Player Matchup

Hercules
Hercules
 
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Th3AkwardTrtl
Charybdis
Level 28
God Stats
2W - 4L
1,768 SR
Queue Stats
83W - 80L
1,723 Elo+
Party 1
Mulan
Mulan
XTHEL1ZARDK1NGX
Mulan
Level 16
God Stats
2W - 3L
1,409 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Sol
Sol
confeshns
Sol
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,606 Elo+
Party 2
Thanatos
Thanatos
sjoenge
Thanatos
Level 63
God Stats
25W - 20L
1,547 SR
Queue Stats
393W - 380L
1,500 Elo+
Party 2
Team Averages
Level 45
1,545 SR
1,566 Elo+

VS

Team Averages
Level 76
1,488 SR
1,610 Elo+
Chernobog
Chernobog
ChampionNarwhal
Chernobog
Level 120
God Stats
1W - 1L
1,265 SR
Queue Stats
43W - 36L
1,662 Elo+
Party 3
Hercules
Hercules
MangleMonkey
Hercules
Level 126
God Stats
2W - 2L
1,299 SR
Queue Stats
23W - 18L
1,310 Elo+
Solo
Baron Samedi
Baron Samedi
TheGreatYaddle
Baron Samedi
Level 54
God Stats
11W - 6L
1,744 SR
Queue Stats
89W - 67L
1,662 Elo+
Party 3
Thor
Thor
Tublito
Thor
Level 49
God Stats
7W - 5L
1,578 SR
Queue Stats
79W - 52L
1,754 Elo+
Party 3
Khepri
Khepri
hotdogkiller07
Khepri
Level 29
God Stats
8W - 7L
1,555 SR
Queue Stats
44W - 44L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 4 / 2
7,946
418
5,702
17,742
12,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Th3AkwardTrtl
Charybdis
14
2 / 6 / 1
8,767
461
5,996
16,667
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 2
7,066
372
3,527
13,610
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 4 / 2
10,475
551
13,875
14,771
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
sjoenge
Thanatos
14
2 / 8 / 4
9,329
491
6,092
16,685
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChampionNarwhal
Chernobog
17
13 / 3 / 8
11,460
603
18,660
16,444
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MangleMonkey
Hercules
15
2 / 0 / 13
10,117
532
8,445
12,943
12,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
TheGreatYaddle
Baron Samedi
16
4 / 1 / 11
10,509
553
11,959
8,780
5,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Tublito
Thor
16
8 / 4 / 12
10,757
566
14,015
17,548
9,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
0 / 0 / 15
9,650
508
2,382
8,037
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
8
Kills
27
27
Deaths
8
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
2
0.25
W
Chernobog
ChampionNarwhal
Chernobog
13
3
8
5.67
W
Hercules
MangleMonkey
Hercules
2
0
13
8.5
L
Charybdis
Th3AkwardTrtl
Charybdis
2
6
1
0.42
W
Baron Samedi
TheGreatYaddle
Baron Samedi
4
1
11
9.5
W
Thor
Tublito
Thor
8
4
12
3.5
L
0
5
2
0.2
L
4
4
2
1.25
W
0
0
15
7.5
L
Thanatos
sjoenge
Thanatos
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,192
Damage
55,461
79,475
Taken
63,752
34,165
Mitigated
47,432
22,574
Healing
24,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,702
1,139
0
3,522
17,742
12,271
214
3,959
13,657
2,531
36,298
W
Chernobog
ChampionNarwhal
Chernobog
18,660
13,524
0
6,595
16,444
6,926
5,207
2,981
12,715
0
83,193
W
Hercules
MangleMonkey
Hercules
8,445
2,044
0
6,334
12,943
12,310
898
4,243
8,700
9,505
36,322
L
Charybdis
Th3AkwardTrtl
Charybdis
5,996
2,624
0
5,953
16,667
4,966
0
2,107
14,482
0
56,370
W
Baron Samedi
TheGreatYaddle
Baron Samedi
11,959
1,344
2,482
2,493
8,780
5,434
2,161
2,766
5,987
63,886
0
W
Thor
Tublito
Thor
14,015
4,250
0
4,881
17,548
9,982
1,139
4,027
13,440
0
61,053
L
3,527
247
179
1,055
13,610
6,951
0
3,208
10,328
1,028
22,233
L
13,875
2,482
0
4,580
14,771
4,462
0
4,390
10,083
66,697
0
W
2,382
87
0
1,485
8,037
12,780
873
1,317
6,407
18,305
0
L
Thanatos
sjoenge
Thanatos
6,092
1,209
0
7,285
16,685
5,515
458
1,681
14,964
0
40,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,583
Gold Earned
52,493
420
Minions Killed
444
0
Camps Cleared
0
1,744,582
Distance Traveled
1,824,457
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,946
418
83
4
0
340,380
4
W
Chernobog
11,460
603
129
7
0
358,947
3
W
Hercules
10,117
532
87
5
0
394,316
1
L
Charybdis
8,767
461
95
5
0
308,988
5
W
Baron Samedi
10,509
553
122
6
0
366,605
4
W
Thor
10,757
566
86
5
0
338,306
2
L
Mulan
7,066
372
46
2
0
369,856
3
L
Sol
10,475
551
112
6
0
375,515
2
W
Khepri
9,650
508
20
1
0
366,283
5
L
Thanatos
9,329
491
84
4
0
349,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role