Player Matchup

Cthulhu
Cthulhu
Gabiem1
Cthulhu
Level 28
God Stats
0W - 6L
1,110 SR
Queue Stats
1W - 6L
1,367 Elo+
Party 2
Chaac
Chaac
Gavin_McPurn
Chaac
Level 39
God Stats
8W - 2L
1,709 SR
Queue Stats
357W - 408L
1,341 Elo+
Solo
Nox
Nox
SmallStatus09
Nox
Level 28
God Stats
1W - 3L
1,274 SR
Queue Stats
2W - 7L
1,183 Elo+
Party 2
Freya
Freya
themexicanyei
Freya
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
165W - 201L
1,367 Elo+
Party 2
Zeus
Zeus
wizzardmankey
Zeus
Level 31
God Stats
1W - 3L
1,180 SR
Queue Stats
4W - 9L
1,367 Elo+
Party 2
Team Averages
Level 31
1,355 SR
1,325 Elo+

VS

Team Averages
Level 78
1,552 SR
1,460 Elo+
Nike
Nike
Bunnysoulz
Nike
Level 41
God Stats
8W - 11L
1,500 SR
Queue Stats
49W - 69L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
Hasao1221
Xbalanque
Level 40
God Stats
7W - 9L
1,500 SR
Queue Stats
92W - 133L
1,500 Elo+
Solo
Fenrir
Fenrir
SNXCKDXDDY
Fenrir
Level 107
God Stats
3W - 2L
1,639 SR
Queue Stats
55W - 73L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
So_Gingerlicious
Aphrodite
Level 75
God Stats
5W - 4L
1,570 SR
Queue Stats
14W - 16L
1,427 Elo+
Party 1
Anubis
Anubis
samstar010
Anubis
Level 128
God Stats
264W - 250L
1,553 SR
Queue Stats
265W - 253L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gabiem1
Cthulhu
8
4 / 4 / 0
5,645
565
3,811
9,568
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
3 / 3 / 2
5,875
588
5,257
10,495
6,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 5 / 2
4,641
464
2,268
5,352
1,167
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 4 / 4
5,215
522
5,388
8,349
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 1
4,738
474
3,241
4,940
875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,062
506
2,211
7,758
3,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
Hasao1221
Xbalanque
10
6 / 2 / 6
6,243
624
7,177
6,047
1,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SNXCKDXDDY
Fenrir
10
5 / 2 / 5
6,228
623
5,929
6,561
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
9
2 / 3 / 4
5,720
572
2,955
6,310
2,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
samstar010
Anubis
13
8 / 0 / 3
7,601
760
7,878
8,177
3,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
21
21
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Cthulhu
Gabiem1
Cthulhu
4
4
0
1
L
3
3
2
1.33
W
Xbalanque
Hasao1221
Xbalanque
6
2
6
4.5
W
Fenrir
SNXCKDXDDY
Fenrir
5
2
5
3.75
L
0
5
2
0.2
W
Aphrodite
2
3
4
1.33
W
Anubis
samstar010
Anubis
8
0
3
9.5
L
2
4
4
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
26,150
38,704
Taken
34,853
14,395
Mitigated
13,735
8,642
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,211
326
0
1,746
7,758
3,437
123
1,287
6,471
0
21,027
L
Cthulhu
Gabiem1
Cthulhu
3,811
731
153
1,417
9,568
4,217
0
3,022
6,546
14,421
0
L
5,257
422
0
3,451
10,495
6,021
0
428
10,067
0
27,554
W
Xbalanque
Hasao1221
Xbalanque
7,177
3,242
154
1,326
6,047
1,736
1,334
2,678
3,369
0
29,221
W
Fenrir
SNXCKDXDDY
Fenrir
5,929
1,726
0
2,120
6,561
2,296
0
1,153
5,408
0
19,090
L
2,268
239
295
233
5,352
1,167
0
1,559
3,793
19,989
0
W
Aphrodite
2,955
934
2,922
2,801
6,310
2,355
1,233
3,753
2,557
22,075
0
W
Anubis
samstar010
Anubis
7,878
1,066
0
6,535
8,177
3,911
395
5,837
2,340
48,854
0
L
5,388
2,342
0
2,344
8,349
2,115
0
2,238
6,111
20,171
0
L
3,241
998
0
749
4,940
875
546
3,586
1,354
21,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
30,854
178
Minions Killed
259
0
Camps Cleared
0
949,883
Distance Traveled
931,545
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,062
506
49
5
0
197,766
1
L
Cthulhu
5,645
565
33
3
0
188,008
1
L
Chaac
5,875
588
50
5
0
205,697
6
W
Xbalanque
6,243
624
44
4
0
188,519
1
W
Fenrir
6,228
623
38
4
0
216,237
0
L
Nox
4,641
464
30
3
0
188,541
2
W
Aphrodite
5,720
572
35
4
0
169,452
2
W
Anubis
7,601
760
93
9
0
159,571
4
L
Freya
5,215
522
33
3
0
192,179
0
L
Zeus
4,738
474
32
3
0
175,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role