Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Berrehdp02
Bakasura
Level 41
God Stats
3W - 3L
1,561 SR
Queue Stats
8W - 10L
1,514 Elo+
Solo
Kukulkan
Kukulkan
DropKikokami99
Kukulkan
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 45L
1,403 Elo+
Party 1
Chaac
Chaac
EMPEROR__BLANKZ
Chaac
Level 158
God Stats
34W - 30L
1,809 SR
Queue Stats
211W - 216L
1,546 Elo+
Solo
Atlas
Atlas
Hummmuss
Atlas
Level 24
God Stats
2W - 1L
1,476 SR
Queue Stats
40W - 37L
1,540 Elo+
Solo
Team Averages
Level 100
1,569 SR
1,501 Elo+

VS

Team Averages
Level 59
1,419 SR
1,455 Elo+
Sobek
Sobek
 
Sobek
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
GAME is L0ST
Pele
Level 27
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 7L
1,308 Elo+
Party 3
Chernobog
Chernobog
Joshie Scene
Chernobog
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 20L
1,323 Elo+
Party 2
King Arthur
King Arthur
Metal Gear38
King Arthur
Level 153
God Stats
5W - 10L
1,291 SR
Queue Stats
93W - 104L
1,566 Elo+
Party 3
Agni
Agni
VampyrSamm
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 3 / 5
7,018
702
3,598
5,900
2,299
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Berrehdp02
Bakasura
16
5 / 0 / 10
8,738
874
6,559
6,976
2,871
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
8 / 2 / 10
8,706
871
10,181
5,661
2,208
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 0 / 10
8,498
850
9,716
4,693
3,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Hummmuss
Atlas
14
2 / 0 / 19
8,347
835
10,970
11,929
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 5 / 3
6,619
662
2,403
9,782
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 4 / 2
6,518
652
4,523
9,102
3,295
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Joshie Scene
Chernobog
11
0 / 5 / 2
6,363
636
4,508
8,594
3,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Metal Gear38
King Arthur
13
3 / 4 / 1
7,063
706
9,032
11,867
9,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 1
7,183
718
2,172
6,534
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
24
Kills
5
5
Deaths
24
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
5
1.17
L
Sobek
 
Sobek
0
5
3
0.3
W
Bakasura
Berrehdp02
Bakasura
5
0
10
10
W
Kukulkan
8
2
10
6.5
W
8
0
10
13
L
1
4
2
0.5
W
Atlas
Hummmuss
Atlas
2
0
19
11.5
L
Chernobog
Joshie Scene
Chernobog
0
5
2
0.2
L
King Arthur
Metal Gear38
King Arthur
3
4
1
0.88
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,024
Damage
22,638
35,159
Taken
45,879
18,798
Mitigated
25,789
12,996
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,598
1,130
532
958
5,900
2,299
420
1,013
4,887
0
13,388
L
Sobek
 
Sobek
2,403
253
0
1,965
9,782
7,892
0
4,849
4,259
7,463
0
W
Bakasura
Berrehdp02
Bakasura
6,559
4,637
0
2,334
6,976
2,871
1,350
1,311
5,665
0
25,508
W
Kukulkan
10,181
350
1,086
653
5,661
2,208
386
1,300
4,361
29,868
0
W
9,716
758
0
3,213
4,693
3,223
0
1,383
3,310
0
30,560
L
4,523
435
0
1,080
9,102
3,295
0
4,182
4,611
0
8,426
W
Atlas
Hummmuss
Atlas
10,970
4,475
489
3,731
11,929
8,197
72
1,609
10,320
20,192
0
L
Chernobog
Joshie Scene
Chernobog
4,508
3,392
0
1,243
8,594
3,178
0
4,759
3,346
0
13,861
L
King Arthur
Metal Gear38
King Arthur
9,032
1,361
0
1,500
11,867
9,292
0
4,587
6,952
4,198
16,680
L
2,172
230
0
180
6,534
2,132
0
2,774
3,139
17,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,307
Gold Earned
33,746
199
Minions Killed
116
0
Camps Cleared
0
1,082,446
Distance Traveled
872,435
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,018
702
22
2
0
175,903
0
L
Sobek
6,619
662
10
1
0
190,142
2
W
Bakasura
8,738
874
62
6
0
251,029
2
W
Kukulkan
8,706
871
46
5
0
211,842
2
W
Chaac
8,498
850
58
6
0
224,442
3
L
Pele
6,518
652
6
1
0
188,654
0
W
Atlas
8,347
835
11
1
0
219,230
0
L
Chernobog
6,363
636
31
3
0
172,355
1
L
King Arthur
7,063
706
25
3
0
187,226
0
L
Agni
7,183
718
44
4
0
134,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role