
God Stats
8W - 5L
1,500 SR
Queue Stats
314W - 304L
1,189 Elo+
Solo
Medusa
Medusa
LunaKitten71
Medusa
Level 64
God Stats
1W - 1L
1,275 SR
Queue Stats
50W - 67L
1,577 Elo+
Party 2
Vulcan
Vulcan
SeedyAustralian
Vulcan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,597 Elo+
Party 2
Ares
Ares
vangardsguard
Ares
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fite2Win
Kukulkan
12
0 / 5 / 2
6,957
632
5,562
7,458
2,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
16
4 / 2 / 1
8,800
800
12,473
8,802
3,533
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
MsCanadian
Tiamat
14
1 / 5 / 4
7,507
682
11,911
11,103
6,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Wafol-
Bacchus
12
0 / 4 / 5
7,495
681
5,509
14,390
17,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
13
1 / 3 / 2
7,227
657
8,624
9,250
4,083
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DatDrtyRabit752
Sun Wukong
16
3 / 0 / 8
8,746
795
5,524
11,330
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
H0ADS
Gilgamesh
16
1 / 0 / 17
8,913
810
9,603
11,980
5,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
15
5 / 2 / 9
9,118
829
8,030
8,712
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 1 / 13
8,978
816
17,200
4,820
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 3 / 13
9,437
858
8,010
15,556
16,876
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
6
Kills
19
19
Deaths
6
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DatDrtyRabit752
Sun Wukong
3
0
8
7
L
Kukulkan
Fite2Win
Kukulkan
0
5
2
0.2
W
Gilgamesh
H0ADS
Gilgamesh
1
0
17
9.5
W
Medusa
5
2
9
4.75
L
Scylla
4
2
1
2.25
L
Tiamat
MsCanadian
Tiamat
1
5
4
0.6
W
5
1
13
11.5
L
Bacchus
Wafol-
Bacchus
0
4
5
0.63
W
5
3
13
3.83
L
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,079
Damage
48,367
51,003
Taken
52,398
34,048
Mitigated
35,872
12,071
Healing
26,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DatDrtyRabit752
Sun Wukong
5,524
288
655
5,695
11,330
6,965
149
9,178
2,152
0
18,778
L
Kukulkan
Fite2Win
Kukulkan
5,562
0
724
237
7,458
2,232
0
4,867
2,437
17,258
0
W
Gilgamesh
H0ADS
Gilgamesh
9,603
1,023
2,284
5,812
11,980
5,772
457
7,963
4,017
0
17,530
W
Medusa
8,030
1,956
1,503
1,549
8,712
4,241
1,666
7,118
1,594
0
22,815
L
Scylla
12,473
998
873
1,829
8,802
3,533
124
3,737
4,853
28,076
0
L
Tiamat
MsCanadian
Tiamat
11,911
531
1,883
1,609
11,103
6,847
250
4,769
5,997
24,676
0
W
17,200
3,418
2,031
777
4,820
2,018
927
4,067
753
25,816
0
L
Bacchus
Wafol-
Bacchus
5,509
272
1,813
1,758
14,390
17,353
58
5,691
8,106
7,285
0
W
8,010
529
2,577
4,005
15,556
16,876
0
7,129
8,427
13,359
0
L
Hachiman
8,624
3,751
324
1,021
9,250
4,083
516
5,369
3,594
0
18,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,986
Gold Earned
45,192
126
Minions Killed
117
0
Camps Cleared
0
925,630
Distance Traveled
1,118,362
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,746
795
26
2
0
239,806
0
L
Kukulkan
6,957
632
26
2
0
169,486
0
W
Gilgamesh
8,913
810
23
2
0
246,460
3
W
Medusa
9,118
829
38
3
0
204,636
0
L
Scylla
8,800
800
48
4
0
186,116
0
L
Tiamat
7,507
682
30
3
0
183,286
0
W
Vulcan
8,978
816
21
2
0
225,089
0
L
Bacchus
7,495
681
1
0
0
200,966
0
W
Ares
9,437
858
9
1
0
202,371
0
L
Hachiman
7,227
657
21
2
0
185,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role